SO… I decided to try the new event game mode Last Spartan Standing, despite really hating Battle Royale like gamemodes (which this very much is, not gonna beat around the bush…) just to give it a fair shake.
First of all, who’s bright idea was it to start everyone off with the sidekick? Even in the arms race game mode in MCC, you don’t start off with the magnum off the bat because of how strong it is… the thing is so ridiculous in this mode that most people are literally not even bothering to level up to higher tier weapons because you can easily get a triple kill with a grenade or two and spamming the sidekick with overpowered aim assist zoning straight to people’s foreheads (one guy I spectated even won a match using only the sidekick which says a lot…) which brings me to my next point…
Why would you even give players the option to manually level up at all, you know for a fact this would very much lead to people just staying at a certain tier because the loadout for it is too good (especially after the universal melee nerf, making every gun suddenly feel weaker). You could’ve at the very least made it to where it forces level ups when you get kills so players cannot camp with certain loadout tiers and then mass level up once they get enough kills so they can insta get Battle Rifle and bullpoop… Heck, I would’ve been happier if everyone started with one weapon and it was like traditional arms race where you get one weapon per level instead of two, would be a lot less cheesy for an elimination based game mode…
Another thing, random drops being Overshields and Active Camo, are you out of your mind 343i?.. they’re not only poorly telegraphed but 100% luck based whether one drops near you or not, and they also make a stupid difference to turn the tide to anyone who happens to get one uncontested… If you’re gonna have these items in this mode, the very least you can do is make it so they are telegraphed to every player in the map which would at the very least force people to engage rather than camp and pray to the RNG. People didn’t like random map ordinance in Halo 4, what makes you think they will suddenly like it now?.. It’s bad enough that the map grenades and equipment are randomized too, but you also have to randomly drop OS and Camo in the map on top of that, this isn’t really more accessible, it’s just more annoying, campy and frankly boring…
Lastly, why 5 lives?.. are you so stubborn and refusing to admit you lied about working on a Battle Royale that you are trying really hard to make it seem like you’re not, 343i?.. I can see it now “he-hey guys, we didn’t lie about not putting a BR in Halo Infinite, this game mode is totally different, it’s basically Super Spartan Smash Bros with 5 Stock in Final Desert nation! Other Battle Royale’s have no lives or the ability to level your weapons, so this DEFINITELY not a Battle Royale gamemode, trust us guys…” Yea, ok…
The fact that this mode has lives really shows how poorly the mode works once the Danger Zone gets triggered, because even if you play your best, don’t die and have a good stack of items and lives, the other person left alive just needs to get lucky and kill you once in the small danger zone field at the end, and whoops!, you spawn outside of the Danger Zone where you’re constantly taking damage, so by the time you get back to the danger zone, you’re either gonna quickly die to a short burst or grenade, or get killed before even getting to the safe zone… suddenly the person who only has zero lives beat the guy out with a full stack of lives because they got lucky once and the game refused to spawn them in the circle. At that point why even have the lives at all, you are literally wasting the player’s time at that point, speaking of wasting time…
Due to the challenges not registering properly if you leave a LSS game you can only see the progress towards your current challenge if you either play and finish another mode, play another LSS game to completion (spectate the entire match if you run out of lives) or quit the game and restart… Because of this I decided to stay and spectate one game so I wouldn’t have to restart my game. Unfortunately this game also ended up lasting 20 mins because one guy was camping in a very tiny safe spot below the other guy and neither moved to each other for like 15 whole minutes, even after both knew where each other were, effectively wasting my time and anyone else’s who stayed spectating…
Why the Danger Zone doesn’t continue to Shrink until it completely disappears so as to prevent this is probably either an oversight or just something else… Either way, the one good thing I can say about this game mode is you can at least quit it once you fully lose all lives with no penalty, and it’s an event based gamemode which means it probably won’t come back in awhile, and even if it does I will probably just not bother with doing any weeklies at all for the duration of the event, because I just don’t find LSS fun at all… It’s the most boring game mode 343i has come up with yet, hell it’s not even original… it’s just a Lite Battle Royale combined with Arms Race in a very poorly implemented way…
This game mode would probably actually be more enjoyable AS an actual traditional Battle Royale with weapons, ammo and powerups scattered on the battlefield, but as things are, I have to give it a hard pass…
P.S: one more thing… WHY DOES THIS GAME MODE HAVE INFINITE AMMO ENABLED FOR?! you trying to encourage people to camp forever?.. FFS man…