My Thoughts on How Armour Should Look In Halo 6

Here’s my idea for how armours should look in Halo 6, as it’s widely agreed that the Spartan armour in Halo 5 isn’t the best looking and doesn’t fit the Halo art style too well.
This is my first post here, so please go easy on me.
I’m Aussie so Armour will be spelled funny

Art Style
As we know, 343i drastically changed the art style, and consequently, the Spartans. Spartans have been known to be called ‘walking tanks’, however Halo 5’s armour doesn’t really suit that description. There is too much bare undersuit showing rather than armour. A tank is heavily armoured, so if Spartans are going to be walking tanks, they too have to be quite heavily armoured.
The older Halo games have Spartans with lots of armour. They have bicep armour, shoulders, forearms, chest, cod (crotch guard), thigh, shin and boots. The amount of armour on them gives them a bit more bulk, making them look stronger and bigger.
Halo Wars 2 has brought this look back to the Spartans, and hopefully this carries into Halo 6.
Imgur

How it should look (IMO)
We’ve already talked about art style above, and some of that carries into this section too. One thing I’ve noticed is that Halo 5’s armour consists of lots of tiny fiddly bits for detail. This creates small little distracting things that make the armour overly complicated. How I would approach it goes like this:

Create the outline of the armour. The silhouette, if you will.

Add large details. This will act as the main sections of your armour.

Add detail WITHIN the lines. Things like panel lines are great to add detail and break up flat panels, while not overly-complicating the design. Halo 3 armour does a great job at this.

343i has overlooked some iconic small details of Spartan armour, like the little vents on the back, shield emitter lights and inner thigh flexible material. I suggest looking at past games for reference, looking at what’s consistently in each armour and add it to their own designs.
I’m not sure about other people, but I notice the small details. So here’s my list of small details that I miss.

The vents on the back should bevel inwards.
The flexible area on the back.
http://photobucket.com/gallery/user/BTHR_Zero_X/media/bWVkaWFJZDoxNDMxNDEyNg==/?ref=

The undersuit should be black
The glove should be black with a plate on the top. (though I love the tiny details on the halo 5 gloves)
https://images-na.ssl-images-amazon.com/images/I/61KeKKLy0PL.UX385.jpg

Cod Piece (Not so small of a detail)

Shield emitter lights.

The flexible area on the inner thigh

The boots

The small holes/bolts on Chief’s armour.

Variants
Halo 3 and Reach’s armours were variants of a base armour, ie. Halo 3, the Mark VI and in Reach, the Mark V/B. My idea is to make a base armour in Halo 6, and have variants of it.
Recruit seems to be a good base. Simple, and actually looks pretty good. To me, the name Recruit is a little degrading towards it, as it makes it sound like a beginner/noob’s armour. I liked how Reach’s base armour was called Mark V/B, a variant of the Mark V. So how about Mark VI/B instead of recruit?
Using the design philosophy from above, we can establish a base armour. The flat chest piece of the Mark VI/B or Recruit makes a perfect base for adding things. The variants will be based on the same piece, but add unique features to set it apart from the base.

EVA
I liked the idea from Halo 3 that the EVA is a self-sealing armour. I modified the chestpiece, making it look more like a life support module. I added a collar piece, sealed off the top of the chest joints, changed the shoulder and added sealing points on the forearms and shoulders. I simplified the helmet, as I like the overall look of the Halo 5 EVA.

Recon
I modified the chest to accommodate for that angular look from the Halo 5 Recon. The shoulder is different and the helmet is simplified.

Please excuse the not-so-good drawings, i’m far from professional and i find it harder to draw on my Surface Pro.

What are your thoughts?

I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.

> 2535428051871852;2:
> I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.

ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple

> 2535414386771272;3:
> > 2535428051871852;2:
> > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
>
> ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple

Yeah, I liked how Reach’s armor was gritty and, like you said, it was a good balance because it had more customization than a usual game (like customizing the thigh and forearm), but it didn’t go too crazy. It was a good amount.

> 2533274975002609;1:
> This is my first post here, so please go easy on me.

Welcome, friend

> 2533274975002609;1:
> To me, the name Recruit is a little degrading towards it, as it makes it sound like a beginner/noob’s armour. I liked how Reach’s base armour was called Mark V/B, a variant of the Mark V. So how about Mark VI/B instead of recruit?

I like this idea. Can we have Mark VI/B Charred?

> 2533274975002609;1:
> What are your thoughts?

I’m just gonna say this: in the future, could you please upload your images to less obnoxious websites than Tinypic and Photobucket? They are not friendly to people with adblockers.

> 2535414386771272;3:
> ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple

Yes and the nice thing about Reach’s armor is that the visors always matched up with where the Spartan’s eyes would see out of. The only exception being the Gungnir helmet, but that was its whole gimmick.

> I’m just gonna say this: in the future, could you please upload your images to less obnoxious websites than Tinypic and Photobucket? They are not friendly to people with adblockers.

Sorry about that, they were the easiest way for me to put photos in my post. Do you have any suggestions for better sites?

> 2535428051871852;4:
> > 2535414386771272;3:
> > > 2535428051871852;2:
> > > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
> >
> > ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple
>
> Yeah, I liked how Reach’s armor was gritty and, like you said, it was a good balance because it had more customization than a usual game (like customizing the thigh and forearm), but it didn’t go too crazy. It was a good amount.

Agreed, I love the gritty style of Reach’s armor. I remember hoping that it was what all Halo games were going to look like from then on.

> 2533274952577954;7:
> > 2535428051871852;4:
> > > 2535414386771272;3:
> > > > 2535428051871852;2:
> > > > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
> > >
> > > ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple
> >
> > Yeah, I liked how Reach’s armor was gritty and, like you said, it was a good balance because it had more customization than a usual game (like customizing the thigh and forearm), but it didn’t go too crazy. It was a good amount.
>
> Agreed, I love the gritty style of Reach’s armor. I remember hoping that it was what all Halo games were going to look like from then on.

same, it was a great style, sadly 343 took over and things started looking and feeling way different from the old halo

> 2533274952577954;7:
> > 2535428051871852;4:
> > > 2535414386771272;3:
> > > > 2535428051871852;2:
> > > > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
> > >
> > > ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple
> >
> > Yeah, I liked how Reach’s armor was gritty and, like you said, it was a good balance because it had more customization than a usual game (like customizing the thigh and forearm), but it didn’t go too crazy. It was a good amount.
>
> Agreed, I love the gritty style of Reach’s armor. I remember hoping that it was what all Halo games were going to look like from then on.

Yeah, kind of a shame. In Halo 4 and on, they almost look plastic. Like they could be action figures.

> 2533274975002609;6:
> > I’m just gonna say this: in the future, could you please upload your images to less obnoxious websites than Tinypic and Photobucket? They are not friendly to people with adblockers.
>
> Sorry about that, they were the easiest way for me to put photos in my post. Do you have any suggestions for better sites?

No worries. Personally I use imgur

> 2535428051871852;9:
> Yeah, kind of a shame. In Halo 4 and on, they almost look plastic. Like they could be action figures.

As much as I like the “gritty” style, I do think the plasticy look is kind of interesting, too. They tried it with Icarus armor and I think it’s neat. Just my opinion

I don’t know who their HW2 concept artist is, but I’d be cool with their take on Halo armor tbh.

In fact, with regards to aesthetics in general, I think Reach could have went even further. I’d like to see the Reach concept art style of armor, with belt-fed machine guns, ammo belts, pouches, etc.

As for Elites, the Special Ops variant from Headhunters would be pretty bada**, maybe with some more oriental style armors like the Honor Guards, oh, and the option to change individual pieces like the Spartans, that’d be nice.

The pouches and extra equipment would bring back the militaristic feel. Spartans are soldiers, not Power Rangers, after all.
Those elites look pretty sweet too.

either keep halo 5 art style or go back to reach style with halo 5 armor that’s just my opinion though

> 2535428051871852;2:
> I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.

> 2535414386771272;3:
> > 2535428051871852;2:
> > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
>
> ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple

You guys hit the nail on the head. I love Jerome in HW2 and Reach had great armor and customization. You could actually see the difference. Many times I would tag an opponent by their armor style and could point them out for support from allies.

H4 and H5 everyone was a blur. Might as well be H2 again. Also, whomever decided it’s a good idea to make “more options” by adding a white stripe to a piece and calling it “rare” needs to be fired.

> 2533274801155613;14:
> > 2535428051871852;2:
> > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
>
>
>
> > 2535414386771272;3:
> > > 2535428051871852;2:
> > > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
> >
> > ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple
>
> You guys hit the nail on the head. I love Jerome in HW2 and Reach had great armor and customization. You could actually see the difference. Many times I would tag an opponent by their armor style and could point them out for support from allies.
>
> H4 and H5 everyone was a blur. Might as well be H2 again. Also, whomever decided it’s a good idea to make “more options” by adding a white stripe to a piece and calling it “rare” needs to be fired.

That’s a good point about the “blurness” I never really thought about that, but nobody ever really stands out anymore because of their armor. It seems like it all just blends together. Good point.

> 2535428051871852;15:
> > 2533274801155613;14:
> > > 2535428051871852;2:
> > > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
> >
> >
> >
> > > 2535414386771272;3:
> > > > 2535428051871852;2:
> > > > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
> > >
> > > ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple
> >
> > You guys hit the nail on the head. I love Jerome in HW2 and Reach had great armor and customization. You could actually see the difference. Many times I would tag an opponent by their armor style and could point them out for support from allies.
> >
> > H4 and H5 everyone was a blur. Might as well be H2 again. Also, whomever decided it’s a good idea to make “more options” by adding a white stripe to a piece and calling it “rare” needs to be fired.
>
> That’s a good point about the “blurness” I never really thought about that, but nobody ever really stands out anymore because of their armor. It seems like it all just blends together. Good point.

That “blur” is also what ticks me off when I save up points and buy a gold pack just to get the same helmet but it has a minor white accent no one can notice.

> 2533274801155613;16:
> That “blur” is also what ticks me off when I save up points and buy a gold pack just to get the same helmet but it has a minor white accent no one can notice.

Same here, it’s annoying. And the visors have it even worse

> 2533274801155613;14:
> > 2535428051871852;2:
> > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
>
>
>
> > 2535414386771272;3:
> > > 2535428051871852;2:
> > > I think the Spartans would look great if they had armor similar to Red Team in Halo Wars 2. The bulky stuff we see in Halo 4 and 5 is not a good look, imo.
> >
> > ya, but I also like reach’s armor, it’s a good balance between too complicated and too simple
>
> You guys hit the nail on the head. I love Jerome in HW2 and Reach had great armor and customization. You could actually see the difference. Many times I would tag an opponent by their armor style and could point them out for support from allies.
>
> H4 and H5 everyone was a blur. Might as well be H2 again. Also, whomever decided it’s a good idea to make “more options” by adding a white stripe to a piece and calling it “rare” needs to be fired.

But stripes make everything better <gags violently!> I mean the BR 85 is a complete piece of -Yoink- when compared to the BR 55…but is has stripes now so…all better?

Give me armor with torso protection and external pouches and I’ll be happy.

> 2533274907200114;19:
> Give me armor with torso protection and external pouches and I’ll be happy.

I’ve often wondered why the torso is so wide open. I know its for mobility, but with all that tech there has to be SOMETHING.