Let me get straight to the point. 343 is trying to appease to every single player which is great, but they’re going about it the wrong way. Instead of fusing Pro settings with Infinity gameplay, or creating a “classic”-feel gameplay with Legendary Slayer on maps that are still designed for Infinity, they need to just separate the two completely.
I enjoy both Infinity and the old-school classic Halo gameplay. What I don’t enjoy is going to Infinity Slayer and getting stuck with Pro settings or going to Legendary Slayer and still seeing weapon-indicators on my HUD.
Here is my recommendation for Halo matchmaking:
3 categories of playlists (Classic, Infinity & a third category for which I do not have a cool name yet.)
Classic - (Team Slayer, Big Team Battle, FFA, Team Objective)
- No Loadouts
- No AA’s
- No POD
- No Instant Respawn
- Weapons on map with static respawn and no indicators on HUD
- A Secondary that functions as a secondary and not a primary
- Reduced radar range
Infinity - (Team Slayer, Big Team Battle, FFA, Team Objective)
- Current Infinity settings of Halo 4
3rd Category - (Team Snipers, SWAT, Infection, Action Sack, Rocket Race)
Bring back Halo 3 voting system. If you don’t like the map/gametype you may veto, but then are stuck with the choice that is selected next. Players NOT allowed to back out.
DLC search option. Allow you to search for players with the same DLC as you for better chance of getting DLC maps.
All of these innovations are too hard to do for Halo 4 because of the current population, but may be introduced in the next game when some of the fans who have left have come back.
What are you thoughts? Like? Dislike? Please list constructive comments below.