*Multiplayer Space Battles*

Halo needs to be spiced up a bit. Not by changing the core gameplay elements, but by finding new and inventive ways to expand upon them.

And that’s where multiplayer space battles come in.

Now that 343 has some new and more powerful hardware to mess around with, I think this may actually be possible for Halo games, notably Halo 5.

Of course, I’m going to reference Star Wars Battlefront II Space Battles.

This was something truly unique and very, very fun that Pandemic Studios did with their game. I loved it back in the Battlefront days. Multiplayer space battles were incredible.

Get this. This game was made in 2005, which means that these battles could be pulled off with original Xbox hardware. We already saw in Reach that space battles were possible with Campaign, and that was done on the Xbox 360. This time, we’ve got the Xbox One, so there should be no excuses. The dedicated servers would also negate host advantage, something that could be abused in these online conflicts.

How It Would Work:

Factions

There would be two opposing factions: The Covenant and UNSC.

Brutes vs. Elites could also be an option, but they would have the same fighters and ships.

In Battlefront, you could play as different types of units, species, and soldiers. In Halo, I don’t think this would go so well, though it would be a cool idea. For the sake of balance, the UNSC would have Spartans, and the Covenant would have Elites.

Basic Gameplay

Basically, players on opposing teams launch from their own flagship. They would engage each other in dogfights through faction-specific spacecraft. Players could land in rival flagships and bring the fight to the enemy on foot while targeting the ship’s vital systems.

Player Ships

There should be at least four specific ship types:

General Fighters- These ships will be all purpose vehicles. They are decent at everything, but don’t excel in any certain area.

Fighters- These ships will primarily be used to engage other attacking ships.

Bombers- Bombers have the ability to drop many explosives on the enemy flagships, weakening it’s shields and damaging its key points.

Transports- Transports have the ability to hold many players inside of them. They will be used for ship boarding and as a possible mobile spawn point until destroyed.

UNSC

General Fighter- SABRE

Fighter- Broadsword

Bomber- Longsword

Transport- Pelican

Covenant

General Fighter- Seraph

Fighter- Space Banshee

Bomber- Vampire (?)

Transport- Phantom

Flagships

Flagships are the spawning areas for each team. They hold all spacecraft accessible to the players. These can be flown out of the hangar bay entrances.

Flagships slowly move around one another in a circular fashion. This is to just keep movement going and to have positions change. If one ships engines are disabled, it will stop moving, and, if the enemy flagships engines are still functional, it will continue to circle the motionless Flaghship.

Flagships have a main protective energy shield. This can be disabled overtime from sustained fire from spacecraft (bombers really do their part here) or from the inside. They also have point defense turrets that defend from player ships. They can either be manually used or they’ll just automatically shoot, though they aren’t that accurate or damaging. Finally, the ship has engines. If these are disabled from the interior or exterior, the ship will stop moving.

Flagships can also be boarded and damaged from the inside. On the interior, they have three main systems: Shields, defenses, and engines. Depending on the gametype, performing these tasks will greatly benefit your team.

UNSC

Halcyon Class Cruiser

Covenant

CCS Class Cruiser

Gametypes

Slayer:

Try to kill as many enemy forces as you can until the score limit is reached or time runs out.

Assault:

Try to plant the bomb in the enemy’s flagship and destroy it.

Capture The Flag:

With two flag, you’d have to go in the enemy flagship, snatch their flag, and fly back to your flagship to score.

One flag would have a flag floating in the middle of space, and players would have to grab it and bring it back to capture points around their flagships.

Invasion:

This could vary from map to map.

Attackers- Their goal is to board the enemy flagship and destroy it, but with a limited number of lives in each phase.

Defenders- Their goal is to keep the Attackers back and defend their flagship at all costs. They have infinite lives. (Or very many. Whichever works out better).

Phase I:

Attacking team starts off by killing a certain amount of enemy spacecraft in order to gain access to the opposing flagship.

Phase II:

Attacking team boards the enemy ship and kills a certain amount of players within the hangar.

Phase III:

Attackers have to press deeper into the enemy flagship in order to disable vital systems. This includes the shield generator, exterior defense turrets, and the engines.

Phase IV:

With exterior defenses offline, a scripted event takes place. A non-player operated Attacker dropship lands in the enemy hangar. With it, it brings weapons, ammo, and a bomb (nuclear for UNSC, anti-matter for Covenant). The attackers must take the bomb and fight their way to a planting point somewhere in the interior of the flagship. Once they plant the bomb, there’s a thirty second timer. Within this time, the Defenders will be able to diffuse the bomb, so the Attackers must guard it. If the bomb is defused, the Attacker dropship comes back again, but it can only return a maximum of three times. If the Attackers are unsuccessful within these attempts, they lose.

Phase V:

With the bomb planted, players have an additional thirty seconds to get out of the flagship. This is purely for fun and chaos. If you’re not stuck inside, players in spacecraft will witness the destruction of the Defender’s Flagship.

Locations

There are many possibilities for locations of battles. The Halo Universe is full of them.

High CharityParticipate in a section of the massive space engagement around High Charity and Delta Halo during the Great Schism. Brutes vs. Elites.

Installation 04 (Wreckage)-Fight amongst the ruins of Installation 04. There will be much debris from the ring and many asteroids and other dangers. UNSC vs. Covenant.

The ArkParticipate in the space battle above The Ark from Halo 3. UNSC and Elites vs. Brutes.

I’ve been wanting this since I saw that we could fly ships in space in Halo Reach. I continue to dream about a day when this may happen in Halo multiplayer, and, since 343 needs ideas for Halo 5 online, a new, standalone gamemode, and a fun and awesome experience, why not try to make this actually happen?

I like your ideas they are really thought out.

Bungie gave us a taste of what space battles could look like in halo, but now I want to see that expand and add a little more variety in halo’s ever evolving multiplayer

YES. yes yes yes yes yes yes yes.
THIS IS “combat truly evolves” (bonnie ross at E3).

Halo is a “space” game: we travel through planets with starships, we fight on starships and sometimes with a spacecraft (campaign).
But we can’t see none of this things in MP, because 343 chose the standard COD model, now it’s time to move to a new model, perhaps battlefield model?

Halo Universe inspired me to try a space simulator, try to be for once one of those pilots who in Halo always die dramatically, so I looked for a game that lets you fly a spacecraft, but they are all old-gen. I found “star citizen”, that will release this year only for pc, with crowd-funding in a short time it earned more than 10.000.000, and while I’m writing it’s earning more and more.
This is the demonstration that people wants to drive spacecrafts and fight in space/ships. And no xbox one game does this, so Halo would be the first and would convince people who love space combat to buy an xbox one.

Fighting on a flagship, in space while piloting your own spacecraft, and then on enemy ships, all this in the same MP Mode, is simply WOW amazing!!!

We should make a petition and send it to 343, I really want this idea in halo 5. And most of all, I want them to abandon the COD multiplayer model.

This is exactly what I’ve been saying in all my posts…

Anyway this NEEDS to happen it wouldn’t have any negatives what so ever (that I can see).

Personally the space battles in battlefront were my favorite (and Hoth).

Space Battles! This would make Halo a lot more interesting!

I think we might need a bigger ship than a Halcyon. Maybe a UNSC Carrier? (You are talking about a space fighter battle, are you not

I would love this so much! Ever since Reach, I always wanted them to take a bigger step and implement Space into multiplayer and your ideas are surprisingly similar to what I had in mind (though they are better).

My ideas:
-The bombs should be planted in a generator room at the center of the ship.
-The maps themselves should represent important battles from the Halo Universe such as the Battle of Sigma Octanus IV and the commanders of the ships that we hear in the comms should be canon as well (like Keys, for instance).
-Maybe there should be some kind of stealth ship with Active Camo that is intended for boarding, because the Pelican and the Phantom seem like two huge targets which would attract loads of enemy attention.

> I would love this so much! Ever since Reach, I always wanted them to take a bigger step and implement Space into multiplayer and your ideas are surprisingly similar to what I had in mind (though they are better).
>
> My ideas:
> -The bombs should be planted in a generator room at the center of the ship.
> -The maps themselves should represent important battles from the Halo Universe such as the Battle of Sigma Octanus IV and the commanders of the ships that we hear in the comms should be canon as well (like Keys, for instance).
> -Maybe there should be some kind of stealth ship with Active Camo that is intended for boarding, because the Pelican and the Phantom seem like two huge targets which would attract loads of enemy attention.

We can spend hours talking about these ideas, but 343 wont put anything of this in halo 5, if we don’t make them know that we want this and we want to abandon the COD-like Multiplayer.

That’s similar to what I had in mind.
Finally there’s the ability to make Halo into some sort of a game with a larger scale to play. I expect 343 to go into a completely different direction by creating a new and innovative core-mechanic, not just change it to the worse by letting 10 players battle on a map which is designed for 24 or so.

All the players (maybe a 60 vs 60 since Microsoft announced their servers would allow up to 128 players) could start in 10 spartan-fireteams. Then they’re taking pelicans, long or shortswords and other vehicles to get launched into orbit and destroy the enemy’s ship, or atleast take it over.
I imagine the teams to have some sort of ingame communication-system to make orders clear, like “flank the enemy’s gunship”.

Just an idea though.

I love your ideas.

Make it happen, 343i!

343… Do it. Do it now

You really should change the map/setting for Invasion, or at least add an alternative to attacking the enemy ship. Attacking an orbital MAC platform, or a Covenant refueling station would be much cooler IMO.

I love SWBF so much. This could help Halo a lot (besides bots and a command system…)

I still remember playing BFII against bots. Boarding the Rebel cruiser, sabotaging it and leaving in my dropship with nothing but a lot of kills and a malfunctioning cruiser behind me… Those epic times!

> I love SWBF so much. This could help Halo a lot (besides bots and a command system…)
>
> I still remember playing BFII against bots. Boarding the Rebel cruiser, sabotaging it and leaving in my dropship with nothing but a lot of kills and a malfunctioning cruiser behind me… Those epic times!

Oh man, I loved that! Now I’m going to replay it :smiley: Halo could really benefit from something similar

> You really should change the map/setting for Invasion, or at least add an alternative to attacking the enemy ship. Attacking an orbital MAC platform, or a Covenant refueling station would be much cooler IMO.

I was thinking about putting that in, but it was 3:00 at night and I was getting lazy haha.

That would be cool if there was an attack on a MAC station. The Attackers could board the thing and disable it from the inside, allowing for other cruisers to move in.

> > I love SWBF so much. This could help Halo a lot (besides bots and a command system…)
> >
> > I still remember playing BFII against bots. Boarding the Rebel cruiser, sabotaging it and leaving in my dropship with nothing but a lot of kills and a malfunctioning cruiser behind me… Those epic times!
>
> Oh man, I loved that! Now I’m going to replay it :smiley: Halo could really benefit from something similar

Lucky! My PS2 broke 5 years ago, and I haven’t really been able to play SWBFII since.

> > > I love SWBF so much. This could help Halo a lot (besides bots and a command system…)
> > >
> > > I still remember playing BFII against bots. Boarding the Rebel cruiser, sabotaging it and leaving in my dropship with nothing but a lot of kills and a malfunctioning cruiser behind me… Those epic times!
> >
> > Oh man, I loved that! Now I’m going to replay it :smiley: Halo could really benefit from something similar
>
> Lucky! My PS2 broke 5 years ago, and I haven’t really been able to play SWBFII since.

Do you have Steam? I brought it on there and you can do online multiplayer as well I believe!

> > > > I love SWBF so much. This could help Halo a lot (besides bots and a command system…)
> > > >
> > > > I still remember playing BFII against bots. Boarding the Rebel cruiser, sabotaging it and leaving in my dropship with nothing but a lot of kills and a malfunctioning cruiser behind me… Those epic times!
> > >
> > > Oh man, I loved that! Now I’m going to replay it :smiley: Halo could really benefit from something similar
> >
> > Lucky! My PS2 broke 5 years ago, and I haven’t really been able to play SWBFII since.
>
> Do you have Steam? I brought it on there and you can do online multiplayer as well I believe!

I actually have a PC disk, but my computer is just not good for gaming sadly.

I don’t really have the money to upgrade :confused:

> > > > > I love SWBF so much. This could help Halo a lot (besides bots and a command system…)
> > > > >
> > > > > I still remember playing BFII against bots. Boarding the Rebel cruiser, sabotaging it and leaving in my dropship with nothing but a lot of kills and a malfunctioning cruiser behind me… Those epic times!
> > > >
> > > > Oh man, I loved that! Now I’m going to replay it :smiley: Halo could really benefit from something similar
> > >
> > > Lucky! My PS2 broke 5 years ago, and I haven’t really been able to play SWBFII since.
> >
> > Do you have Steam? I brought it on there and you can do online multiplayer as well I believe!
>
> I actually have a PC disk, but my computer is just not good for gaming sadly.
>
> I don’t really have the money to upgrade :confused:

Aww :confused: my laptop can just about run it, maybe get a xbox copy and play it on your 360?

> > > > > > I love SWBF so much. This could help Halo a lot (besides bots and a command system…)
> > > > > >
> > > > > > I still remember playing BFII against bots. Boarding the Rebel cruiser, sabotaging it and leaving in my dropship with nothing but a lot of kills and a malfunctioning cruiser behind me… Those epic times!
> > > > >
> > > > > Oh man, I loved that! Now I’m going to replay it :smiley: Halo could really benefit from something similar
> > > >
> > > > Lucky! My PS2 broke 5 years ago, and I haven’t really been able to play SWBFII since.
> > >
> > > Do you have Steam? I brought it on there and you can do online multiplayer as well I believe!
> >
> > I actually have a PC disk, but my computer is just not good for gaming sadly.
> >
> > I don’t really have the money to upgrade :confused:
>
> Aww :confused: my laptop can just about run it, maybe get a xbox copy and play it on your 360?

Wait theres copys?!?!?!?!?!?
0___________0 why haven’t I be notified my good sir