Before I begin, I’d like to just take the time to say that the actual gameplay itself in every game mode (Campaign, Arena, Warzone) is fun and very addicting. It’s just that there’s so many smaller things (or big things in Campaign’s case) that just make the experience a little bit worse.
Now, it’s late right now so I’m just going to jump in and list everything that annoys the hell out of me in-game.
- Campaign - Oh, I could go on about this for days. Having followed the story from CE to now, I can safely say that Halo 5’s was, by far, the worst. The story felt, in my opinion, rushed, which is something that a game definitely should not feel like. Boss fights were boring and samey. Character development in terms of Fireteam Osiris and Blue Team (minus John and Buck) was awful, especially to those who haven’t bothered with the extended universe. The fact that Blue Team was playable in ONLY THREE LEVELS is just stupid beyond belief. People who invest in a main Halo game’s story expect to play as the Master Chief for more than a quarter of the game. And finally, to end my campaign section of the rant, the endings, both standard and Legendary, were really bad. The normal ending had an undeserved cliffhanger which was also a pile rubbish. The Legendary ending? An excuse to put a Halo ring in the game because Halo ring = Halo game obviously (COUGHReachCOUGH).
- REQ system - Jeez… This… This is just wrong. Remember in the Halo 5 Beta when you unlocked a specific piece of armour by playing the game? Yeah? I liked that. Instead, 343 decided it would be a brilliant idea to make unlocking armour, emblems, etc. the most tedious and un-fun task to do in the world. Opening a Gold REQ pack to find you got common armour (or one of 5 Mongooses) is not, in any way, satisfying. I know what you’re gonna say. “You have to open Bronze and Silver first to get the bad stuff first.” I shouldn’t have to do that. If it says it’s the best pack, it should give me the best items. I want Ultra-Rares from a Gold REQ, not a variant of the Recruit armour. My advice is, make armour unlockable through actually playing the game, rather than through RNG. The REQ system should be for Warzone only. - Competitive Skill Rank - I’ll keep this one short. It should be based on player skill, not victories. - Lack of gametypes - Okay, come on. Seriously?! FIVE gametypes?! Slayer, Breakout, CTF, Strongholds and Warzone are not enough. Infection/Flood, King of the Hill, Grifball, Ricochet, Race and Assault should’ve been in there AT LAUNCH as well. SWAT, SWATnums, Shotty Snipers, Doubles and Warzone Assault are all variants in my books. - Theater - It’s crap. Where’s the option to record stuff? Oh wait, Xbox Game DVR, right. That thing that films in 30fps and 720p. Cool. - File Sharing - Where is it? - Big Team Battle maps - Okay, why are they all built in Forge and why are there only four, hm? A few non-Forge BTB maps would be nice. - Excuses about split-screen - This one is a bit weird for me to talk about, but it still annoys me. I haven’t played split-screen Halo in years. However, the absolute bullcrap excuse of “We needed 60fps” is unacceptable. They didn’t get rid of it because they needed to maintain frame rate, the got rid of it to sell more Xboxes. - Delayed Forge mode - This I’m slightly okay with, but in the future, if ANY feature is unfinished, delay the entire game. I want a completed, non-bugged game. Not one that has main features coming soon.That’s it from me for now. If I find anything else, I’ll add to it.