My Halo Wishlist

First off, I’d just like to say that I’m quite enjoying halo 5 (beaten campaign solo legendary, diamond in slayer, my preferred game type)! However, there are a few things that I would still like to see in the game. Naturally, some of these changes are a bit too big to hope for in halo 5, but these would all still be applicable for future halos. With that in mind… here we go!

Gameplay Related:
(1) Radar: I would like the range of the radar to be extended. In halo 5 at the moment, the radar distance is ridiculously short. Combine that with the fast movement speeds, and it is essentially useless (I tend to get killed more by looking at it).
(2) Time to Kill: IDK… fights just seems too short. Not something I expect to be changed, but I thought I’d throw my opinion in here.
(3) Req Packs: Personally, I dislike the idea of req packs. Even though it means we get free maps, it DOES unbalance warzone (which is why I stick largely to arena). After all my time playing, I still haven’t gotten things like snipers or tanks… people paying money to get these cards are certainly at an advantage. If powerful cards were made slightly more common, this would be less of an issue.

Overall, loving the gameplay in halo 5

Non Gameplay Related (no particular order):
(1) Splitscreen: I consider this to be the most important point of this list. Of course, this isn’t something I expect to be added to halo 5, but to me, this has been an integral part of halo and I hope to see it back in 6!
(2) Custom Games Browser: In past halos, I’ve never been much for custom games, but that’s mostly a result of them being rather inaccessible. I know I’m not alone on this one.
(3) Campaign Scoring & Medals/Leaderboards: Not the biggest deal for a lot of people, but I enjoyed the scoring in previous halos. It gave the campaigns more replay value.
(4) More Multiplayer Playlists (Social, Big Team, and ACTION SACK): I realize this is already in the works, but hey, might as well show my interest. In particular, halo 5 is seriously lacking in the ‘wacky’ game types, like grifball, ricochet, husky raid, etc.
(5) AI placement in forge: This would add a lot of potential to the forge mode. Again, this would be a huge task (from what I’ve heard), so something to keep in mind for future halos.
(6) Tighter focus in campaign (and/or a longer campaign): I liked the overarching story in the halo 5 campaign (won’t go into details for spoiler reasons), but it was rather superficial. This campaign suffered from the same problem Age of Ultron had – with so many characters in a limited timeframe, there was little to no development for each individual.
(7) Armor unlocked through achievements ONLY: With everything being unlockable through reqs, there is no real “achievement” armor to show off.

Thoughts? This is a forums after all.

some armor should be unlocked through achievement. I never took off the laso emblem from halo 4. Now, there is nothing for me to prove that I cried, and yelled, and pulled some hair out trying to complete the feat, if I want to do slaso on halo 5