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*Original post. Click at your own discretion.
Long ago, I was just getting into the more mature games. I heard my brother talk about these magical lan parties with hours of fun with a game called Halo. I had no idea what it was, but he seemed ecstatic about the game. Fast forward 6 months, I was playing the demo 6+ hours a day, over and over. It was phenominal. The aliens, the simplicity, the mission. I had no idea what it all meant, but I was hooked. When I finally had the full game, I didn’t stop playing for a whole year of home school (I was slow back then), and I had to repeat 8th grade. Halo 2 was out, and I so longed to own it, but I didn’t have an xbox or windows vista.
I kept playing halo at high school. We would all play in the computer lounge. CTF on bloodgulch. I never played a game with less than 25 kills, and was even banned from playing for being so good. It was bliss. Friends, halo, fun.When I finally purchased my first xbox and played halo 2, halo 3 was already out. But oh man, halo 2 was legendary. Non stop campaign with friends. SWAT multiplayer. Nothing could be better, until I bought a used 360 from a friend. And then my life began. I got to finish the biggest fight, the biggest fiction in my life up to that point, the most existential story I had ever come across, and I would finally finish the story. It was glory. I got xbox live and played ever night after school with 12 of my high school friends. We played custom games, Bill Murray, house infection, Jenga, OMEGA FRIKKIN JOURNEY. I never knew what I had…Halo Wars came out, and it was great. A bit shallow, but still fun. By this time I had read most of the books, and I knew that the Brutes had no place in pre halo 2. They weren’t spotted until just before Chief returns to Earth. I was willing to let it slide.
Reach launched, and I thought, what is this crap? Oh well I’ll give it a try. I had major complaints with the direction of the franchise, and even most of the legitimacy of the story. But the multiplayer saved the game for me. Nothing but INVASION! To this day I still think it’s the best game type halo has produced. Up to this point, I knew all the maps. They were memorable, lovable (except for a few in H2) and all around fun. However, Forge took a HUGE nosedive. Certain affinity absolutely butchered it. Halo 3 was very accepting of whatever you wanted to do. Amazing game types came from it. Reach looked us in the eye and told us to go F ourselves, because we were gunna do things it’s way. No more custom awesomeness, no more gimmicky maps. No more OMEGA JOURNEY or JENGA. Invasion died off pretty quick too. To put the nail in the coffin, we were forced to play crap forged maps in regular play lobbies. NOBODY LIKED THIS. and even to this day, THE RETARD DEVELOPERS ARE STILL MAKING US PLAY STUPID FORGED MAPS IN REGULAR PLAYLISTS. Its a SERIOUS buzzkill.
Then the wait. Halo 4 announce trailer. We would finally find out what happened to Chief after the destruction of the smaller ARK. The forerunner saga was being published, and while it was a bit boring for a halo book, it had Gems of glorious backstory. The Precursors seeded the flood, and the forerunners hated that humanity was fit for the Mantle of Responsibility (IE becoming flood infection forms and creating overminds, which are basically precursors.) Aaaaaand then hell broke loose.
Halo 4 released. It followed the similar style of cut scenes as halo 2, and told the story quite well, however, the campaign design was WAY too symmetrical, and way too “push button, shoot, push button, shoot” and somehow, it didn’t feel like I was master chief anymore. I hated fighting the Knights, and the stupid dogs were TOO easy. With only 3 forerunner enemies, the game felt half baked. The covenant were there, but that was never explained. “OH HEY LOOK COVENANT, I THOUGHT WE HAD A TRUCE” end of story. There were so many things out of place that it just didn’t feel like a good game. My beloved childhood was now reduced to this money making husk of a triple A title. I still played it, and I still tried to have fun with it.
I moved on though.Halo had hurt me, starting with reach, and finishing with 4. I hated my halo cravings because I knew I couldn’t satisfy. I still play 3 campaign.
Then a new hope emerged, with a promise to deliver the experience that fans had been waiting for. Chief had gone awol! WHAT? WHOA! I GOTTA SEE THIS. I waited for a year. A new guy popped up. Didn’t much care who he was. The graphix engine looked spectacular. I was inspired. The game finally released and WOOO HALO 5 YEAH! I beat the campaign on normal in a day. What the crap did I just play? It was like getting hit with a Mccree stun. Sooooo… chief went awol, but that lasted like a whole hour… The detective work turned me off real fast. Didn’t give a sheet about black spartan man. And I hate buck…
The majority of the game I was playing as a team I didn’t care about, still fighting aliens that I didn’t know why they were there. AGAIN WITH THE BORING FORERUNNERS. WHAT HAPPENED TO THE FLOOD? ISN’T THAT WHAT THE WHOLE STORY IS ABOUT? Don’t get me wrong, I hated actually fighting the flood, but the plot points they give the player and shijgasmic. WE HAVE TO DESTROY THIS SMALL GALAXY SIZED ARTIFICIAL FORGE FACTORY OR THE FLOOD ARE GOING TO KILL EVERYTHING EVER. Halo 4: OH NO A Didact? WTF does that mean? Wait, why are the covenant here? What am I doing here? Oh no I gotz tricksded woups. Cool the IMPENETRABLE WARSHIP JUST CRASHED, SO MUCH FOR INVULNERABILITY. Halo 5 was pretty much Locke and Chief having a slap fight because cortana is making chief psychotic. Then they kiss and hug and fight the COMPUTER PROGRAM. WOOOOO PLOT LINES.
Then there is Halo 5 multiplayer. Forgettable maps. I tried to play it, but it seems with each new halo, I seem to be getting out of practice. Other players are killing me way more than in previous games, and the wonky physics don’t help. Not to mention, every thing went long ranged. Halo is a mid to close range title, with options to go long, but not EVERY player. Being sniped cross map with a starting weapon is a MAJOR buzzkill, and also the reason I only played swat in halo 2. Not to mention that Warzone is bad. Not only are there no spawned items, you have to spend your req cards and ingame points to use other weapons. It feels like a transaction. In previous halos, you hop in a tank, banshee, etc, and it blows up, oh well, keep fighting. In warzone, you spawn, get blown up, and no matter how small the purchase, you feel cheated. Your now valuable item that YOU PAID FOR is in the enemy hands, all because the AI Decided to shoot you instead. No Bueno.
Forge was delayed, and what we got had infinite possibilities, except for the fact that a retard designed the controlls, and it takes 3 times longer to build ANYTHING.
Halo owns a piece of my heart. But with the way things are going… I’m not sure it’s worth buying the next halo, or even keeping the Xbox One. The only reason I ever bought an xbox in the first place WAS FOR HALO, and it has been the sole factor up until now. Overwatch is the new Halo 3 for me. 90 hours in 2 weeks…
Frank o Connor seems to be leading us away from good story telling and game design. The magic has stopped, and most of the original bungie team is all but disbanded thanks to activision. (poor marty).