First lets get this out of the way:
THIS IS MY OPINION. If you disagree, explain your opinion and I am happy to read your post
Your thanks and favorites are appriciated if you agree. Your opinions are appriciated if you disagree.
Halo 4 is a decent game, and it has great potential, however there are some mistakes that must be addressed in order for Halo 4 to be successful.
The following are what I beleive are the 5 most important fixes that I hear people yearning for
1.Bigger Reward for wins, penalty for quitting
Players need to be rewarded for winning more than they are rewarded for kills. Players are caring only about their kills and aren’t caring about winning or losing. Players should be punished for leaving games.
2. Add more Matchmaking playlists
-Team slayer without infinity/pro
-Big Team objective (like invasion)
-1 flag
-Multi team
-Team Doubles (maybe in future dlc that includes halo 3 size maps like the pit)
3. Social+Ranked Playlist division
-Blending Competitive and relaxed players results in frustration and dissatisfaction from both sides
-While this may cut playlist numbers in half, there will be more total people playing halo online
ADDITION
3.5 Add Visible 1-50 Ranking system for ranked matches
A 1-50 visible rank in ranked matches would be perfect, giving competitive players exactly what they want to be happy playing halo.
In social matches the “CSR” is perfect
If you feel strongly about the 1-50 ranking system, please consider supporting the largest forum thread on the topic (linked below)
https://forums.halowaypoint.com/yaf_postst135168_1-50-Competitive-Skill-Rank-Official-Thread.aspx
4. Improve Custom games options
-There is no “infection” gametype, where the “infected” weapons and abilities can be modified
-No VIP,
-In flood you cannot have weapons on the map
-There is no way to change flag carry settings, instant respawn, Instant-grab objectives, sprint
5. Instant Spawning
-Makes players reckless, not caring about dying. Encourages running out in the open to get as many kills as possible without thinking about team. A 5 second punishment encourages players to be smarter and coordinate themselves with their team.
-Allows players to get cheap, easy revenge kills
This should at the very least be changed for haven
Bonus: DLC Requests
-UNSC Flying Vehicles. The hornet was awesome
-Smaller maps, like the pit (for team doubles and better 4v4
-A map like zanibar/last resort for 1 flag CTF
-A big, flat, grassy map for forging
-A map like Avalanche for warthogs/Hornet combat and 2 flag CTF
Please give opinions but be concise, as I want to hear everyone’s thoughts without having to read giant essays
