So…I have issues with Halo 4.
Namely, the graphics, the armor, the designs, etc. So a lot…if you think this is a board where your just gonna get some one complaining, don’t worry, I have reasons and they are valid and interesting.
Issue #1: The Canon.
So, remember when 343 showed off Master Chief’s armor? Remember when they showed the new covenant and we were all promised a canonical reason as to those designs?? Boom, in flies Halo 4 with an intro video showing the attack on Earth and sure enough? THEY HAVE ALWAYS WORN THAT APPARENTLY! We just never noticed! /Sarcasm.
The biggest slap to the face on this is the Mk. VI armor in War Games, stating it’s purpose and how it was Gen-I, if that armor is canon in our Spartan IV’s lives then why wasn’t it used in the intro video? Better yet, why the design change in general?? I would have been completely happy with 'Oh they are a broken apart religious empire that had to remake and redesign their armor from what little they had, resulting in a change of design as well as less armor in some parts.
But not, instead we see Elites showing off their spindly little arms in comparison to their boy-band vest like chest plates. What happened to the fully armored monstrosities we saw in Reach and 3? What happened to the armor actually mattering? They wouldn’t be so inefficient of warriors to just rely on Shielding, you do understand that right??
But beyond that…the Marines…
…
Why…Oh, Why…did they de-evolve? I swear I see jumps in space and time with design choices all over the place. First off, Master Chief, His armor wasn’t upgraded by Cortana it was standard issue going off of the canon of 343’s intro vid, the Covenant armor? Canon and apparently has been like that forever. But what bugs me is that the Spartan II’s went from functional, big armored suits to these semi armored, mostly black undersuit versions of their armor, showing no flaw even though they were (supposed to be) wearing the first generation in successful Mjolnir Armor and beyond up until Halo 3.
Hell! the ‘Cortana used the nano-bots in the Cryo-sleep to change it’ than just making it seem like it’s always been there.
But back to my point, the Marines, and the Spartan IV’s for that matter. The Marines are suddenly back to wearing light shoulder armor, a Helmet with gun-range like safety glasses/visor, and a KEVLAR. -Yoinking!-. VEST.
I’m sorry but what happened to this, {url=http://fc05.deviantart.net/fs70/f/2012/119/5/a/halo_reach___marine_by_duaine13-d4xy9h7.png]the uniform on Reach?
So let’s see, the Marines in Halo 4 are 4 in a half years to a full five years ahead of the Reach Marines. The Reach Marine’s are wearing full Shoulder Pauldrons, with a Chest plate, and Thigh Guards. The Halo 4 Marines are wearing shoulder fitting plates, and a Helmet, the rest being cloth/kevlar.
I’m sorry but did they suddenly forget what was safer? Or did they have a budget cut somewhere in there? Even BETTER question: Did they forget who killed a large portion of their populace during the Human-Covenant War???
Now then, onto the Spartan IV’s. Now…I can safely say that A LOT…and I mean, a lot…of people had problems with the design choices of the armor, hell, I defended it, and even remembered the canon of the books Glasslands and The Thursday War stating that the armor would be lighter, more effective.
Okay, cool, I liked that idea, and I defended these armor mods such as Recruit, Warrior, and some of the Specializations, making sense of the no visor trick and everything.
Then I see the armor for myself, and I will talk more about it’s crap design in my issue with the graphic and texture designs, but suddenly we go from being fully armor Spartan’s, to semi-armored, semi-caring, psuedo-future super soldiers. I mean, it looks like we jumped from 2552 to 2893 instead of just 4 in a half years, and while, yes, the engineers can certainly help with that, I would at the very LEAST expect more (form-fitting and well crafted) armor.
The armor is either short and petite and unprotective. Or bulky, pointy, and out there. The only Happy Medium being a solitary few, the first coming to mind being Mk. VI, that actually fit your form, cover your body, and protect it ALONG WITH the shielding systems. I take a page from Naval Space Ships and say: ‘Shielding Technology can only do so much.’
Further, a more recent issue;
In Glasslands and The Thursday War we are lead to believe that Halsey in locked down, and in custody within the INFINITY itself. Why the hell is she suddenly being brought aboard Infinity from nowhere?
Issue 2: The Graphics and Textures.
Beautiful, Gorgeous, Fantastic.
All things that come to mind when I see the maps, or see certain little things from far away.
Then I get up close…
I’m sorry but some of the textures are just plain disgusting, some of the polygons are just plain horrid, and whats WORSE, the biggest thing I hate is the armor of the Spartan IV’s!
What happened to Spartan-II’s and III’s which had form-fitting, reasonable, and sensible armor? Why, oh why, all of a sudden…do the shoulders jut out from the shoulders in bulk instead of by way of a connector or something? (example, Scout Shoulder’s on a Female Spartan) Not only is the armor non-sensical and silly, but whats WORSE is that it’s lazy in design! It’s a single shape that they stuck inside the shoulder of the spartan itself with no shape or form around it, relying solely on the textures. which are meh at best, to make up for details in most area’s!
HELL! Look at the Warthog Textures and the Scorpion Textures! They are pixelated horribly and look worse than that of Reach! I KNOW BECAUSE I WENT WITH FRIENDS TO REACH TO SHOW OFF MAPS AND THE TEXTURES WERE SOMEHOW MORE DETAILED UP CLOSE!! Say what you will about the Xbox 360 and it’s dated hardware, but you can obviously tell from how short the campaign was, to how little they checked on the armor designs, that they focused more on Spartan Ops, New Game Modes, and Map Design rather than armor design!
Don’t get me wrong, 343 makes GORGEOUS maps, but that’s just it! Maps! the vehicles and armor and even some of the weapons (still don’t like the new Sniper) look horrid.
Issue 3. Spartan Ops.
So, Spartan Ops isn’t bad, not one bit, in fact they actually gave me something I have wanted for a long time, an ACTUAL fight with a good-sized, over bearing, relentless Covenant army in a large or mid-sized map! But that’s the problem! over using the same maps! For something so hyped and so planned out, and on a planet so damn big, you would expect new maps and new areas for these ops, the exception being Gagarin. A good example of this is Ragnarok in Episode 3!
here I am, landing in Ragnarok, learning a team got downed in a Pelican (cliche, due to the downed Pelican originally in the map anyways but okay, I can live with it). First gripe: What’s Valhalla’s Remake, even stated to have been used for battles, doing on Requiem. And further more what are these horrid extra pieces of polygons I see inserted carelessly into the already designed Forerunner Structures like some Forge map? Are you kidding me? Not only did you not fit it to the design of the spires but you didnt even work on texturing it to fit? Pathetic!
Again, for something planned out for so very long, it seems to fall short of expectations.
CONTINUED