Here is a list of various things I think 343 Industries should include into Halo 4 within the next 2-6 months. I chose 2-6 months because within the next month is too soon due to other problems they are addressing and after 6 months is really just too long from now to be mentioned with topics such as these.
The first addition I think would be sweet for 343 Industries to add into Halo 4 has to do primarily with armor color customization. I think they should add at least 10 new colors, OR a new color system consisting of a color grid with all primary colors (red, orange, yellow, green, blue, indigo, violet). It should also include mixes (red-orange, orange-yellow, yellow-green, green-blue, blue-indigo, indigo-violet). There should then be ten shades of each primary color and mix going from lighter to darker. 343 Industries should also include JET BLACK as a color within the color grid. Steel is a cool color, but jet black is something many would think would be put into a choice of colors before steel would. Also, I, and many others I assume, find myself wishing for jet black when customizing my Spartan.
The second addition 343 Industries should include into Halo 4 is much more simple. Instead of only Primary and Secondary color choices, they should add a THIRD COLOR CHOICE so players can experiment with an even wider range of color combinations. This is something I have heard said quite a few times over the years playing Halo. If 343 Industries doesn’t want to re-create all the armor variants to add a 3rd color painting area, I have a simpler solution, this is worn by all Spartans but most visible around the torso. Under all Spartans armor is an UNDER ARMOR MESH (That’s what I’ll call it because I don’t know the real name of it) that takes on the same color as your primary color choice. I feel as if it would be the perfect nominee for becoming the 3rd color choice when players customize their Spartan’s armor color.
Another addition that I brainstormed was adding in a new game type in War Games. I haven’t come up with a name for it, so I’ll just leave that to 343 Industries. This game type consists off all game types except for one difference, the map variants are ALL FORGE MAPS FOUND IN THE FILESHARE OF PLAYERS IN THE LOBBY. This would be a fun game type for the community to enjoy for they would experience something new every game. I will leave the more in-depth details of this game type to 343 Industries. This is something many players have probably thought about, 343 Industries should also add game types such as FACEOFF, 1v1 battle played to 25. Having 1v1’s in the game doesn’t necessarily encourage boosting for gamers. It’s competitive and many players love competing in a faceoff. Boosting in Faceoff would only mess up people kill/death ratio by drawing it closer and closer to 1.00. That would happen due to the way players tend to boost, “You get 24, I get 25. Next game I get 24, you get 25” (They offset each other by going +1 one game and -1 the other). To also help prevent boosting, 343 Industries could force players to play somebody new every game so that they can’t stay in a lobby with a boosting buddy. I feel if player’s understood the concept that boosting ruins kill/death ratios and they won’t be with the same person every game, those who do boost would be encouraged not boost due to the effort it would take to do so in the game type. 343 Industries should also include TEAM DOUBLES (2v2) and TEAM TACTICAL (3v3). This last game type I’m not sure if it would work or not considering hosting issues that could occur, but if possible, 343 Industries should create a 16v16 BATTLEFIELD game type. If it doesn’t get bad connection in-game, it would be one of the most fun game types in Halo 4 I suspect.
This next idea for an addition to the game I came up with is quite simple. With the absolute max level cap being SR130, I have seen many people already at the max level. With the rank up system of 10 Spartan Ranks per Specialization, I think it would be an awesome idea to add 7 more Specializations into the game making the new level cap at SR200. I’m quite confident that 343 Industries would make their players very happy with this and 343 Industries could even put a price tag on this and it’d still be super popular. A fair price in my view would be around 800-1200 Microsoft Points. This would be a great price because it not only adds 70 Spartan Ranks to the game, it adds 7 new perks, and 7 new armor variants! What it would be missing is skins for weapons, but I thought of something very creative:
-Players would be able to unlock special grenades such as red plasma grenades, electric exploding pulse grenades, or fire exploding frag grenades.
-And/Or they could include recreational grenades like fuzz ball plasma grenades, mini dodge ball plasma grenades, confetti exploding frag grenades, mist exploding frag grenades , giant bubble (water bubble) pulse grenades, or firework pulse grenades.
*All of these grenades would of course, only be for show just as the weapon skins are. They would give no advantage in battle, they would just make it that much more fun playing Halo 4.
Some ideas of new specializations are:
-Hayabusa,(Yes from Halo 3) with the mod Ninja, this makes the player only detected by motion sensors in very close range (about half the distance they are normally detected on). When they player assassinates someone, their character uses a more ninja looking blade rather than the standard UNSC knife. (When I came up with this I also came up with something else, maybe forcing this to be the last specialization available for unlock because of this: instead of using the ninja blade like I said before, the torso armor in the Hayabusa’s armor variant would include a katana just like from the great Halo 3’s Hayabusa armor. When this chest piece is equipped, when the player assassinates someone their Spartan uses the katana!)
-Specialist, with the mod Extra Energy, players are able to use their armor abilities twice as much before they deplete. (And maybe regenerate 20% slower?)
-Infantry, with the mod Advanced Weapons, all weapons with clips have 20% more shots in their magazine, all weapons with a percentage for ammo overheat 50% slower. (50% slower overheat could encourage more use of the Storm Rifle, this perk has no effect on the plasma pistol).
-CQB, with the mod Close Quarters Master, this grants a great bonus to the player by making all melee attacks a one hit kill. (I actually am undecided whether to make it a one hit kill or make players melee twice as fast) This isn’t too much of an advantage based on the obvious fact that you have to be right up in someone’s face to do it. This perk also increases accuracy firing from the hip with automatic weapons, secondary weapons, and obvious close quarters weapons such as the shotgun or scattershot.
If you actually read through this entire article, I hope you are as excited about these new ideas as I am for I put a lot of time and effort into this list of ideas and I am really hoping for a huge response from the Community and maybe even 343 Industries themselves. I feel most, if not all of these ideas are manageable and would really improve the game. Not to mention the money 343 Industries could make off of all of this! PLEASE CAST YOUR VOTE AND LEAVE A COMMENT OF YOUR FEELINGS ABOUT THIS ARTICLE. SHARING YOUR OWN IDEAS IS ENCOURAGED!
Thank you for your time! -ii Am x BoSS

