i got so much ideas for the next gen Halo , here is some of them:
**i am still editing it for more ideas ! **
(every time there is a “NEW” near an idea that means i just added this idea to the list !
(and sorry about my english if I make any mistake)
campaign:
- Return of the Flood
- A level in the campaign that your A.I (if not cortana) will hack to covenant’s Scarab and you will ride it .
- more vehicle levels
- Halo Spartan Assualt’s music (or maybe similar to that . because this game have a much better music and have the magic of Halo in it.)
- longer story
- Scarab Gun
- Boss Levels (Halo 2 style)
- Because halsey is now with the storm (the covenant rebelion) they should have elite spartan and Human tech vehicles .
- in the campaign master chief will steal Gravity throne from the Storm Rebelion (like the prophets had) and you can drive it and shoot the lasers like the prophet shot at you in Halo 2 !
(like here : http://images3.wikia.nocookie.net/__cb20060813095704/halo/images/d/d9/MC_attacks_Regret.jpg )
the Gravity Throne will have shield that regenarate (like the mantis but less shield)
Multiplayer:
-Drivable Locust (from Halo Wars)
-Drivable Shadow (from Halo 2)
-Gravity Throne as a new Vehicle
- More customized spartan
- Bigger matchs (something like 16 vs 16 , 10 vs 10) [Lets call it for now Huge Team Battle : HTB]
- HTB will have elephents \ mammots , banshees , falcons \ hornet , one scarab each team or one scarab at the middle of the map .
- A “Overrun” mode (taken from Gears Of War Judgement) its very similar to the Invasion gametype but alot diffrent , lets call it “Evolution” for now :
In the Evolution mode there are 2 teams -
Humans
Covenant
each team got abilities and classes -
the human have 4 classes :
Sniper -
Weapons: Sniper Rifle , pistol .
Ability: Promethean Vision (can see enemies behind walls).
Solider -
Weapons: Assault Rifle , Granade Launcher (From Halo:Reach).
Ability: Ammo Crate (any teammate can take ammo from there till the time of the crate end).
Medic -
Weapons: Assault Rifle , BoltShot.
Ability: Regenaration Field (can heal any teammate nearby).
Engineer -
Weapons: Shotgun , Repair tool
Ability: Placing an Automatic Turret (Very Powerful and can be repaired by the Repair tool)
The Humans will have to protect an object , if the covenant destroying the object the humans will have to respawn back in the map and defend another object (the last object will become the spawnpoint of the covenant)
and after the second object destroyed the human will respawn back again but this time there is last object , they will have to defend it . (if the object destroyed the covenant will win the match . but if the time up the human wins)
Covenant:
the covenant will split by Tiers , each unit will cost “money” , money can be earned by killing humans \ destroying the object (like the regular score in Halo but more easy to get)
Tier 2:
Tier 3:
In the “Evolution” mode there WILL be ordnances like Halo 4’s but its not only weapon ordnances , in the “Evolution” mode the ordnance giving you option to get:
- Vehicle (for the Humans and Covenant [these options are only for the grunts ,
brutes , elites]) - Weapons (for Human and Covenant):
the ordnance will work similar like the ordnance on Halo 4 but it will give you the weapon \ vehicle by tiers.
the ordanance costs points . you get points like you get “money” but you get alot less than “money”.
for example:
(Vehicle)
you need:
40 points for: Mongoose , Ghost (for covenant)
60 points for: Worthhog , Spectre (for covenant)
and so on … the highest tiers will be :
235 points for : Mantis ,another vehicle that act like Mantis for Covenant , Falcon , Banshee , elephent (destroyable)
250 points for : Mammoth (destroyable) , Scarab (for covenant) , pelican , phantom
and in the ordnance option you can choose to send some bots .
BOTS:
the bots will come with a drop ship \ drop pods .
the bots will randomly choose thier class
(the classes the bots choose will be only classes that already played in the match , so there will not be hunters at the start)
the ordnance will name “Backup” , it will give the player’s team 5 bots , the bots will have 1 life if they are Covenant and 3 lives if they are Humans
Forge:
- Placeable Locust
- terrain can be created
- bodies can be placed
- Bots spawn points
- more lights to place (i have no idea why you cant place more than 4)
- placeable Gravity Throne !
- placeable Shadow
- Music Boxes and Sound Boxes (from the Soundtrack and even bonus tracks like scary tracks for “Flood” gametype and such)
- Ability to forge Firefight maps NEW
Theater:
-maybe allow campaign theater?..
FireFight: NEW
-
New Firefight Options:
*you can forge your own Firefight maps (make spawn points , dropships , weapon drops , backup , Terrain , ect…)
*the players can choose thier emenies between 4 factions (they can select more than one faction for harder Firefight): -
Flood
-
Prometheans
-
Covenant
-
Humans
-
New Firefight Mode , lets call it “Versus” like in Halo Reach . Each team chooses their faction (Flood , Covenant , Humans or Prometheans), one of the teams will survive and the other will attack .
and after one round the teams will swap with the same factions (for example if in the first round Team 1 were Humans and Team 2 were covenant , in the second round team 2 will be Humans and Team 1 will be Covenant) -
New Firefight Mode , lets call it “Multi Team Versus” 4 teams , with 4 factions versus (with bots backups)

