My hopes for Infinite

My hopes for Infinite:
What I liked about Halo Reach:

  • The characters.
    (in all the Halos except in the forerunner trilogy)
  • Armour customazation.
  • the huge creatures in the campaign.
  • Multiplayer.
  • The credit system.
  • Armour effects and firefight voice customazation.
  • The campaign.
    (The gritty and depressing atmosphere)
  • Invasion.
  • Playable elites.
  • Armour abilites.
  • File share.
  • Forge.
  • Theater mode.
  • Map packs.
  • the target locator.
    What I liked about CE:
  • Darkness and the need for a flashlight to see in the dark and nightvision on the sniper.
  • The music.
  • Snowy maps in the night.
  • The flood reveal.
  • The shotgun and the magnum.
  • The campaign.
    (The mystic and isolated atmosphere)
  • The forerunner archietecture.
    What I liked about Halo 2:
  • The campaign.
    (The conflict in the covenant)
  • Dual weild.
  • animals in the background.
  • The brutes look.
  • The jungle maps with ruins.
  • The gravemind.
  • The boss fight with the prophet, the heretic and Tartarus.
    What I liked about Halo 3:
  • the Campaign
    (the feeling of hope and sadness)
  • Flamethrower and brute weaponry.
  • The bubble shield.
    What I liked about Halo 3: ODST:
  • The campaign
    (The sad and isolated atmosphere)
  • Firefight.
    What I liked about Halo 4:
  • The campaign
    (the bonding between Chief and Cortana, just not that cringy ending)
  • The didact reveal.
  • Armour abilites.
  • Introduction to the prometheans.
  • the sticky detonator.
    What I liked about Halo 5:
  • Assassination, visor, weapon and vehicle customazation.
  • Monthly updates
    (just not with what content that should be in the game at release, maybe just monthly map packs)
  • Revive option in campaign.
  • The hunter weapon.
    (Wish we could pick it up after killing them in the campaign)
  • The warden eternal boss fight.
  • Warzone.
  • Forge.

I also like the terminals and the easter eggs, it gives the campaign more flesh.
I really hope we get a flood firefight and a mix of everything that has been good in every Halo game.

My hopes off the top of my head:

no sprint
MLG-like movement speed
Invasion comes back
playable elites
equipment comes back in some form
unique and memorable maps with diverse aesthetics
hitscan like h2/h2-esque BR
color wheel for customization
team snipers and BTB on launch

Hey OP, appreciate the time you put into this but there are already a multitude of active wish list threads available. Rather than everyone creating a separate topic for their own wants and wishes, best to try and keep that number down. Feel free to add your thoughts to any of the existing threads, thanks :slight_smile: