This is just an opinion, so there will definitely be alot of opposition here, but I’ll respect your opinions as should you.
I would like to bring the 1-50 level gap for Ranked playlists, but no derank, just harder for a rankup for every loss. Yes, there should be trueskill for Ranked, but not do to losing. I believe you should be grouped up for matches do to your performance seperately. You’ll not be matched with anyone 5 levels above you except boot camp. Social matches or Community or Firefight do not need trueskill or levels for obvious reasons.
I believe that credits (experience bar) can be your ultimate overall rank and credits achieved by simply doing commendations, daily and weekly challenges as well as performances in your game and simply completing your games.
Maybe rather than just earning ranks just to earn armor, maybe achievement requirements and commendation medals can be requirements to earn your armor as well. The daily challenges should be bought out (similiar to COD: Black Op’s Contracts) and redone again after a certain time cooldown (maybe every 2 1/2 hours)? Keep Reach’s veto system.
I believe that General Grade 4 should be max rank, but should add a Legendary Officer option (similiar to COD’s Prestige) that you can restart your rank attain credits from Private all the way back to General Grade 4 with rank logos similiar to Field Marshall to Inheritor, with benefits such as better armor, armor effects, possibly better nameplates, more emblems to use, etc.
Please keep armor abilities out of matchmaking except possibly a Reach style playlist, but only for ONE Social Playlist or Community Playlist or Firefight Playlist (NOT RANKED!) Bring back Br’s, keep DMR if you must but bloom needs to be gone by then. ( I can see Reach being dead if this happens though)!
I saw the trailer and I thought to myself why does Master Chief have a jetpack? I think him using jetpack will kill my perspective on such an epic hero, so please by all means do not let him use Jetpack, sprint is probably fine for getting around, but no jetpack or any armor abilities. Arbiter can use camo. The other 2 players should just be their Spartan or Elite ( which should probably be customizable with the Reach gear that the premade ones had for the Elite fans). Campaign should be more rewarding with credits as that is the most time consuming, yet weakest way to earn credits mathematically on Reach.
Maybe a useless suggestion to add but why not have something like a simple mission objective playlist such as play as a grunt and work your way up to a drone, then jackal, then hunter or brute and infiltrate a UNSC base while the other side plays as Marines and defends the base and vice versa with different maps (which to me almost sounds similiar to GOW3’s Beast Mode).
One more idea off the top of my head is a Legendary Playlist, where you have the exact same playlist as the Ranked Playlist. Your requirements is to have Prestiged at least once and have hit a level 50 in a Ranked Playlist. Once you have done that you are facing off against other Legendary Officers who have at least maxed a Playlist and so you might expect really good players in these kind of games, but maybe the max level cap here is 60 so you definitely have a bigger goal to achieve and seems that there are always goals here now in my opinion. Of course you can just go back and face off against other 50’s (minimum is 45 when you are a 50 in Ranked). So you are still a 50 in Ranked, but my debate is should you be a 50 in Legendary or should you just start off at 1?
Thanks and please give your ideas or your opinions!