It has no emotion. Every game, you’ve been a cyborg-man, just doing whatever the military tells you to do. I hope with Halo 4, when they mean they will go farther with the Chief, he will finally be Human, instead of the obedient machine he’s been.
I think Halo is really emotional actually. It relies on it’s surrounding characters to bring it to life, not the main. The idea with Chief is that you become him.
Emotion?! Exactly what have you done, play the game and skip all the cutscenes?!
Halo has emotion. For example Johnson dying,
“Send me out with, a-a bang.” -Johnson.
That was a very emotional point in time. Or the epicness of John going into the FUD. Halo has a massive amount of emotion.
Plus, MC isn’t a cyborg. He’s a human with augmentations entering the military in a suit that increases his reaction time and such.
MC isn’t emotionless, he just can’t really afford it. Halo to me is not so much emotional for the MC as it is to the player and the world around you, MC is just a vessel. That’s why in Halo 4, 343 says they want to make this about the chief.
> Emotion?! Exactly what have you done, play the game and skip all the cutscenes?!
> Halo has emotion. For example Johnson dying,
>
> “Send me out with, a-a bang.” -Johnson.
>
> That was a very emotional point in time. Or the epicness of John going into the FUD. Halo has a massive amount of emotion.
>
> Plus, MC isn’t a cyborg. He’s a human with augmentations entering the military in a suit that increases his reaction time and such.
I know he’s not; he acts like one. Canonically, it’s correct he does- as the years of Spartan training must’ve torn him apart. I’ll agree, Johnson dying was a sad moment, but it was only Halo 3 which actually made me tear up a bit. The rest had no sad moments. Well, accept for Halo: CEA, Keyes yelling his name in the cut-scene made me cry a lot. But the fact of the matter is, we can’t “be” chief anymore; Halo 4’s about him, his story. We can watch it and act it from his perspective, but we can’t be him. I want to see John’s Human side; I want to see John with his helmet off.
no emotion huh:
halo 2 ghosts of reach (set to regret and outskirts)
halo 3 (never forget)
Halo reach Ashes (set to new alexandria)
really no emotion? some of these tracks almost brought me to tears. especially the nostalgia factor from the first two.
I look upon Halo not as a game, but a work of art. Chief is not a machine, he’s a symbol of hope, in the greater scheme of things. Hes just as human as anyone else. Hes just been augmented.
Its a melodramatic statement but its true if you think about it.
This is because it is the only thing MC knows to do, all he does is wait for his next mission and complete it, this is even stated in The Fall Of Reach.
mc isnt supposed to be emotional i wouldnt b either if iv done and seen wat hes seen thats kinda the point of mc 
> It has no emotion. Every game, you’ve been a cyborg-man, just doing whatever the military tells you to do. I hope with Halo 4, when they mean they will go farther with the Chief, he will finally be Human, instead of the obedient machine he’s been.
Someone needs to replay Halo 2 and 3.
> I think Halo is really emotional actually. It relies on it’s surrounding characters to bring it to life, not the main. The idea with Chief is that you become him.
Exactly, OP.
> I think Halo is really emotional actually. It relies on it’s surrounding characters to bring it to life, not the main. The idea with Chief is that you become him.
i think the fact that he doesnt have alot of emotion adds to the depth of what master chief is- a killing machine. halo has plenty of emotion through its other characters, look at the gravemind, he is one of my favorite vilians of all time. look at johnson’s character, cortana ect. master chief’s personality is being a silent killing machine. gravemind even compared him to " machine and nerve"
OP, you couldn’t be more wrong.
I disagree. The Halo games are filled with emotions ranging from humour, drama and horror. But Chief/Rookie/Noble 6 cannot convey that well because they are intended to be an empty vessel which you as the player can fulfill and immerse yourself in; the emotion of Halo with occurs what you as the player experience during the narrative.
I can say that there has been many emotional moments in Halo ranging from Captain Keyes’ death/transformation into the Flood, Tartarus and the Heirachs betraying the Arbiter and his species, Johnson dying at the hands of Guilty Spark, Chief leaving and being reunited with Cortana, and I can think of plenty more.