My Plea to 343

343…

For H4, I do have faith you will not completely destroy the gameplay like Bungie did with Reach. But all I have been hearing about is Campaign. Why waste so much time on an aspect of the game people will play through 2-3 times?

Multiplayer is what built Halo, and it was pissed on in Reach. Maps were just ripped straight from campaign, and this DOES NOT WORK. You have to actually build maps and test them yourselves.

If you’re going to leave it to the community to make maps that actually work like Bungie did with Reach, at least give us a paintbrush in forge, every map is grey and depressing due to framerate issues with grass.

I would rather have no armor customization, H2 graphics if the gameplay worked right in multiplayer. Dimwits and children are the only people who care about campaign and shiny graphics.

Also, DO NOT listen to the masses. The masses are stupid, and would have needler/rocket/jetpack starts if you allowed them to decide. Take a look at the stats, invite people who play Halo the most/professionally, and invite them to a Closed beta. we don’t need johnnypikachu94’s opinion on multiplayer when he has played 12 games of it.

Raging done. Some people actually care about this game, please don’t let us down…

Play through 2-3 times? This is Halo man, It’ll get played through a lot more than that by a large number of the Halo community. I’ve probably played through Reach about ten times and some missions more.

The campaign in Halo CE is what made me a gamer (don’t get me wrong, I loved doing system links with friends, but the campaign change my outlook on video games). I don’t think I’m the only one either.

> Play through 2-3 times? This is Halo man, It’ll get played through a lot more than that by a large number of the Halo community. I’ve probably played through Reach about ten times and some missions more.

yes

> 343…
>
> Dimwits and children are the only people who care about campaign and shiny graphics.

Really? this statement makes you sound like a troll. I’m pretty sure I care more about the campaign than my two kids; so, that makes me a dimwit?

> 343…
>
> For H4, I do have faith you will not completely destroy the gameplay like Bungie did with Reach. But all I have been hearing about is Campaign. Why waste so much time on an aspect of the game people will play through 2-3 times?
>
> Multiplayer is what built Halo, and it was pissed on in Reach. Maps were just ripped straight from campaign, and this DOES NOT WORK. You have to actually build maps and test them yourselves.
>
> If you’re going to leave it to the community to make maps that actually work like Bungie did with Reach, at least give us a paintbrush in forge, every map is grey and depressing due to framerate issues with grass.
>
> I would rather have no armor customization, H2 graphics if the gameplay worked right in multiplayer. <mark>Dimwits and children are the only people who care about campaign</mark> and shiny graphics.
>
> Also, DO NOT listen to the masses. The masses are stupid, and would have needler/rocket/jetpack starts if you allowed them to decide. Take a look at the stats, invite people who play Halo the most/professionally, and invite them to a Closed beta. we don’t need johnnypikachu94’s opinion on multiplayer when he has played 12 games of it.
>
> Raging done. Some people actually care about this game, please don’t let us down…

myself and i know thousands of others would beg to differ big time! what and arrogant thing to say, but i also agree with you on the masses, imo i think they they should limit the communities involvement to MM even for maps, the past few months 343i has just added everything into reach every time the majority has requested and all these multiple new changes and updates that took places in a short amount of time between each other has left it in a big mess, now i am only speaking for myself on that i know alot of people like them.

Some of the fan made maps are really good but the maps that they recently added to living dead are not very good imo, it was things like adding crates and boxes to doorways and lifts i know it was supposed to give it an apocalyptic look to it but imo it just didnt work and made it less fun but thats my opinion.

i agree with you about 343i not listening to the masses, as i want to pay for a game that 343i is making, its kind of unfair that people like myself have to take on these changes just because the majority wanted them the minority of the community is still a huge part of the community and if they loose that then the lose of the minority would become a major lose and i know the lose of the majority to keep the the others happy would be and even grater lose.

I disagree with OP. with the addition of daily and weekly challenges, I have played and replayed the Reach campaign far more than any other Halo campaign. Even if i enjoyed, some of the other campaigns more than Reach, challanges add a ton of replayability to the campaign.

I played Halo CE 4 times, Halo 2 4 times, Halo 3 5 times (with a couple more coming soon), ODST 2 times with achievement replays and Reach 2 times with loads of mission replays for challenges and achievements. Halo started as a campaign and campaign should always be where most of the resources are focused.

Multiplayer just needs to return to the direction of Halo 2 and 3. I doubt that’s going to be hard.

> > 343…
> >
> > For H4, I do have faith you will not completely destroy the gameplay like Bungie did with Reach. But all I have been hearing about is Campaign. Why waste so much time on an aspect of the game people will play through 2-3 times?
> >
> > Multiplayer is what built Halo, and it was pissed on in Reach. Maps were just ripped straight from campaign, and this DOES NOT WORK. You have to actually build maps and test them yourselves.
> >
> > If you’re going to leave it to the community to make maps that actually work like Bungie did with Reach, at least give us a paintbrush in forge, every map is grey and depressing due to framerate issues with grass.
> >
> > I would rather have no armor customization, H2 graphics if the gameplay worked right in multiplayer. <mark>Dimwits and children are the only people who care about campaign</mark> and shiny graphics.
> >
> > Also, DO NOT listen to the masses. The masses are stupid, and would have needler/rocket/jetpack starts if you allowed them to decide. Take a look at the stats, invite people who play Halo the most/professionally, and invite them to a Closed beta. we don’t need johnnypikachu94’s opinion on multiplayer when he has played 12 games of it.
> >
> > Raging done. Some people actually care about this game, please don’t let us down…
>
> Myself and i know thousands of others would beg to differ big time! what and arrogant thing to say, but i also agree with you on the masses, imo i think they they should limit the communities involvement to MM even for maps, the past few months 343i has just added everything into reach every time the majority has requested and all these multiple new changes and updates that took places in a short amount of time between each other has left it in a big mess, now i am only speaking for myself on that i know alot of people like them.
>
> Some of the fan made maps are really good but the maps that they recently added to living dead are not very good imo, it was things like adding crates and boxes to doorways and lifts and deleting some of the content, i know it was supposed to give it an apocalyptic look to it but imo it just didnt work and made it less fun but thats my opinion. They are customized maps so they should stay in custom games, and the reason we have file share is so that the rest of the community can play them, custom games for fans to control and MM for the game developers to control, i think thats more than fair and as balanced as it could ever be.
>
> i agree with you about 343i not listening to the masses, as i want to pay for a game that 343i is making, its kind of unfair that people like myself have to take on these changes just because the majority wanted them the minority of the community is still a huge part of the community and if they loose that then the lose of the minority would become a major lose and i know the lose of the majority to keep the the others happy would be and even grater lose.

[deleted]

> 343…
>
> For H4, I do have faith you will not completely destroy the gameplay like Bungie did with Reach. But all I have been hearing about is Campaign. Why waste so much time on an aspect of the game people will play through 2-3 times?
>
> Multiplayer is what built Halo, and it was pissed on in Reach. Maps were just ripped straight from campaign, and this DOES NOT WORK. You have to actually build maps and test them yourselves.
>
> If you’re going to leave it to the community to make maps that actually work like Bungie did with Reach, at least give us a paintbrush in forge, every map is grey and depressing due to framerate issues with grass.
>
> I would rather have no armor customization, H2 graphics if the gameplay worked right in multiplayer. Dimwits and children are the only people who care about campaign and shiny graphics.
>
> Also, DO NOT listen to the masses. The masses are stupid, and would have needler/rocket/jetpack starts if you allowed them to decide. Take a look at the stats, invite people who play Halo the most/professionally, and invite them to a Closed beta. <mark>we don’t need johnnypikachu94’s opinion</mark> on multiplayer when he has played 12 games of it.
>
> Raging done. Some people actually care about this game, please don’t let us down…

Prime example of why Developers should leave Suggestions exactly at what they are - Suggestions.

Newsflash: Halo’s campaign is what BUILT Halo. It’s actually a fact that the MP is non-canonical and they’re more or less just Red Soldiers vs Blue Soldiers. If Halo wasn’t what it was, it would just be Red vs Blue without all the humor.

Halo 2’s online is what restructured Xbox Live. It didn’t really push Halo any farther than COD or BF’s MP pushed their own.

Funny enough, they don’t need yours as well.

I think you could’ve gone about this better than sounding like some spoiled bratty “My Way or the Highway” kind of attitude. People with an attitude like that are what ruin Halo b/c you’re taking a Game, the physical/generated action of Fun, and pulling that fun out of it with over-competitiveness.

Just curious…how many video games have you made and sold?
Huh? None!?
Thought so.

The multiplayer did not make Halo the dam good story did! I play Halo for the amazing universe and story, if i had to choose between an amazing campaign or an amazing multiplayer, campaign would win any day. The story drives Halo and spawned the books and the expanded the universe into what it is today. The multiplayer is still an important role but it’s just a bonus feature to kill some time with some mates.

> > 343…
> >
> > For H4, I do have faith you will not completely destroy the gameplay like Bungie did with Reach. But all I have been hearing about is Campaign. Why waste so much time on an aspect of the game people will play through 2-3 times?
> >
> > Multiplayer is what built Halo, and it was pissed on in Reach. Maps were just ripped straight from campaign, and this DOES NOT WORK. You have to actually build maps and test them yourselves.
> >
> > If you’re going to leave it to the community to make maps that actually work like Bungie did with Reach, at least give us a paintbrush in forge, every map is grey and depressing due to framerate issues with grass.
> >
> > I would rather have no armor customization, H2 graphics if the gameplay worked right in multiplayer. Dimwits and children are the only people who care about campaign and shiny graphics.
> >
> > Also, DO NOT listen to the masses. The masses are stupid, and would have needler/rocket/jetpack starts if you allowed them to decide. Take a look at the stats, invite people who play Halo the most/professionally, and invite them to a Closed beta. we don’t need johnnypikachu94’s opinion on multiplayer when he has played 12 games of it.
> >
> > Raging done. Some people actually care about this game, please don’t let us down…
>
> The campaign is the ONLY thing I play.
>
> I’ve beaten:
> Halo: CE 30x +
> Halo 2 250-300x +
> <mark>Halo 3 30x+ (Because I didn’t like it)</mark>
> Halo: Reach 70x and still counting

lol playing the campaign more than 30 times usually means that you did like it

[deleted]

> > lol playing the campaign more than 30 times usually means that you did like it
>
> Nah, compared to Halo 2 and Reach, I played it only a few times. I’m really into the campaigns of games, if someone can’t tell. :slight_smile:

I didn’t really like the Reach campaign. It had practically no story to it.

> > lol playing the campaign more than 30 times usually means that you did like it
>
> Nah, compared to Halo 2 and Reach, I played it only a few times. I’m really into the campaigns of games, if someone can’t tell. :slight_smile:

campaign is important, halo isn’t counter strike.
The campaign influences alot of the multiplayer:
-Machinima’s
-Clans
-the armor your wearing (aka chief)

  • the multiplayer modes and maps made in forge

The Campaign is the game.

[deleted]

> 343…
>
> Why waste so much time on an aspect of the game people will play through 2-3 times?
>
> Dimwits and children are the only people who care about campaign and shiny graphics.
>
> Also, DO NOT listen to the masses. The masses are stupid, and would have needler/rocket/jetpack starts if you allowed them to decide. Take a look at the stats, invite people who play Halo the most/professionally, and invite them to a Closed beta. we don’t need johnnypikachu94’s opinion on multiplayer when he has played 12 games of it.
>
> Raging done. Some people actually care about this game, please don’t let us down…

Before offering my opinion I would like to say your post does look like its hating on Campaign far too much. I understand that you prefer Multiplayer Matchmaking over Campaign, that’s fine, but the way you are comparing them isn’t friendly to read, some people like myself play Halo for the Campaign experience and fiction side of the Halo universe.

You have to understand that Halo’s franchise is massive, it doesn’t just revolve around the games. I know it was a game (Halo Combat Evolved) that brought us here but since then we have had books, comics, short films, animation, toys etc. Many people such as myself have decided to explore the Halo universe both inside and outside the mainstream story (Masterchief) and experienced what is an amazing ocean of science fiction and compelling fantasy. This is where Campaign comes in. For this audience, the Campaign of every Halo game is another chunk of the universe we are able to discover and experience. I myself cannot wait to delve into the continuation of the Masterchief and Cortana’s story, I will not even be thinking about multiplayer on launch day. But this is just me, I love the universe, Campaign allows me to experience this in immense detail and freedom.

Other people who ‘care about the campaign’ are those who may not have xbox live or particularly enjoy multiplayer. Do you remember what it was like when console and PC games didn’t have matchmaking? When you bought a game you was buying a single player experience. This is still the intention of buyers today, regardless if they have xbox live/psn etc or not.

Now onto Multiplayer Matchmaking. Don’t get me wrong, I’m on matchmaking a lot, I have spent more time on it than Campaign on every Halo game I own. I totally agree with you regarding public feedback and 343 implementing it into the final product. As you say, not every voice is a right voice and taking everyone’s into account would not only cause anarchy and unbalance, but it is quite literally impossible to satisfy everyone. Not to mention the ludicrous ideas if it did happen. However, there is a needed quantity of how much 343 take from us, we are the people who play it, they are the people who want it to be bought. Selective hearing is what 343 needs, this will filter out the bad and embrace the new and Multiplayer Matchmaking will become satisfactory.

Campaign is a major part of the game, like any Halo or any other franchise. It caters for one multiple audiences, as does Multiplayer Matchmaking. Neither can afford to be neglected or given unbalanced attention. 343i will supplement each and every aspect of Halo 4 (and onwards) with exactly what is needed and more, they know Halo, us and themselves are in no position to be let down.

> > > lol playing the campaign more than 30 times usually means that you did like it
> >
> > Nah, compared to Halo 2 and Reach, I played it only a few times. I’m really into the campaigns of games, if someone can’t tell. :slight_smile:

Dude, can you actually put in your own thought on the matter more often than just constantly pyramid quoting people “as an answer”?? You’re just eating up the thread page with stuff that’s already there.