> As we all know, <mark>this update outright sucks</mark>. The categorization is nice, but quite plainly the the playlist removal is terrible.
> First off, Anniversary Only owners can’t do FFA or BTB anymore. Way to alienate purchasers of your first published game, 343.
> Secondly, Squad DLC’s removal is absolutely terrible, mainly because the matchmaking system doesn’t always match-up eight player parties with DLC with another eight players with DLC. Achievements were hard enough to get. Now people quite literally have to boost them, since they won’t ever show up. I paid $20 for the Noble and Defiant packs and now I can’t play them because of this.
> Firefight Doubles was great because it was just you and one good buddy. Its removal wasn’t as bad but I think it should still exist because four players in Firefight can get hectic and laggy, full of killsteals and ridiculousness from four players that aren’t cooperating trying to get daily/weekly challenges.
> Personally, I didn’t care for Action Sack, but it was a community playlist full of wacky gametypes that were meant to be fun. It shouldn’t have been removed.
> Now then, the solutions:
> - Keep these playlists, just put them in the reorganization plan. Simplest,probably wont happen.
> - Keep Anniversary FFA and BTB, and Squad DLC, downsize the price of the Noble and Defiant packs, even go and make Noble free and require it for all playlists. Microsoft and “free” don’t exactly mix, but this is a viable option.
> - Go through with the updates, save the Anniv. removals and make certain playlists Noble and/or Defiant DLC required and downsize Noble’s price.
> I’m sure 343 has been made aware of the public outcry over this update and is reconsidering their plan, hopefully we’ll get some sort of compromise in the form of the above suggestions.
Speak for yourself on the highlighted part, people don’t seem to understand that these playlists had piss poor populations and didn’t even deserve their own playlists.
Anniversary FFA mainly always had a low population, the same can’t be said for BTB, during peak times it was always up in the 1000+, but the fact it was just Big Team Battle, with limited settings and only three maps, made it a redundant playlists, the way you say the alienate the players of Anniversary is laughable, considering the population of FFA alone was always low, trying to say alienating would be more understandable if they removed something like Team Slayer, Big Team Battle or Living Dead, but not Anniversary FFA.
Squad DLC was another playlist with another low population, even during peak times it never got past 400-500 players, last time it did was when 343i whacked a Super Jackpot on the playlist which even then, barely got it into the thousands because of the lack of DLC owners and people who enjoy Squad DLC’s settings (AR starts on Ridgeline or Highlands, really?), if people were actually playing the playlist, it would be staying, when 343i added it back, they even said, we will be monitoring this playlists population, if it remains lower similar to Premium Battle, it will be removed, it was no higher than Premium Battle, so it is being removed come Tuesday.
Firefight Doubles, although good for those who want to avoid lag, play with a buddy or simply prefer it, is redundant when there is already a Firefight playlist available with more variety of settings compared to Doubles, just like Squad DLC & FFA, it also has a low population and only shoots up when there are Firefight challenges on which is usually every Thursday.
You didn’t even put up an argument for Action Sack, but let me tell you, those gametypes aren’t fun, they were half–Yoinked!- gametypes that Bungie made with Megalo and forgot about, lets not forget the amount of Slayer variants in there that make stat padding a dream, a few would be Hotshot or Power Slayer.
As for your solutions, I don’t understand the first one fully, this is the reorganising, remove playlists which have a low population and will make search times long after the game isn’t the main focus and are redundant with other similar playlists already existing.
The price of the DLC is entirely up to Microsoft, just because 343i is with Microsoft doesn’t mean they have any say on the pricing of DLC, also, let’s not forget that the following Halo DLC is still full priced, Halo 3 Mythic Map Pack II - 800 MS Points, Strategic Options from Halo Wars - 800 MS Points and Historic Battles from Halo Wars - 800 MS Points, if anything, those DLCs would become cheaper before Halo: Reach’s does, the DLC for Reach has been on offer countless times now with even the Anniversary Map Pack being cut down to 600 while Noble & Defiant were on 400 each, meaning a total of 1200 Points for all three map packs.
The facts are, the August update is the final one for a few months and it is aimed to consolidate the playlists, which is what it is doing, you were never going to please everybody, if they removed something like The Arena, you would get people here complaining, if they removed Grifball, you would get people complaining here, if they removed Super Slayer, you would get people complaining here, etc, the same response would be received from all the fans of all the different playlists.
If I may link to this tweet from bs angel found here, you will see how they aren’t looking to add any playlists to Reach at this point in the games life, take into account that the update on Tuesday is set in stone, any playlists removed then will NOT be added back, that is going in reverse for what they originally intended which is to allow players to find games faster once Halo: Reach isn’t the primary focus, you add back playlists that can barely keep a healthy population with 90-100k players on at one time, then they are close to, if not dead when the game will have population levels as low as Halo 3 did when Reach came out, and there is no denying that.
Now please people, will you understand that they aren’t going to add the playlists back, nor are they going to stop the playlist update on Tuesday, they are consolidating, Halo 3 had it and the complaints rolled in, but eventually they realised the goal of it was better for the games future, it removed Team Throwback (I think) along with Squad Battle, MLG FFA and other playlists which were already low on players while Halo 3 was still in its prime.
> i want a refund for maps that i can’t even use.
When you bought the DLC, you agreed to the notice that you can’t get a refund, as well as the fact you were not promised a playlist in Matchmaking, you can still freely play them in Custom Games & Forge as well as the playlists they show up in if all players have DLC in the game which although may not be common, still happens, I found games with DLC options today in SWAT, and it was extremely common.
If you want to see what playlists actually have DLC options in them, you can visit this page: Halo: Reach Playlists, just disregard Anniversary FFA, Anniversary BTB, Action Sack, Squad DLC and Firefight Doubles.