My Beta Suggestions(Feel free to comment or add)

I have been playing a ton of the Halo 5 Guardians Beta and I just wanted to make a topic where I can start adding in my ideas on what could use fixing. Note that this is my personal opinion and anyone reading is allowed to discuss why they agree or disagree with the issues I bring up.

  1. Add a way to back out of Matchmaking when it refuses to find other players, at this point I either hafta wait till it kicks me to the menu or completely exit out and close the application.

  2. Sniper rifles can not be able to scope so quick. When a sniper in Halo can quick scope almost as fast as Modern Warfare 2 you know there’s a problem. At first I wanted to blame the fact that left trigger makes it much easier to scope in and out but the more and more I try and witness it the more I think it’s the speed at which the scope is thrown up. It’s too fast and in traditional Halo fashion a close to medium range encounter should require no-scope precision rather than quick scope skill.

…To be continued as I play more.

> 2533274802500999;1:
> I have been playing a ton of the Halo 5 Guardians Beta and I just wanted to make a topic where I can start adding in my ideas on what could use fixing. Note that this is my personal opinion and anyone reading is allowed to discuss why they agree or disagree with the issues I bring up.
>
> 1) Add a way to back out of Matchmaking when it refuses to find other players, at this point I either hafta wait till it kicks me to the menu or completely exit out and close the application.
>
> 2) Sniper rifles can not be able to scope so quick. When a sniper in Halo can quick scope almost as fast as Modern Warfare 2 you know there’s a problem. At first I wanted to blame the fact that left trigger makes it much easier to scope in and out but the more and more I try and witness it the more I think it’s the speed at which the scope is thrown up. It’s too fast and in traditional Halo fashion a close to medium range encounter should require no-scope precision rather than quick scope skill.
>
> …To be continued as I play more.

scoping in the sniper is slower after sprinting and swapping weapons than standing still and scoping in.

> 2533274928572671;2:
> scoping in the sniper is slower after sprinting and swapping weapons than standing still and scoping in.

I’ll check it out. But from what I’ve seen you can still scope very quickly even while moving. Thanks for pointing that out though I hadn’t noticed too much.

> 2533274802500999;3:
> > 2533274928572671;2:
> > scoping in the sniper is slower after sprinting and swapping weapons than standing still and scoping in.
>
>
> I’ll check it out. But from what I’ve seen you can still scope very quickly even while moving. Thanks for pointing that out though I hadn’t noticed too much.

Drawing the scope from sprint is about the same as from standing. Swapping then scope is slower. IMO it’s far too quick.