> > I know they are the forge maps but i liked having the giant map where me and my friends could all take our own area now we have to build all cramped together
>
> it sucks that we can’t have distance bases anymore for coustom games…
> but be creative
>
> one team could have a small outpost set up, with a lot of cover, while the others have a big hulking base to infiltrate, with aouto-turrets and doorways, with some weakpoints
> stop being so linear
You could also do that with a big map there isnt many if any benefits to making a small map.
> It’s going to become locked if you keep on bumping.
>
> I do agree on the Railgun needing a scope. The SAW however is fine, it is a power weapon you know.
It may be a power weapon but its too good in every category high fire rate high accuracy high damage low spread its outrageous.
I think that in games they need to stop showing where the power weapon ordnance drops are as well as what the weapon is. One thing campers can just stay near the weapon and kill people who try and go for it, and also the point of ordnance was to stop people who memorize the maps and weapon locations from knowing where the weapons they want are, making it more n00b friendly?
Get rid of “yoinking” in two team games, I’m tired of going for an assassination and some jerk on my team killing whoever i’m assassinating before it counts as a kill so they get the kill and you only get an assist, (It really bugs me cause i’m going for Venator Armour which requires an assassin master commendation to unlock) I think the “yoinker” should get the assist medal and the assassin should still get the assassination medal and points for the kill. As for games with more than two teams or free for all, if kills the guy your assassinating then they would get the points for stealing your kill unless it was someone on your team then the same rule above would apply.
As for vehicles, for the banshee I wish they moved the evade button back to LB instead of X like in Reach, it makes it easier to evade and we can still control where to steer, you already can’t use boost and evade at the same time plus LB isn’t being used for anything else so think it makes sense to move the evade button there.
Nerf the Mantis for obvious reasons.
And lastly I think there needs to be more vehicle friendly maps like Blood gulch and Valhalla/Ragnarok.
What needs changing is to actually start a game from the beginning like every other multiplayer halo game, that’s the point too, this is Halo, not Call of Duty, I don’t want to be stuck in a game that’s half done with a team that’s losing by quite alot. Sometimes I can bring it back to win with the help of some friends and communication, but it really is annoying when it happens almost every game. Joing in progress from an invite would be ok, but when you go into matchmaking? Not as much fun.
> I think that in games they need to stop showing where the power weapon ordnance drops are as well as what the weapon is. One thing campers can just stay near the weapon and kill people who try and go for it, and also the point of ordnance was to stop people who memorize the maps and weapon locations from knowing where the weapons they want are, making it more n00b friendly?
> Get rid of “yoinking” in two team games, I’m tired of going for an assassination and some jerk on my team killing whoever i’m assassinating before it counts as a kill so they get the kill and you only get an assist, (It really bugs me cause i’m going for Venator Armour which requires an assassin master commendation to unlock) I think the “yoinker” should get the assist medal and the assassin should still get the assassination medal and points for the kill. As for games with more than two teams or free for all, if kills the guy your assassinating then they would get the points for stealing your kill unless it was someone on your team then the same rule above would apply.
>
> As for vehicles, for the banshee I wish they moved the evade button back to LB instead of X like in Reach, it makes it easier to evade and we can still control where to steer, you already can’t use boost and evade at the same time plus LB isn’t being used for anything else so think it makes sense to move the evade button there.
> Nerf the Mantis for obvious reasons.
> And lastly I think there needs to be more vehicle friendly maps like Blood gulch and Valhalla/Ragnarok.
I agree that it shouldn’t show what weapon it is but it should show that there is ordinance there its hard to notice if there wasn’t an ordinance marker there
Yea you should get the assassination even if your teammate comes and steals the kill
Are you using the default layout because evade is LB on default.
You should make a plasma pistol class just for the specific reason of a mantis to take it down. A mantis is dead in the water once its hit with a plasma pistol then you just jump on the back and kill it.
> > It’s going to become locked if you keep on bumping.
> >
> > I do agree on the Railgun needing a scope. The SAW however is fine, it is a power weapon you know.
>
> It may be a power weapon but its too good in every category high fire rate high accuracy high damage low spread its outrageous.
It’s a LIGHT MACHINE GUN!! What the hell do you expect it to be, low fire rate?
> What needs changing is to actually start a game from the beginning like every other multiplayer halo game, that’s the point too, this is Halo, not Call of Duty, I don’t want to be stuck in a game that’s half done with a team that’s losing by quite alot. Sometimes I can bring it back to win with the help of some friends and communication, but it really is annoying when it happens almost every game. Joing in progress from an invite would be ok, but when you go into matchmaking? Not as much fun.
Did you read the wall?
> Join in progress Another hot topic. I think that it should be an option before you join queue that you can or cant join games in progress.
> > > It’s going to become locked if you keep on bumping.
> > >
> > > I do agree on the Railgun needing a scope. The SAW however is fine, it is a power weapon you know.
> >
> > It may be a power weapon but its too good in every category high fire rate high accuracy high damage low spread its outrageous.
>
> It’s a LIGHT MACHINE GUN!! What the hell do you expect it to be, low fire rate?
>
> /facepalm
No i dont expect it to have a low fire rate but i do expect it to be more balanced with other weapons.
@Krale89
I’m using recon layout, I didn’t notice that the evade button depended on the layout you’re using, also for the ordnance locations, now that you mention it, I agree, it should show you a waypoint for where it is if your close to it at least, just in case you have trouble seeing it. And not even the plasma pistol helps against the mantis for me. As for the mantis I would still have to sneak up on it in order to get a good shot and stop it long enough for me to hijack it which is hard with the radar and all the other opposing players around, but that’s just me.
> @SOl 7 KJR
>
> Theres no real way to nerf the mantises teamates from killing you.
Not really what I meant I was just saying its kinda hard already with how strong the mantis is, and that the teamates just adds insult to injury. I didn’t say nerf the teamates.