My disappointment is immeasurable..

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Oh god… I waited 5 years for the most disappointing trailer I think I’ve ever witnessed in my life. The guns look stupid, everything looks plastic, there was a literal “-Yoink- you” when you see Chief sprint within 30 seconds of leaving the ship… The shotgun??? Please tell me they didn’t replace the shotgun with that uninspired generic thing… A grappling hook? Are you guys serious or are you just trolling the fans at this point? The slipspace engine was supposed to be “next-gen” and was overhyped the game looks like -Yoink- guys. This is it, 343 has no more chances.

I was half-expecting you to finish the rest by saying “…and my day is ruined.”

Memes aside, I was very let down with the gameplay graphics quality. They kept saying it’s next gen, they kept saying it’ll be the best Halo game yet.

But how come the graphics remind me of Mega Blocks and not an actual solid video game in the 21st century? Ugh. I just don’t know anymore.

Sorry you don’t like it. I hope you find something you enjoy.

I thought it looked extremely promising. I can’t wait to pick it up.

OP, sounds like you can cross this game off of your Holiday list.

> 2533274818575073;2:
> I was half-expecting you to finish the rest by saying “…and my day is ruined.”
>
> Memes aside, I was very let down with the gameplay graphics quality. They kept saying it’s next gen, they kept saying it’ll be the best Halo game yet.
>
> But how come the graphics remind me of Mega Blocks and not an actual solid video game in the 21st century? Ugh. I just don’t know anymore.

It was always advertised as playable on the X1.

Don’t fall for the Destiny/GTA trap. The graphics won’t surpass the current gen, until they see the sales of the next gen. That’s probably also behind the removal of the year pass and the push for the XB Game Pass.

All that aside, yeah the graphics are underwhelming even for a 1 game.

My excitement is immeasurable…

Bungie fans: complain graphics to detailed in h4 and h5 and that they don’t feel like halo

343i turns graphics into h3 style

Bungie fans: my day is ruined.

me: what?

However, in all seriousness, the only thing that needs to change in graphics are the textures, everything else looks pretty good.
Lighting and reflections are pretty good, other than a few shadows.
Considering there is a lot of grass, and dirt, the clean new textures on weapons and props don’t really fit. Maybe look to halo reach or h4 textures to increase immersion a little more.

The cutscene with the new villain looks unrendered. You can see his eye rendered well then everything else looks faded and almost h2-h3 like (360 days).

Turn a bit of bass up on the weapons and vehicles.

Add an option to disable the hitmakers or look to the past games on how to registered feedback.

The shield recharge in both single and third-person needs a rework. Seems very megabloxy.

Having said this, I’m sure this beta is a few months old and not an accurate representation of the overall product texturally and graphically. If it may be assigned some resources to create better textures etc.

Overall the gameplay and vision/story looks great and I am excited to play this whenever it comes out.

I am very mixed about it and I think the year of silence did more harm then good as it got people expecting different things and now are disappointed. It appears the demo was glitched with something which contrasted heavily with the trailer. People picked up on that and that would have a negative outlook since this was the first definitive look at the game. So that will have a few negative reactions to it. Then the hopes of hey a more classic art-style could mean a return to form of classic combat which was dashed with sprint.

My opinion
The good, I like the more humanization of Chief (or that what the looks like its heading down that road), Pelican pilot is dope, I like the Brute big baddie personality from what was shown, throw-able fusion coils is dope, grappling hook looks like could work in sandbox (but need to play how it feels), Warthog handling looked good, music seem good, the map looked nice and seems 343i got a decent idea for the open world or semi open world (Halo CE Halo find the marines any objective list) but have to play it to really determine that, classic UNSC symbol returned,

The bad
Rip classic shotgun (IGN interview explains it), Demo had graphical issues (reading about it and not seeing anything on delays, is giving that early access vibes or incomplete at launch, also should had a disclaimer that of early build or unfinish assets in demo), Mix of covenant art-style instead of doubling down on Banish art-style (which is a shame since Halo Wars 2 concept and model art show off some beautiful unqiue style for the brutes, elites, and suicide grunts, the hexagonal basalt looking edges to the floating islands looked too clean and bland possibly untextured, Warthog turret plate is still the square toilet seat (was hoping the toy leaks of classic hexagon turret plate was true), the AA turrets look like they belong to the Cabal,

Im so glad to see others who agree the new graphic design of this game is shocking! Looks far to much more like a cartoon where as other halo games including 4 and 5 were going for a more realistic look and especially halo 2 anniversary and there cutscenes! Was so disappointed by the look of halo infinite today and the grappling hook just feels so out of place! Doesnt seem necessary at all! Master chief would have no need for such a item! I found it cringey and just thought DOOM ETERNAL and BATMAN straight away haha where do they get these ideas?! You want halo back to its roots yet i dont remember any grappling hook in the older halo games?! Id rather they just kept the jet pack in for reaching higher points on the map

I’m very disappointed too, I feel so empty with this franchise now, but I can’t leave because something in me still loves Halo.

Blamit.

Regardless of what 343 was trying to accomplish, the overall sentiment has disappointment across the entire internet, and the PlayStation worshipers are gloating in the streets.

Xbox had one chance to save the brand and possibly take the lead out of the gate with this generation and they absolutely -Yoinking!- blew it today.

Enjoy 3rd place again for the second generation in a row Microsoft.

> 2533274804704076;9:
> Im so glad to see others who agree the new graphic design of this game is shocking! Looks far to much more like a cartoon where as other halo games including 4 and 5 were going for a more realistic look and especially halo 2 anniversary and there cutscenes! Was so disappointed by the look of halo infinite today and the grappling hook just feels so out of place! Doesnt seem necessary at all! Master chief would have no need for such a item! I found it cringey and just thought DOOM ETERNAL and BATMAN straight away haha where do they get these ideas?! You want halo back to its roots yet i dont remember any grappling hook in the older halo games?! Id rather they just kept the jet pack in for reaching higher points on the map

I think the roots 343i were going for was the original vision for the halo that Bungie couldn’t achieve due to the technical limitations of past consoles.

Also, it seems 343i are also going back to the h3 style arcade gameplay with multiplayer gadgets rather than builtin abilities. So in multiplayer, it will pretty much be h3 but with passive sprint. Which if you are still mad about at this stage, you should just move to a different game. We all knew it was coming so why act shocked when they finally confirm it.

Graphics-wise, i think many people are confusing bad graphics with bad textures. Graphics are pretty good for an end of this gen game and next-gen port. Texture-wise its pretty poor which is leaving that plastic taste in peoples mouths. They just need to touch up the textures and graphics wise would look pretty good, even pretty reminiscent of reach and h3.

> 2724945845976881;11:
> Regardless of what 343 was trying to accomplish, the overall sentiment has disappointment across the entire internet, and the PlayStation worshipers are gloating in the streets.
>
> Xbox had one chance to save the brand and possibly take the lead out of the gate with this generation and they absolutely -Yoinking!- blew it today.
>
> Enjoy 3rd place again for the second generation in a row Microsoft.

Nah, it’s just that the vocal people are drowning out everything. Current sentiments seem pretty well split, overall, and a fair bit of the doom and gloom honestly feels like melodrama. The folks looking forward to things tend to be quieter, since they don’t necessarily feel the need to loudly voice it everywhere.

Personally, I skipped H5 after Halo 4’s poor presentation on the 360. I’m really eager to get my hands on Infinite.

I just want another HALO game…

It all felt a bit underwhelming, and very rushed. Halo 5’s demo was amazing compared to the graphics we saw for Infinite, and it is supposed to be on a more powerful console.

The intro with the cylinder thing and the armour looked amazing, and that technology (in game, for the Halo universe) looks way more advanced than anything we had in Halo 5. And the voice of Cortana - strange that Cortana was not mentioned in the footage at all, or even referenced, being such a big part of Halo 5 and the end game - not to mention the entire marketing for the game. It doesn’t look like we will be fighting ‘Cortana’s Covenant’ after all. I really hope they don’t dump that plot point and come up with some absurd reason as to how they got Cortana back, or why her plan didn’t work. I know not many liked Warden Eternal, but you can’t just dump a character who can control the Forerunner domain and Prometheans because you ‘we want to take the game in a different direction’.

Not sure what to think about the grappling hook, reminded me off Titanfall (which I love) but I don’t know if that says ‘Halo’. The weapon style looks cool, especially the Reach style AR. That 20 shot gun looked ok, not really sure what it would replace or why it has been added. The new plasma style brute weapons were not my cup of tea. Brute weapons are supposed to be fierce and powerful - like the Spiker and Brute Shot, plasma weapons don’t fit well for brutes weapons, in my opinion.

The ring itself looks a bit strange - I know it is suppose to be broken and damaged, but parts just look like minecraft. Also, how would the ring do that? The ring can’t surly create an infinite amount of resources that push up out of the ground? Where did all these giant pillars come from? Something definitely seemed to be missing - you are on a Halo ring, so are the Banished, they have ‘control’ - are you really telling me that a Halo ring has no other life forms on it? No sentinels, flood, Prometheans? Is it really that all these banished are just waiting for you to come find them? I saw that it was alluded to that all the UNSC basically gets killed off at the start, but really? Why do that? Why kill everyone? Let me guess, the Infinity was destroyed in the fight - that ship that was the backbone of the UNSC in Halo 4 and 5, and was more powerful than a Covenant Super-Carrier, probably taken down in one sweep, and now lays in pieces on the ring.

I did like the interactions with the pilot and chief - finally a marine angry with chief for wanting to continue the fight no matter what. It is interesting to see this from a marines perspective, who has lost the battle and wants to go home. But then as Chief went around the map, it was silent, no radio chatter or anything. You would think the pilot would be in your ear giving you directions, or telling you where the objective is. Or just adding dialogue, like every other Halo game. I am sure that each Halo game to date has had some sort of radio chatter or dialogue whilst you explore a level, or at least from other characters. I know there is an exception with ODST - but you know what I mean. If this pilot so desperately wants Chief to do his thing so they can scavenge and go home, I would expect to hear from him at least a few times. Even a sarcastic ‘are you done yet’ would be good.

The whole story is still intriguing, as we now know it has been 100 or so days since they ‘lost’. Which from the looks of it is just between the banished and the UNSC - still unclear why they both headed for the ring, but hopefully we will find out. Maybe the ring was suddenly discovered and all factions under the threat of Cortana wanted to use it to stop her? The battle for this better be a playable flash-back or lengthy cutscene, don’t pull anything like we had with Jul’ Mandama in Halo 5. Plot points and main characters need development, not a 30 second death scene.

The enemy encounters where cool, very much Halo there - good to see the brutes again in a main Halo game. The new brute drop pods do look interesting as the door can damage you, and they explode? That’s cool. I like the feature that you can pick up an explosive barrel and throw it, that will be fun to use. The flying suicide grunts are an… addition… - but they did seem to be over used, and sort of just ‘there’ for each encounter - not like you kill the leader and then they wip out the grenades. One thing that stuck out was the Jackals, is it me, or did they seem to be all shield and nothing else? You couldn’t see through the shield, and it more or less covered their entire body - in Halo 5 you can see their arms and feet - and shoot them. But here it looked like a blue ball with a gun.

The new phantoms seemed very clunky, almost like they had been taken straight from Halo Wars 2 - not the cut scenes, the actual game play bit. I really hope they don’t just abandon the Covenant and replace them. Similar to how Destiny 2 had the different variations of the Vex - fighting different factions of familiar enemies is cool - and better yet, they could fight each other. Just like the Prometheans and Covenant did in Halo 5.

No mention of the flood, but the game was preceded by a ‘Mature’ rating, which could mean that the flood are in the game. Unless there is more swearing, violence and blood, I don’t see why this is not a 16. I think that’s why Halo 4 or 5 didn’t have the flood, because they wanted to market to a younger audience, and adding the flood would have added more gore and violence, upping the rating from 16 to M. I am no expert, but I have some knowledge of how the pegi system works.

As for the big bad brute, I couldn’t understand what he saying half the time. However, it does sound like he says “The ARBITER and the Banished share the same goal” or something along those lines. Again, I really hope they don’t have some stupid explanation that now the Arbiter is an enemy working with the Banished.

The biggest downfall was the textures and graphics, it seemed very Halo-2-Anniversary. Which is not what I was expecting. If this was an alpha build or a beta, I think they still have a lot of work to do.