My plea to 343i

Some quick background…I started playing Halo when H2 came out (I was 16), my friend got it, and I was hooked not long after. I went out bought an Xbox, Halo 2 and Xbox Live. I began playing 6 hours a day on weekdays, and all weekend long. I gained a close-nit group of friends that lanned and played Live all the time. We played a ton of customs and in tournaments, but also a lot of ranked matchmaking.

In Halo 2 these ranked games were a place where when there were 2, 3 or 4 of us, we could go in and have a great competitive game. There was always something on the line in these games. Even though it was only a rank, everyone in the games at our level (which was around a 35) cared about every game). It was a fierce battle most of the time, sure sometimes it was a blow-out one way or the other, and occasionally cheaters as well, but for the most part it was an incredible environment for competitive gaming. We we

In Halo 3 it was similar, but to a lesser extent, the ranking system was very different in Halo 3 than in Halo 2. In Halo 3, it seemed almost a sure thing that players would jump up the rankings to at least a 45, and people almost expected a 50. In Halo 2, players were lumped everywhere from the low 20s to the low 40s, with no one really above that. This gave a huge skill gap where you could tell if someone was good by seeing their ranking. If someone was a legit 37, they were a great player. In Halo 3, even a legit 50 meant nothing.

In Reach there was no ranking system and those competitive games of old were completely gone. Not one time did I get the same environment that I did in virtually every Team Slayer Halo 2 game. The same will happen in Halo 4. Even with a perfect matchmaking system that creates balanced teams, there will be nothing on the line. There will be no difference between a social game of slayer and a competitive game of slayer. Sometimes when I go into a game, with no rank, I just don’t care very much. In Halo 2, I used the unranked playlists for this, because I didn’t want to hurt my rank. But in Halo 4, I will be hurting the players looking for a competitive game.

I do not believe a 1-50 like Halo 3’s should return. I do not even care if a 1-50 like Halo 2s returns. My plea to 343i is to reconsider their stance on visible ranks. I believe that there needs to be some sort of visible skill based rating system in place to promote competitive games. Whether this is incredibly simple or complex I do not care. Previous games have shown that a rank system in place makes the games more competitive and having a social environment gives players a place to not worry so much about going hard-core.

This Video provides a good example of why the two environments are necessary. While it is based upon a joke, there is some truth to it. Competitive players may go in and get matched up with people who don’t care and it ruins the experience for them, and people who do care; thus the matchmade game had failed both the competitive and non-competitive communities.

> I do not believe a 1-50 like Halo 3’s should return. I do not even care if a 1-50 like Halo 2s returns. My plea to 343i is to reconsider their stance on visible ranks. I believe that there needs to be some sort of visible skill based rating system in place to promote competitive games. Whether this is incredibly simple or complex I do not care. Previous games have shown that a rank system in place makes the games more competitive and having a social environment gives players a place to not worry so much about going hard-core.

Stats.

Stats are better than a visible skill based rating.
It has numbers, those numbers go up and down, you can still see your skill based rank, but it’s visible to you and you alone.

> > I do not believe a 1-50 like Halo 3’s should return. I do not even care if a 1-50 like Halo 2s returns. My plea to 343i is to reconsider their stance on visible ranks. I believe that there needs to be some sort of visible skill based rating system in place to promote competitive games. Whether this is incredibly simple or complex I do not care. Previous games have shown that a rank system in place makes the games more competitive and having a social environment gives players a place to not worry so much about going hard-core.
>
> Stats.
>
> Stats are better than a visible skill based rating.
> It has numbers, those numbers go up and down, you can still see your skill based rank, but it’s visible to you and you alone.

Agreed, we still have a skill based system in matchmaking, how ever if you want to see how well you are vs someone else check the stats, like k/d, medals and wins. This will show you where you are at in your skill range.

> > > I do not believe a 1-50 like Halo 3’s should return. I do not even care if a 1-50 like Halo 2s returns. My plea to 343i is to reconsider their stance on visible ranks. I believe that there needs to be some sort of visible skill based rating system in place to promote competitive games. Whether this is incredibly simple or complex I do not care. Previous games have shown that a rank system in place makes the games more competitive and having a social environment gives players a place to not worry so much about going hard-core.
> >
> > Stats.
> >
> > Stats are better than a visible skill based rating.
> > It has numbers, those numbers go up and down, you can still see your skill based rank, but it’s visible to you and you alone.
>
> Agreed, we still have a skill based system in matchmaking, how ever if you want to see how well you are vs someone else check the stats, like k/d, medals and wins. This will show you where you are at in your skill range.

OK I get that there are stats, but I think that flies in the face of competitive games even more. If I am worried about my stats, I will care more about my own K/D then I will about winning the game. In Halo 2, I didn’t care if I went -2, as long as my team won the game. That’s how I played, it wasn’t a big deal to KS, because K/D wasn’t the end-all, it was winning. Sure if I went -15, it would matter. But +10 in a loss playing lone-wolf style, to me is worse than -3 in a win where you worked as a team.

> > I do not believe a 1-50 like Halo 3’s should return. I do not even care if a 1-50 like Halo 2s returns. My plea to 343i is to reconsider their stance on visible ranks. I believe that there needs to be some sort of visible skill based rating system in place to promote competitive games. Whether this is incredibly simple or complex I do not care. Previous games have shown that a rank system in place makes the games more competitive and having a social environment gives players a place to not worry so much about going hard-core.
>
> Stats.
>
> Stats are better than a visible skill based rating.
> It has numbers, those numbers go up and down, you can still see your skill based rank, but it’s visible to you and you alone.

Stat whores are worse than boosters.

Prime example: K/D ratio in Reach. It means nothing. A horrible player who only plays BtB could easily appear far better than someone who is good but only plays MLG.

I know people are up in arms about visible skill ranks, and I can certainly understand that angle and frustration. BUT… as long as the behind the scenes matchmaking absolutely works at matching us up with players of equal to similar skill I couldn’t care less about visible ranks. If matchmaking does what it’s supposed to do we shouldn’t have to fuss over visible ranks. We can only hope they learned their lesson from Reach matchmaking. It’s a shame they prioritized player connection over skill level, in a way. You’ll always get those lopsided matches of a party of 4 vs. 4 randoms. Meh.

> I know people are up in arms about visible skill ranks, and I can certainly understand that angle and frustration. BUT… as long as the behind the scenes matchmaking absolutely works at matching us up with players of equal to similar skill I couldn’t care less about visible ranks. If matchmaking does what it’s supposed to do we shouldn’t have to fuss over visible ranks. We can only hope they learned their lesson from Reach matchmaking. It’s a shame they prioritized player connection over skill level, in a way. You’ll always get those lopsided matches of a party of 4 vs. 4 randoms. Meh.

I tend to agree with you. Although it may be one and the same, I can’t tell whether everyone who wants a visible ranking system is focused on playing to win or playing just to achieve higher ranks. ((((Shrugs))))

Honestly, 100% I want it for more competitive games. I believe that the games will not be competitive without a ranking system. And I believe the game will not be as fun for me personally without competition.