My Beta Feedback. (Will continue to update)

Okay, after browsing the forums for a while it is glaringly obvious that not many people are willing to give you fellows at 343i a fair go. I have spent roughly 12 hours with the beta now and I am very impressed, I love the direction you guys are taking Halo 5 in. It is unfortunate that much of the feedback posted in the forums is little more then complaining, I do hope people start to provide you with detailed and constructive feedback. I myself am content with the beta at present and so do not feel the need to draw your attention to much, however I will provide some feedback below. Thank you for your hard work and dedication to Halo 343i.

EDIT: I have also linked 5 pages of feedback from forum poster “The Ownage”, he has his own thread called “MY FIVE PAGES OF BETA FEEDBACK”.
His feedback is the most constructive, detailed and unbiased I have seen to date so please take your time to view it. Thank you.

The Ownage’s thread can be found here:
https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/my-five-pages-of-beta-feedback/51c2a7df-524e-4d38-b46d-1c9cee479abd/posts

The Ownages 5 pages of beta feedback can be found here:

MY OWN FEEDBACK BELOW

Like:
-Division’s, I absolutely love this ranking system, obviously it needs some work but this is an very early beta so I am sure you will have that in hand by launch.
-Empire/Truth, these maps are incredibly well designed and highly encourage team play for map and power weapon control, well done!
-Aim assist, thus finally we have perfection!
-Thrusters, love em, don’t change a thing!
-Ground and Pound, love.
-Clamber, a much needed addition to Halo!
-Sprint, finally got that in hand I see.
-Spartan call outs, I love these and the only suggestion I have is the option to toggle them or reduce the volume of them.

Dislikes:
-Spartan charge, it feels unnecessary, it doesn’t really do anything and has an annoying animation, also it is a disadvantage in a situation where you a sprinting but want to melee normally.
-Eden/Regret, these maps just straight up poorly design in my honest opinion, I truly hope they are just place holders.
-Effective range of AR/SMG whilst zoomed, I need not say anything other then reduce there effective range while in smartscope.
-Energy Sword, the hit box is way to big and the range WAY to far, I can hit someone even if they have thrustered away whilst shooting at me, and if I lunge at someone and swing at air I still get the kill.

Suggestions:
-Divisions, I would suggest that the amount of points gained/lost should also be based on performance. For example, if I win a game but went 5 kills 10 deaths then I should get less points then if I had gone 15-10, and the same goes for losing a game, if I lose a game and I went 3-15 then I should lose more then if I lost a game and went 15-3. If the allocation of points is done this way then working as a team towards winning is still everyone’s focus, but you can’t just get carried all the way to Onyx, or if you get team mates that don’t cooperate then the penalty for losing isn’t as severe. However, you should never GAIN points for losing, and NEVER lose points for winning otherwise the focus would be on stats and not teamwork.
-Spartan Charge, make it an instant kill, however you have to have been spring for 3.5-4 seconds to actually use it, or just make it instant kill but using it places thrusters on cooldown, or just remove it entirely.

I will continue to update this post as I play the game more. Once again thank you for your excellent work 343i

Yes, the beta is pretty good, i cant wait 11 months… i wanna play it NOW

BUMP

BUMP

I BUMP this every time I make an update.