My Recent Team Slayer Experience.

Before I start, I should make it clear that I rarely play Team Slayer. I am a Team SWAT, Action Sack, Husky Raid, and Warzone Firefight person. Me, my wife, and a friend of ours decided to play Team Slayer last night; we must have played, maybe, five matches. In each and every one of those games, at least 2-3 people on the opposing team quit the match. We even had a match where the entire team quit.

Now, while we can hold our own in a fight, we are not the best players in the world. Has Team Slayer always had this number of quitters or were we just having a really good/bad night (depending on how you look at the situation)?

Could of been there connection as well. I know Xbox live has been having some problems the past week or so with connectivity issues.

I think there’s a lot of factors that play into it.

Xbox Live has been having some issues last few days, nothing major but could of been a factor.

Sometimes Halo 5 servers just kick people out the game. It just happens. Not the greatest thing in the world but that could of been it.

Maybe they were new players from game pass and just quit.

I think it’s just a stroke of good/bad luck. People leave matches all the time. Just how it goes

> 2533274903476730;2:
> Could of been there connection as well. I know Xbox live has been having some problems the past week or so with connectivity issues.

> 2533274865778947;3:
> I think there’s a lot of factors that play into it.
>
> Xbox Live has been having some issues last few days, nothing major but could of been a factor.
>
> Sometimes Halo 5 servers just kick people out the game. It just happens. Not the greatest thing in the world but that could of been it.
>
> Maybe they were new players from game pass and just quit.
>
> I think it’s just a stroke of good/bad luck. People leave matches all the time. Just how it goes

I did consider that connectivity may have played a role in it, but considering the fact that our connections were pretty near flawless (I currently live in the UK) and experienced no issues (aside from one guy being kicked for being idle), I thought nothing of it.

I also mentioned the gametypes that I usually play as an example as very rarely do I encounter a match where half or the full team quit in them which lead me to believe it was the gametype itself.

This game has been plagued with rampant quitting since the very beginning. While the game has a tendency to kick people for no good reason, that alone doesn’t explain all the quitting. But what does explain most of the quitting, in my opinion, is the fact a quit (DNF) does not go against your W/L record. So, in other words, most people would rather quit the game than take an L. Also, people would rather quit than play against a team that’s better than them. People tend to quit when the other team jumps out to an early lead, and they also quit near the very end of the game when a loss is pretty much a forgone conclusion.

In my personal experience, these are the main instances where the bulk of the quitting happens. I would not be surprised if you looked back through those games where people quit and noticed those trends.