Game types
-Have a game called Super Infection. Super Infection is like the Flood gametype but there is more than one flood form. The alpha zombie is Grave Mind he send combat forms to infect players. Players can try to kill the gravemind too win but this is difficult because he has tentacles that can whip, grab, throw and smash players and he is surrounded by flood. The grave mind can also talk to certain players the same way he talked to master chief in halo 3 warning them to give up. After players get infected become a random flood form. They can become a Carrier Form(A form that upon death releases flood spores), a Combat form (Has no shields but can pick up and use weapons and armor abilities), a Stalker Form (A form that can transform into a tank or ranged form) or the Juggernaut Form(A slow but very powerful form that can kill with one hit) to kill the enemy. Once a flood is killed they can come back and are controlled by an AI after 45 seconds, the only way to stop this is to destroy all of the flood’s limbs. As the more people get infected the more flood bio mass will cover the map and the music will become scarier. This will bring an exciting gametype to Halo that fans will enjoy.
Add in Space Battles to Halo 5. Space battles is like the space battle Star Wars battle front 2 but different. In halo space battles one person is driving a super carrier(The person who drives the ship goes into a different game type called Ship Master where he or she will get will choose what ship they drive and then people in the Space battles Gametype will join and be apart of the players crew) like the Unsc Infinity, The Covenant Super Carrie, or the Mantle approach or any ship around the same size and the player has destroy the opposing teams ship with their weapons. Players spawn with a certain amount of points. With these points players can get weapons(can be your own custom weapon) ships, or turrets. Players can get more points by killing the enemy. Once a player gets enough points, they could get a ship and attack enemy players. A ships could be a small cheap banshee or as strong and expensive as a forerunner dreadnought or even a custom made ship, though players can only buy ships that are made by the same race as them unless they steal an enemy ship. A player can also board the enemy space craft and destroy it from the inside, the interior is fully explore able like the Pillar of Autumn in Halo 1 or the Didact’s Mantle Approach in Halo 4 final mission. The point of this game is to score and destroy the other team’s ship.
There should be a variant of this mode where you have to protect the ship from flood and the same rules from Super Infection Apply
Their should be two teams at a time either Human, Covenant, Forerunner, or flood(The flood pilot any ship but it will be covered in flood bio mass)
There should be a dlc that allows players to use Ancient human and San-Shyum ships
There should be maps for this gametype like one where you fight in an asteroid belt or one where you orbit a small moon or star and so on
Make of variant of this but instead of being in space your above ground and players can fight on land, in the ship, or in the sky and instead of piloting massive ships you pilot smaller ships like the Pillar of Autumn or Corvette
Add a new gamemode similar too invasion. The game has three phases. The fist phase is breaking through enemy lines like in invasion, the second one you blow up the enemy’s ship/base. The last phase is to escape the base/ship before it blows up. When you escape in the first phase it will be like Halo 1/3 warthog run where you escape from an exploding area, however you can either escape either by driving a ground vehicle, fly away with an air vehicle, or run out on foot and you and your team have to reach a vehicle that can escape into space. The enemy’s objective is to stop their enemy’s from completing all three phases.
Add a game mode called Halo Wars mode and this mode is similar to halo wars. In this mode you have one commander that controls everything like in halo wars but instead of controlling CPU’s your control actual players. Unlike Halo wars where you knew your teams capabilities you now need to know how good your team is, so in Halo wars you knew a scarab could beat on warthog, but now there could be a chance where your one warthog destroys a scarab. As the commander you build or destroy your own base, tell players what to do, give players vehicles. As a player you destroy enemy bases and listen to your commander. If a player strays away from their objective point a soft kill barrier will count down to their death unless the commander allows the player to leave that area. A player gets a small squad of AI to assist them. This squad will either be marines, grunts or crawlers but as you rank up you can add odsts and Spartans, elites, jackals, hunters, and brutes and Prometheans knights, watchers, sentinels, and oracles. Also as you rank up you can change their armor color, intelligence and default weapon. The main point of this game type is to have hours of fun battling your friend.
There should be a variant were one person is the flood and he/she has to infect other players as the two other teams are fighting and the flood can conquer bases and cover them in flood bio mass.
-Players can either play as Humans, The covenant, Human-Covenant Alliance(This allows players to add elites to their squad), The flood, Forerunners or the Ancient Humans(Which is unlocked through unlocking something and allows you to play as ancient humans and San-Shyumm) and their can only be three tams at a time
-Allow commander to use bases they built in forge
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If a team is getting destroyed they can spawn a small ship like a covenant cruiser to even out the odds.
-allow players to have an ordnance system which is
3 kills= amo
4 kills= Gun
8 kills= more squad members
10 kills= custom weapon
20 kills= orbital strike(like the target locator)
10,000 Kills= Halo Array activation an automatic win(This could be a cool Easter egg) -
the ability to have a squad shouldn’t be limited to this singe game and it should be in games like slayer, invasion and so on, and custom game.
Add a New Game called The Great War which is like Halo Wars mode but on a larger scale. It keeps the basics of Halo Wars mode where you have to command players but the difference is that there is mutiple battles going on at once. So there will be one battle with 60 players on one map and another with different people on a different map. The commander can send supplies, troops and other tools to the other commander to assist them in battle. This will allow team work even for the Commanders. This is similar to clan battles in Clash of clans
Kinect
Thousands of Xbox One players bought a kinect. A great way to get these Kinect players to play halo is by adding Kinect features to Halo 5. Special features will be, driving, flying, meleeing, and forging. When a player fly or drives a vehicle, it will be in first person like a racing game, instead of a regular melee players can perform punches and kicks that deal the same damage as a melee(This will allow players to perform incredible movements either for entertainment or a machinima) and when they forge they can move objects with thier hand and use their voice to spawn objects. Kinect would be a great tool to add to the Halo series.