- less lag. 2 how to vote on matchmaking has the option of “none of the above”, as it was in Reach. 3 do not have to balance and vehicle weapons, each weapon and in this well-balanced from the start. 4 maps to forge since launch. 5 ranking system like Reach, not only 130 levels. 6 maps not have hollow walls, as happened in halo 4 (complex).
> 1. less lag.
Dedicated servers have already been announced.

> 2 how to vote on matchmaking has the option of “none of the above”, as it was in Reach.
The veto method seen in Halo 3 was much better as it led to more variety in gameplay.
> 3 do not have to balance and vehicle weapons, each weapon and in this well-balanced from the start.
Difficult to understand.
Assuming you meant that the game should be balanced at launch, I’d agree.
> 4 maps to forge since launch.
Perhaps.
Wouldn’t argue against it.
> 5 ranking system like Reach, not only 130 levels.
If we’re talking about the social progressive rank, sure.
But for competitive rank, I’d like 1-50/1-100.
> 6 maps not have hollow walls, as happened in halo 4 (complex).
What?