My theory to all this Anti Haloism.

Lets talk COD first. You know why COD is so popular, and why Halo is usually second or third place? Not because COD is better. Not because COD is easier (or harder). But really because of Halo, mostly.

If it were not for HaloCE (but mostly Halo 2) nobody would bother with console games. And Modern Warefare would have never reached it’s peak limit. Also if anyone realizes COD is important, because without COD every 12 year old would be playing HALO. So thank COD for taking away all the lil kids and a-holes.

The thing is there’s a strange irony of Halo haters (the ones who compare it to COD). See these people say they want classic Halo (1/2/3) gameplay. Yet they will always bash COD for being the same game every year. So really, they want HALO to become COD even more then it might be now.

See on one path Halo has loadouts, add-ons and unlocks, and has a new, fresh, and possible even fresher gameplay then COD (or just fun enough everyone loves it). And to some people that’s becoming COD.

Yet one path has Halo just being Halo 1 or 2 over and over again. Nothing new. Just some new graphics, maybe some weapons, overall same re-hashed maps.

Question is what’s worse. Adding elements to games that have been done before COD (However COD may have just perfected). REMEMBERING THAT HALO4 CAN TAKE THESE IDEAS AND MAKE THEM EVEN BETTER

or

Is it worse to just have Halo2 over again, 60 bucks for the same maps, some new guns, some shiny graphics, same gameplay, modes, overall the same damn game over and over again

So here’s some other questions for you guys

1-Do you not like the new add-ons and such because Call of Duty?

2-If COD never existed, but Halo Reach still had Load Outs and Halo 4 was the same as it is now, would you like it, or hate it (as m

3-Do you think that having "COD"ish elements could work in Halo, if done right?

4-Do you think they could improve COD’s formula and end up being a great game?

It just seems to me that most of these hateisms on Halo 4 is more about hating Call of Duty, rather then really valid points. I mean if you play it, and you think it’s boring, FINE. Yet you have not (with Halo4) and surly are worrying way more then you should.

Don’t make Halo 4 out to be perfect and amazing and godly and the best Halo ever. However don’t say it’s turning into something it’s not, at all.

Also there’s still a Campaign and Spartan Ops and Forge for you to enjoy. Multiplayer shouldn’t be the only thing you care about. Peace
Out.
Buddies.

As soon as people finally stop barking Halo 4=CoD, someone brings up a “new” thread about how Halo is better than CoD.

People play videogames. CoD is one, Halo is another. Some don’t play either one.
We do not need to rival this game with that game. No more fighting!

I think it’s more because some people see things they really don’t like as the information rolls on in and feel a need to express their concerns to the community.

Sure, it may not always take form in tea time worthy intellectual discussions, but nevertheless it is their right to say it, even if we all can hardly stand it, so long as it remains relatively civil.

This is no different in any other instance of fan reaction to new information about an upcoming product that I have experienced, at least.

  1. I don’t like them but it has nothing to do with call of duty

  2. If call of duty never existed Halo Reach would still be a subpar halo game and halo 4 is continuing down the same path whether they fix the problems or not is yet to be seen.

  3. Yes they could work if done correctly.

4.Yes, but I don’t see the point of adding these elements Halo doesn’t need them.

Also I don’t think people bash call of duty because it stays the same every game, it’s because at the core it is not the kind of FPS halo players enjoy.

personally I think they are adding to much all at once they should have spread it out over the trilogy and it might be better received seems a little risky for a new dev working on a established franchise.

I may be against the change as of now but I love halo and no matter what they do to it I want it to be great and I have faith It’s just hard not to be critical of some of the things they are doing when all you have to go on is Halo Reach and call of duty type fps.

While I agree with the OP, there is one small thing that bothers me.

It said that COD took all the a-holes out of Halo.

Looks like someone never played FFA or BTB…

Well not all A-holes. but a good amount.

Could you imagine if every COD player went in Halo Reach or Halo 3, you’d be hearing trash talk and little whiny kids 3000% more.

Also all these new things as so un-known to any of us that judging is possible, but not really needed.

And Halo has no core gameplay. It has always changed. Halo 2 is not the same as Halo 1, Halo 3 is not halo 2, Reach is not Halo 3, and so on.

See if you compare Halo Reach to Halo 3, it isn’t that different. Just some changes. Yet when you compare it to Halo 2 or Halo 1 it seems like a HUGE LEAP OF FAITH. It works with Halo 4. Compare it to Halo Reach (maybe 3). Yet judging a game thats not out yet to a game(s) that are nearly ten years old is pretty insane.

> personally I think they are adding to much all at once they should have spread it out over the trilogy and it might be better received seems a little risky for a new dev working on a established franchise.
>
> I may be against the change as of now but I love halo and no matter what they do to it I want it to be great and I have faith It’s just hard not to be critical of some of the things they are doing when all you have to go on is Halo Reach and call of duty type fps.

Personally I’m surprised to be committing to Halo 4 this fall. After Reach and after a few other excellent games I thought my relationship with this franchise was past but it’s because of the new direction for an established franchise that I’m willing to give 343 the chance I probably won’t be giving bungie, ever again.

These “haters” you’re talking about generally deplore COD because they hate random and unbalanced mechanics which COD games are full of.

I don’t see how the random and cheap gameplay mechanics like killstreaks and perks in the COD games are perfection.

The only thing COD does well is cater to a large variety of people because of quick kill times, a diluted sandbox with many duplicate and unnecessary elements and no skill-based ranking system only a linear progression one so even the worst player in the world can get lucky kills and rank up regardless of their skill level and the outcome of matches.

In case you didn’t notice Halo Reach has long kill times and if the leaks are legit Halo 4 will be even slower than Reach.

It won’t convert COD fans because they want a fast game with constant action not a slow COD clone.

I didn’t buy a COD game until MW3 and that was only because Halo Reach 100% bloom was/is such a bad game, it’ll be the last time I take a gamble on a unskilled reward shooter being good as the game was awful and felt like a reskin of MW1 which was a terrible game but still better balanced than the later CODs.

The Halo series was one of the few left that didn’t heavily borrow from COD and that changed with Reach to the detriment of the sandbox.

Sprint didn’t play well as it is far more defensive than offensive ability and Reach already had long kill times due to bloom.

If you want a shining example of CODism look at Ghost Recon Future Soldier with a ton of elements but little if any balance to the overal sandbox.

> The thing is there’s a strange irony of Halo haters (the ones who compare it to COD). See these people say they want classic Halo (1/2/3) gameplay. Yet they will always bash COD for being the same game every year. So really, they want HALO to become COD even more then it might be now.

No, those are not the same people.

That is like seeing MLG threads and anti-MLG threads and then saying Halo players hate and love MLG at the same time. Obviously it’s two different groups of people.

> These “haters” you’re talking about generally deplore COD because they hate random and unbalanced mechanics which COD games are full of.
>
> I don’t see how the random and cheap gameplay mechanics like killstreaks and perks in the COD games are perfection.
>
> The only thing COD does well is cater to a large variety of people because of quick kill times, a diluted sandbox with many duplicate and unnecessary elements and no skill-based ranking system only a linear progression one so even the worst player in the world can get lucky kills and rank up regardless of their skill level and the outcome of matches.
>
> In case you didn’t notice Halo Reach has long kill times and if the leaks are legit Halo 4 will be even slower than Reach.
>
> It won’t convert COD fans because they want a fast game with constant action not a slow COD clone.
>
> I didn’t buy a COD game until MW3 and that was only because Halo Reach 100% bloom was/is such a bad game, it’ll be the last time I take a gamble on a unskilled reward shooter being good as the game was awful and felt like a reskin of MW1 which was a terrible game but still better balanced than the later CODs.
>
> The Halo series was one of the few left that didn’t heavily borrow from COD and that changed with Reach to the detriment of the sandbox.
>
> Sprint didn’t play well as it is far more defensive than offensive ability and Reach already had long kill times due to bloom.
>
> If you want a shining example of CODism look at Ghost Recon Future Soldier with a ton of elements but little if any balance to the overal sandbox.

Agreed, the Halo franchise was one of the last Sandbox Arena-style shooters and the most popular one as well. I couldn’t see much of the leaked gameplay video but first impression it LOOKED like Halo to me, and the maps are not so bright they cause epilepsy like Reach so that is already an improvement.

As for sprint, I can deal with it as long as there is a “slow-down” feature. Yes, I miss the strategic map movement of past Halo games but it is what it is.

Kill times could not be accurately judged as we do not know how accurate he was, as the video quality was crap. From the limited footage I could see it looked to be closer to H3 than H2/H1 but hey 343 said H4 will be the “Fastest Halo yet” which while probably a false statement, implies a faster-pace H2 style of game.

There WILL be playlists with pre-set/limited loadouts for more competitive style of play so you know we wont to unlock BR’s and play with camo AA’s in every playlist.

All in all it doesnt look to be as bad as pre-TU Reach so that is already an improvement in my mind, and I will wait for gameplay footage to make an informed opinion on the matter.

My theory to why cod is is considered better.

Its really simple, it rewards good and bad players, but bad players withbless so they want to get better so they play more.

Killstreaks,deathstreaks,challenges,weapon unlocks,gold camo,attachments.

The entire game is based on rewarding, so since the game is generally based on camping,luck and small amounts of skill, a player will feel rewarded for doing little wanting them to play more.

To me, the core of Halo is the lore, the base gunplay, longer lifespan than military shooters, actual big team, sci fi stuff, shields, fast movement and high jump height. Things like loadouts, Spartan Ops, instant respawn in certain gametypes, and so on do not change the core of Halo. As long as it feels like Halo, it will be fun and the changes will overall be welcome, since a stale game is a stale game. Honestly, some things fell flat in Reach, but at least it tried to innovate.

Honestly, I think the main reason I didn’t have as much fun in Reach as in Halo 3 was because I liked the maps better in 3 than in reach.

But I like the direction 4 is headed in. As long as it feels like Halo, which I’m confident it will, I’ll enjoy myself.

And honestly, it’s campaign’s gonna kick -Yoink- if nothing else, and that’s something halo will always have over cod or battlefield.

Halo 4 will be COD in space. Look at the recent information.

Make this thread at Bungie.net. I dare you.

Oh my god stop making the argument that if Halo doesn’t change it’s become CoD. That’s the dumbest thing I’ve ever heard on these forums. So adding Custom-Classes, Join-in-progress, Default Sprint, Scoring System of Points, Skins on Weapons, and some other leaked content that can’t be discussed, the game is NOT becoming CoD?

This logic is so flawed I don’t even know what to say. Sure it’s not becoming CoD directly but the similar parts of both games are gonna be HUGE! And you guys keep acting like this is the way Halo had to go to survive. Like, really? You don’t think there was any other ideas that could make Halo a better game without unbalancing it or adding custom classes?

That’s not evolution, that’s going back in time to cavemen.

So step out of that logic and realize that Halo could have gone many different ways, much better ways than the FPS community believes is a good game nowadays.

There isn’t any anti-haloism. Only dedicated fans who want the best game possible from their favourite series.

My ex loves Call of Duty and never got into Halo. :frowning: So you can leave slandering CoD players out of it.

That said, she’s not very happy with the direction BOII is taking, a direction I think is very intriguing.

Anti-Haloism? Really? Really? First and foremost Halo isn’t a religion dude… And second of all do you actually think people that love Halo 1/2/3 are “anti-Halo”? Maybe people are upset with 343 and Halo 4 because a lot of the new stuff is absolutely ridiculous. I mean, isn’t it a little strange every new feature in Halo 4 is from COD? Like, EVERY SINGLE ONE.

It’s not because the new features resemble CoD. 343i might even improve on CoD in the features they add.

It’s because we fear that we will see another Reach. New features that somehow always benefit the casual player. The game loses consistency and the competitive players feel alienated.

Worse even is that, in the case of Reach, the core gameplay mechanics were adjusted to cater for this ‘new’ way of playing in such a way that not even a classic playlist was able to bring back competitive fun to the game.

> Lets talk COD first. You know why COD is so popular, and why Halo is usually second or third place? Not because COD is better. Not because COD is easier (or harder).

I stopped reading there, wanted to walk away but have to say this bluntly, clearly. THIS IS A HALO FORUM WE COME HERE BECAUSE WE LIKE HALO, WE WILL DEFEND IT!

Anyway CoD is the worst thing thats happened to the gaming industry, its gone downhill since CoD 4 which was terrible. The only decent CoD games were the original trilogy, world at war.

And if people are anti-halo then they should get off this site because this is for people who like their games!