My Hopes for Invasion in Halo 4

Halo 4 - Invasion and BTB 2.0

What I hope for

  • Larger, but still reasonable sized maps, built solely for a game with a high player count

  • In addition to Larger maps, the more players on a map they larger the maps will get, So I am hoping for more than 16 players per map ( to those of you saying “This isn’t battlefield, it’s halo”… Well there are a lot of things that made Halo Halo, and 16 player count isn’t one of those.

  • To compensate for bigger maps and higher player counts, Bases will spawn with copious ammounts of Transport Warthogs, And Also AI Pelicans.

  • How the AI Pelican will work: If the player is not in Combat they can call in an AI Pelican which they can have transport them to a location.

  • Offending Team on Objective Gametypes Spawn from Phantoms/Pelicans

1. Dedicated servers for 16+ players take way too much money to manage and maintain.
2. I would rather have player driven Pelicans for very big maps, AI in player vs. player matches would get ugly.