My question is why not put the maps for download anniversary reach or that the DLC can be used?
because if the same multiplayer should not be too hard to do
anniversary so those can play with maps of reach as the reach can play with the anniversary
> My question is why not put the maps for download anniversary reach or that the DLC can be used?
> because if the same multiplayer should not be too hard to do
> anniversary so those can play with maps of reach as the reach can play with the anniversary
In English?
Sorry, my English is very bad and the translator is even worse
I think what he is saying is why not allow other Reach maps to be used in the Anniversary Playlists. The anniversary hoppers need more maps!!! I love the way the game plays in the Anniversary playlists. Just getting tired of playing the same maps over and over.
> I think what he is saying is why not allow other Reach maps to be used in the Anniversary Playlists. The anniversary hoppers need more maps!!! I love the way the game plays in the Anniversary playlists. Just getting tired of playing the same maps over and over.
If so, no, the Reach maps are designed to work with Reach’s gameplay, regardless if you have the Anniversary settings.
> > I think what he is saying is why not allow other Reach maps to be used in the Anniversary Playlists. The anniversary hoppers need more maps!!! I love the way the game plays in the Anniversary playlists. Just getting tired of playing the same maps over and over.
>
> If so, no, the Reach maps are designed to work with Reach’s gameplay, regardless if you have the Anniversary settings.
So you are saying you cannot play on the Reach maps with anniversary settings? Really? It’s all the same multiplayer isn’t it?
Here’s a simpler way…
- Get an existing copy of Halo: Reach
- Buy the Redeem code for Halo: Anniversary Map Pack
- And head over to the Anniversary Playlist.
You get to have Anniversary Maps and Halo: Reach Maps. On the other hand, the actual Halo: CEA has only those remakes.
> > > I think what he is saying is why not allow other Reach maps to be used in the Anniversary Playlists. The anniversary hoppers need more maps!!! I love the way the game plays in the Anniversary playlists. Just getting tired of playing the same maps over and over.
> >
> > If so, no, the Reach maps are designed to work with Reach’s gameplay, regardless if you have the Anniversary settings.
>
> So you are saying you cannot play on the Reach maps with anniversary settings? Really? It’s all the same multiplayer isn’t it?
Not at all, they are perfectly compatible but for example, Reflection is designed to work with Jetpacks and Reach movement in mind.
> > > > I think what he is saying is why not allow other Reach maps to be used in the Anniversary Playlists. The anniversary hoppers need more maps!!! I love the way the game plays in the Anniversary playlists. Just getting tired of playing the same maps over and over.
> > >
> > > If so, no, the Reach maps are designed to work with Reach’s gameplay, regardless if you have the Anniversary settings.
> >
> > So you are saying you cannot play on the Reach maps with anniversary settings? Really? It’s all the same multiplayer isn’t it?
>
> Not at all, they are perfectly compatible but for example, <mark>Reflection is designed to work with Jetpacks and Reach movement in mind</mark>.
Reflection is a remake of the Halo 2 map, Ivory Tower.
So yeah, Bungie already knew back then that they were gonna add jetpacks in a game comming 2010 when they made Ivory Tower for the first time. I just don’t see any changes in Reflection that make it look like it’s designed for the jetpack.
Reflection and Ivory Tower is a good map to compare Reach’s and Halo 2s moving speed.
I tryed 110% speed on Reach vs Halo 2 default speed, and Halo 2 still won, wow…
> > > > > I think what he is saying is why not allow other Reach maps to be used in the Anniversary Playlists. The anniversary hoppers need more maps!!! I love the way the game plays in the Anniversary playlists. Just getting tired of playing the same maps over and over.
> > > >
> > > > If so, no, the Reach maps are designed to work with Reach’s gameplay, regardless if you have the Anniversary settings.
> > >
> > > So you are saying you cannot play on the Reach maps with anniversary settings? Really? It’s all the same multiplayer isn’t it?
> >
> > Not at all, they are perfectly compatible but for example, <mark>Reflection is designed to work with Jetpacks and Reach movement in mind</mark>.
>
> Reflection is a remake of the Halo 2 map, Ivory Tower.
>
> So yeah, Bungie already knew back then that they were gonna add jetpacks in a game comming 2010 when they made Ivory Tower for the first time. I just don’t see any changes in Reflection that make it look like it’s designed for the jetpack.
>
> Reflection and Ivory Tower is a good map to compare Reach’s and Halo 2s moving speed.
>
> I tryed 110% speed on Reach vs Halo 2 default speed, and Halo 2 still won, wow…
Compared with Anniversary’s jump height, I could perform some jumps I could, I would prefer a forge world remake and give them full access to Forge World as free DLC.
I want what the OP wants, Anniversary Settings on default Halo Reach Maps.