So I pretty much only play warzone firefight any more, and honestly if it weren’t for that game mode, I wouldn’t be playing H5 at all.
PvP has become too focused on speed to kill, and has forgotten what fun is. I remember back in Reach multiplayer, when I hated playing firefight because I wanted to jump back into invasion again. When it was released, I didn’t like that ODST was only firefight. It was still fun, but I predominately liked the multiplayer more. Now it’s flipped. I feel like the fun has been missing from halo multiplayer, and it isn’t because of the playlist. I think, genuinely, it is because of the style of combat. Too many things now can make you an easy kill, sprinting is punishing whether you use it or not, spartan charge is wonky and doesn’t have the same outcome every time, and precision weapons DOMINATE the battlefield. I never liked the BR playlists in H3, and it’s simply because it makes the game too competitive. I’m playing halo for fun. I don’t find tryharding fun. When you focus on the kills, halo stops being as much fun, because instead of thinking through how to tackle an enemy with your AR, or how to defend a core from stealth assassin elites (invasion) you just shoot somebody in the head 4 times and you win. It’s over simplified and takes away from player choice. I said this when H4 came out, and I will continually say it until the day halo realizes why it is fun. The devs seems to be misguided by a loud minority. Well, not anymore… the players who would agree with me have left the franchise… now we are left with only competitive adrenaline seeking players. There is nothing wrong with that, it’s just not for me. Halo used to have a balance. Now it’s strictly oversimplified combat.
Just my thoughts and opinions. Throwing my two cents into the fountain of opinion.
I know I DO!