my final stage in the beta review process

Originally I thought that the no bloom was bad but considering im from the halo2 gen and some of CE.
I just needed to get back in my flow of things, so I can easily say the bloom can be a whatever process as players will get used to it wether we keep it or not.

as far as it matters there are only a few solutions to be taken to improve the gameplay of all players so please take you time when reading to understand it all and review amongst my ourm or any forums you please.

  1. armor lock
    the only problem is the partial button press for a fast frost protection evn when still standing.
    fix - make button press go into a full activation. in other words you pull the full ground pound motion
    unless of course your holding it down then it would continue.

note - for those who would think that it would take to much time, that isn’t quite right. a full AL motion is only as long as a player just pressng the lunge of a sword to then finish his swing just then for you to be released from the AL motion to deliver meele.
in other words a nice swift al tie period to prevent AL abusers while still promoting it aka the sweet spot of AL

  1. blast radius
    as many have pointed the blast radius of quite a few items are a bit unpleasent for example, gernaids, banshie bomb, wraith missle,
    however its my personal opinion to reduce th blast zone of the rockets by 5%
    just enough to scrap a sliver of health from 10 ft awa from the missile

and for thse who think its not fair to do so consider this most rocket abusers are close range ground shooting hack of a player.
so if there was any chance he missed majorly by 10ft or so or better yet by the distance of a warthog you would just bairly live.

even thse who have suffered this tactic havent quite experianced how large a radius this weapon has its larger than the banshie bomb.!!! but your less likly to notice cause of how its used.
even if they change it, it’s still gonna kill you just as easy

  1. magnum FR
    the magnums fire rate is a bit fat passed if they dont wish to suffer a blow in game play frm spamming in every gametype in the future then they shoud consider slowing down the FR

  2. DMR and magnum dmg ratio
    wther we will be bloomless or not the weapons damage ratio needs changing.
    the dmr body shots need to be turned down a good 15% as it is a persion meant for headshots at long range
    just keep the 5 head hit kill but make body hits from 8 to 10 or so due to the fact we may or may not have bloom this way regardless we have an extra breath to run to cover. unless in open then hope you can make it.

I mean once it comes down to it the name of the game with dmr’s anyway is to kill with 5 shots thats why the clip is large enough so that the player ha his/her chances especially in a larger map people need to cover even if its not much they need more ground to run before they die from running in my ““corn feids of despair””

> > --------------------------------------------------------------------------------x “5” peiced
UU 10 yrd 30 yrd 50yrd 100yrd


RaaaWr /
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\ //// /___ / alzo we needbetter jump height