Hello,
First I will start with the game itself and everything around it.
(English not perfect, sorry)
To start with, you did a great job on blitz and I cannot wait to play the base building multiplayer as well.
But the first thing I hope will be in the game is a ladder system. I can already tell you that if you do indeed add that system in the game that I will play it way longer then having no ladder system at all.
Secondly please add a mute/talk option for the mice speaking in the option menu, for it took me and my friends a few hours to discover that we had to alt tab and do it in Xbox itself to disable which was an absolute pain. Or maybe a different version of it but the system right now is bugged or annoying.
Thirdly the mini map is nearly unclick-able. May be a reported bug but it truly needs fixing. I cannot click on different parts of the map and have to move myself towards it. Also I have bugs that very sometimes my ground units cannot move anymore. Out of all the games it happened only 4 times.
I also am getting a pop-up every end of the match that I leveled up and received a card pack. Of course i did not but it is pretty annoying.
Now for the balance:
- Hero’s are to overpowered compared to the amount they cost.
(also a possible solution is some cheaper anti hero units, if there are any then please make it more easy for players to see that)
- The Stealth and detectible units needs better balance, the moment I have no detection the game is simply done.
- The healing of the choppers should be decreased in speed while in combat.
- Also for balance I would say that the beginning money drop should already be divided and should spawn after the first two minutes of the game or something.
- Also if air units cannot take points it would be way more about balance and skill. A lot of the games that I nearly lost were just because the enemy had air units that flew from point A to B to C.
This would be it for now, please feel free say a few words whether you agree or not. I can be in the wrong and oversaw some things.
Thank you!
Air units taking points just means you gotta balance out the assault units with the defend units, if you leave a point undefended that means you probably should’ve left some behind you know? That’s some strategy in my opinion! Also the detection and invisibility is pretty powerful I’ll give you that, but it forces you to invest in units who can detect that stuff, and makes you defend them greatly, and know when to run away, haha! And finally, the Heroes are actually counterable pretty easily if you play your cards right (hahahah, I’m so sorry XD), timing is key, Certain groups of units can take down Scarabs easily! Other than that, I agree with you!
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> Air units taking points just means you gotta balance out the assault units with the defend units, if you leave a point undefended that means you probably should’ve left some behind you know? That’s some strategy in my opinion! Also the detection and invisibility is pretty powerful I’ll give you that, but it forces you to invest in units who can detect that stuff, and makes you defend them greatly, and know when to run away, haha! And finally, the Heroes are actually counterable pretty easily if you play your cards right (hahahah, I’m so sorry XD), timing is key, Certain groups of units can take down Scarabs easily! Other than that, I agree with you!
**Good day sir,**I fully agree with your opinion about the air units. Yet air units are able to kill to and fly over mountains which make it a little unbalanced in my opinion.
About the hero I had no idea it had counters, so maybe not change it but making it easier for most players, and newer players to see how to counter it.
And indeed the stealth / detection is not overpowered indeed but you don’t have immediate access to all 12 cards which can find some detection very frustrating.
But I see your points and I dully will note it.
OP, here are the three different links for feedback! Be sure to add your comments to the appropriate threads so that 343i can see them!
General Blitz Feedback
Bug Reports
Leader Feedback