Absolutely loving the look of Infinite based on the recent footage, but I’ve got a little question/request:
Would it be possible for players to be given multiple UI choices for how enemies, and even allies, are represented on their screen?
So in the current select pieces of footage across the in-depth multiplayer overview, we can see enemies are represented in a faded red outline, and allies in a faded blue outline. I don’t know whether it’s my screen, or hell just my failing eye sight at this point, but I find the outlines kind of… difficult to see? I’m worried that by the time the flight rolls around and I (hopefully) get selected, I’m gonna end up shooting my teammates a lot.
So I’m wondering if the game has (or could add) different UI settings such as e.g. blue/red triangles above people’s heads, or the ability to increase the contrast and thickness of the outlines? So people can find what works for them and choose it accordingly. When it comes to how people interpret these sorts of things, more options are always better.
Really looking forward to the game, haven’t been this hyped since 3!