I like mythic warzone just because it is a lot harder to play and it adds in the skulls, but one thing that I find stupid is adding black eye to firefight. I sometimes will use it in campaign but in warzone it’s just to hectic for it, so it turns me away from it most of the time. Everything else about it is fine other than map rotation I just think black eye should just be one thing that they should remove.
Black eye adds quite the challenge… you either don’t get hit or you try to melee the enemy, a problem when even grunts can 5 shot you…
It is a very challenging skull to deal with on WZ FF, but the main issue I have with the skull is not because it’s in the game mode, but that it starts at Round 2. It makes all the players that much weaker especially since they are playing on Legendary difficulty as well and removes a lot of potential strategies in the game.
I think it’s fine, as long as you stay back and shoot the enemies from afar, provided you don’t get hit.
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> It is a very challenging skull to deal with on WZ FF, but the main issue I have with the skull is not because it’s in the game mode, but that it starts at Round 2. It makes all the players that much weaker especially since they are playing on Legendary difficulty as well and removes a lot of potential strategies in the game.
Ya I’d be totally fine with it if maybe they added it in round 4 or at the very earliest 3 when decent reqs are usually unlocked
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> > It is a very challenging skull to deal with on WZ FF, but the main issue I have with the skull is not because it’s in the game mode, but that it starts at Round 2. It makes all the players that much weaker especially since they are playing on Legendary difficulty as well and removes a lot of potential strategies in the game.
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> Ya I’d be totally fine with it if maybe they added it in round 4 or at the very earliest 3 when decent reqs are usually unlocked
I think round three would be much better for mythic Firefight.