I’d love for Firefight to make a return, with some changes of course!
So, let’s create a scenario…
Map: Forward Unto Dawn crash site(won’t be the actual name)
Round 1: You start off with basic weapons, AR, and the useless Halo 3 pistol(just for lol’s). You start off with 1000 points, with them, you can buy two frags(50 points each, as you unlock better grenades, the more they cost) from the Dawn, and an ammo crate(700 points. Crates with more ammo are more expensive, the ammo cost depends on the weapon. EX: AR ammo: 300pts, Rocket ammo: 3000pts), however, it has limited ammo(you also can buy enemy ammo crates, but they will only work with enemy weapons).
There are two sides to the map, the players side(small at first), and enemy side(big). This round will consist of weak sentinels, which won’t be a problem. After the round is over, you can use your points to set up defenses and such(if you’re playing with friends, you can press up on the D-pad to tell the game you’re ready for the next round, once you do so, you can’t use points until your friends are finished, but you can use points during the next round.
If you’re playing solo, the round will start in a short amount of time (automatically). Round two and on the enemy’s will consist of sentinels, and whatever 343 has come up with. As the rounds progress, the enemy will fall back, meaning you gain more ground, similar to Invasion. At last, you reach round 10, the boss round. This round the game throws the hardball with powerful enemy’s, and a main boss.(Obviously in coop the rounds won’t be as easy).
Collected points from killing enemy’s can be spent on the following:
-Air support(bombing runs, Hornets laying down covering fire etc.)
-Dropping in vehicles(Warthogs, Hornets, Scorpions, etc.)
-Dropping in troops(ODST’s & Marines, or anything else 343 comes up with). <mark>SPOILERS IN THE FOLLOWING SENTENCE</mark> ONI is starting the Spartan IV project as stated in Glasslands, maybe Spartans can be called in?
-Weapons drops(like in Reach)
There can also be secondary objectives that when completed, will give you “perks” that will allow you to have an edge. These “perks” will be armor abilities that you can purchase__(FIREFIGHT ONLY)__. These objectives can be things such as:
-Destroying an enemy anti-aircraft gun so you can call in air support
-Destroying a radar jammer etc.(depending on the objective, you will get a certain AA’s)
Now for weapons. Weapons can be upgraded to make them more powerful, here are some examples:
AR: -Larger mag
-Upgraded ammo(can pierce shields faster)
-Upgraded ammo(can pierce armor faster)
-Explosive rounds(drawback is that it will waste ammo more quickly)
I’m sure you can come up with more 
VEHICLES
Warthog: -Mounted chain turret
-Gauss turret
-Rocket turret
I’m sure you can come up with more 
Note: Those were just examples, trust me, I can go on and on.
Keep all of the customization from Reach and go from there:
A.I customization
Territory customization
Ranking system for Firefight
These are just some examples on what could be done.
Questions? Comments? Concerns? Criticisms? Suggestions?
Post em!
