My review

Campaign: I love it, every single second of it. My only criticism, 8 levels? 3 or 4 more would have been better. But I love the tactical interaction of the Prometheans, even if it doesn’t take long to know what to prioritise to shoot at. I never liked the flood and think trading them for the Prometheans is a bargain. But with Spartan ops, the single-player campaign is extended in a way that to me feels infinity better than Firefight. Again a bargain.

Spartan Ops; I only have the first chapter obviously, but it feel like maybe 20% of the actual campaign. I was very pleasantly surprised how involved it was. With radio messages telling you what to do next. I expected it to just be text-objectives. The audio-instructions over the com give the whole thing a sense of realism. Like you are playing campaign, or on a real side operation. Parallel to the main story. I love what I’ve seen so far. It’s exactly what I always asked for and imagined.

Wargames: I was mainly a straight up Slayer fan, and Halo 4 doesn’t disappoint. I’m not a great player. But I’m helpful, Halo 4 gives not-great players far more ways to help than ever before. For example using your ordinance drop when you are near the best player, shooting it so they notice and walking off. The assists seem more important now too. If you are a great player scoffing at my comments so far. The nest time you see a keen but not very good player, try and turn them into your human-auto-turret. They are not as useless as in previous games. Overall, its certainly different. and so it should be, if you love Halo 3 go and play it, if you love Reach go play that too. It was important to come up with something new. And they did that in style, while still feeling like Halo. Impressive!

Overall I’ll give halo 4
97%

  1. cortana is physical now ?

  2. why did she stay ?

  3. the didact is not dead or is he ?

  4. why no cliff hanger ?

  5. is chief out of commission at the end ?

at the beginning the chief is human and acted human cortana was machine and acted machine not chief is machine and she is human right ?

It’d seem that prioritization will be more evident when skulls are turned on, though there seems to be at least one alternative prioritization (killing the Knights to draw the Watchers closer).

1/ Cortana is not physical, she was malfunctioning to a degree that when Didact tried to gain control of her he couldn’t, and Cortana retained some of his knowledge. Because of that she was able to use the hard-light bridge to hamper Didact.

2/ She stayed because of John. Is it love or as close as an AI gets to love. But she said to Didact “I’m not doing this for humanity”, who else is she doing it for?

3/ Didact is not dead. He is alive and well, and is currently raising an army to take on Earth.

4/ Because most people hate cliffhangers that take years for resolution. We have to wait for a new console don’t forget. Halo 5 is unlikely to be released on the 360.

5/ The chief is like James Bond, but in space. He (hopefully) will never die. It’s like asking why didn’t James Bond die in that laser-trap, or when he jumped out of a plane without a parachute, or drove a motorcycle off a cliff. The only way to answer that question is “because he’s James Bond”. John 117 is the same. I look forward to Halo 23, just like the Bond movies. we keep watching Bond movies because they are good. If the Halo series can maintain a similar quality of excellence. Then why not reach Halo 23?