mY THOUGHTS ON WHAT SHOULD AND SHOULDN'T BE CONSIDERED FOR hALO 4

Are you, Frank, and all of 343 taking note that Halo: Reach was obviously the most unsuccessful game of all the Halo series? I feel if you do want to make Halo 4 the most popular, you can’t make the gameplay “noob” friendly. The Halo multiplayers were very successful because of the competition it provided. By that I mean you had to actually put time into playing the game to become good. The people that just casually played Halo played in the Social gametypes. Please bring back the ranking system like Halo 3 also. And my last opinion, DO NOT change what is and was already a great game. I know Kiki Wolfkill mentioned “Why change what is already great,” or something of that matter. And the only reason why this worries me, is because if you are even mentioning Halo: Reach in that sentence, then forget about it. Halo: Reach was a disappointment to the Halo franchise, and do not try to mimic any of its aspects; that is if you want an equally successful game as previous Halo’s. Thanks.