Multiplayer & Firefight Map Ideas

Halo 5: Guardians Multiplayer: Originals

One thing I would like multiplayer maps to do is explore major aspects of the Universe we’ve read about, but have only imagined. I know they use multuplayer maps to expand the Universe in various ways already, but I want to see places that have been important in the lore. Examples:

Military Reservation 01478-B

This is where the Master Chief received his upgraded Mark V armor and trained with Cortana for the first time. This would be a neat facility to see and maybe there can be a landing pad with a parked SkyHawk.

Unyielding Hierophant

The large recreational area with trees and water would make for a good play space. The area could make for a good Banshee and Sniper area, to be reminiscent of the action which took place there during First Strike.

Camp Currahee

Another training facility, this time belonging to the Spartan-IIIs on Onyx. Since multiplayer is Spartan-IV training, it would make sense to train in recreations of where the Spartan-IIs and IIIs trained. These places are destroyed now so holographic recreations aboard Infinity will do nicely.

The Rubble

The Rubble is a giant asteroid base built by survivors from the planet Madrigal and Covenant Jackals. It would be neat to see this area and the UNSC Midsummer’s Night could be placed nearby to reference The Cole Protocol where the Rubble appeared.

Vadam Keep

The Arbiter’s home. It would be nice to see Vadam Keep which appeared in The Cole Protocol and The Thursday War. Just seeing Sanghelios would be a treat. Something tells me we will be seeing Sanghelios, and maybe Vadam’s Keep in Halo 5’s campaign so a multiplayer map set there should be easy enough.

Halo 5: Guardians Multiplayer: Remakes

These are just a few ideas I would like to see made into reality. Another thing that is most likely an inevitability are remade maps from previous Halo titles. While all the previous maps themselves are already available in the Master Chief Collection, we know that remade maps are still a thing because the Halo 5 map “Truth” is a remake of Midship and Heretic from Halo 2 and 3. I personally think they should take one map from each previous Halo title and remake it for Halo 5. Preferably maps which haven’t been given a previous remake. Here is a list of maps I would personally like to see remade.

SWORD Base - Halo Reach

While SWORD Base wasn’t exactly my favorite Halo Reach map, I think it could work relatively well with Halo 5’s style of gameplay. The walkways connecting both sides of the room would provide a good place to use ground pound and the balconies could be used for clambering.

Honorable Mention: Condemned

This was a pretty fun map, IMO. The room in the middle with the low gravity made for some interesting gameplay. Aesthetically speaking, the view outside was pretty impressive as well. In a horrific end of the world sort of way.

Longest - Halo: Combat Evolved

I choose this one because it hasn’t been remade like a lot of the other CE maps. This one does make for a good close quarters map however and the ladders could be removed so people can rely on the clambering ability. There are a handful of ledges which could be used to ground pound enemies trying to steal your flag in CTF as well.

Honorable Mention: Prisoner

Prisoner has been remade once and it’s not too different from SWORD Base. It would still make for a decent Halo 5 map for same reasons SWORD Base would be though.

Colossus - Halo 2

This was a map I used to enjoy playing Team SWAT on back in the day. This map hasn’t received a remake yet and is another good place to take advantage of Spartan Abilities like clambering up ledges and ground pounding enemies below.

Honorable Mention: Relic

I was going to go with Relic until I remembered Colossus. Relic would still make for a good BTB map and I do love me some BTB.

Sandtrap - Halo 3

Like I said, I love me some BTB and this was by far my favorite BTB map. Avalanche is a very close second. Hopefully they bring back vehicles like the Mantis, Falcon or Hornet? A good variety of vehicles for BTB Heavies would make my day.

Honorable Mention: Standoff

Despite the fact I mentioned Avalanche as a personal second favorite, I’ll go with Standoff for the honorable mention. I had a lot of fun playing CTF on this map and I bet I would have just as much fun doing so again in Halo 5.

Haven - Halo 4

I don’t have much to say about this map other than it’s not too bad and it makes for a good Team SWAT map, IMO. It would be a decent map to reuse in Halo 5 and perhaps clambering could be used to good affect here?

Honorable Mention: Adrift

Another map I enjoyed playing Team SWAT on. It was also the first Halo 4 map I ever played on where I also managed to get first strike and my team won the match. I can’t help but appreciate this map.

Halo 5: Guardians Firefight

Personally, I think Halo 5: Guardians should go big or go home. I expect a Season 2 of Spartan Ops, but I would also like to see the return of Firefight. I don’t see why these two types can’t exist together in one game and like the multiplayer map suggestions, they should base Firefight maps off of levels taken from previous Halos. Firefight could then be like Spartan Assault, which has Spartan-IVs fighting in historical battles which were originally fought by the Spartan-IIs and IIIs before them.

Holdout - Halo: Reach

Holdout was a pretty neat Firefight map with the slow drizzle and the Pillar of Autumn warming up her engines in background. The battle raging in the background could look amazing on the Xbox One as well.

Honorable Mention: Overlook

A quiet little mountain side homestead being assaulted by the Covenant. I always enjoyed fighting on this map and Reach would look pretty good rendered on the Xbox One.

Truth and Reconciliation - Halo: Combat Evolved

I always thought the Truth and Reconciliation’s hangar bay would make for a good firefight map. It’s leveled so you can drop in on people from above, making ground pound especially useful. Covenant forces can try to flank you by entering through various doorways and drop ships can come and go from the open doors.

Honorable Mention: Control Room

The outside area to Alpha Halo’s control room would make a nice combat area. Players can hold off the tower, while Covenant Wraiths and Banshees bombard you with Plasma and Jackal snipers take shots at you from the Bridge. Sounds like fun to me.

Outskirts - Halo 2

“We got Jackals in the courtyard!” This is a perfect example of a Firefight map. Elites, Jackals and Grunts assaulting you from multiple alleyways. Sniper on roof tops. Buggers flying in from different directions. Dropships taking shots as they bring in more troops. It’s sort of cramped though.

Honorable Mention: Delta Halo

The area where you first ODST drop onto Delta Halo could be neat. You do hold the ruins while drop ships come and go.

The Ark - Halo 3

One thing I have wanted in Firefight for a while now is boss fights. The area on Installation 00 where you fight the Scarab would be a good place for vehicle carnage against the Covenant. Players can defend the center building with Wraiths and Ghosts attacking from all side. Warthogs, Gungooses and Scorpions would aid the Spartans, but they would have to deal with a Scarab drop and how awesome would that be? The answer is: Very.

Honorable Mention: The Storm

This is also a great area for a Scarab battle because there is one in the game. It would give a great view of the closed Ark Portal, Keyship and storm brewing overhead.

Lost Platoon - Halo 3: ODST

I always really enjoyed this map. It’s a big area for vehicles and has a decent sized building in the middle where players can defend. Wraiths bombarding you from all sides and Brute Choppers trying to splatter people who step outside the base makes for one fun map.

Honorable Mention: Rally Point

A little more close quarters but wraiths can be dropped in to attack you. Players use the ONI offices as a base to resupply.

Infinity - Halo 4

The UNSC Infinity has been disabled, Covenant Warships and the Ur-Didact’s Cryptum are floating overhead. Players should grab a Mantis and defend her at all costs. Maybe they can give players access to that MAC gun in order to help clear the skies? Unless that would make things too easy?

Honorable Mention: Reclaimer

Any number of Spartan Ops maps would make for a good Firefight map. The area called “Quarry” for example is a nice large area for more vehicle carnage. They could place a Covenant Lich where it parked in the level Reclaimer and Covenant forces can deploy from it. You could also board it and use the guns on the side to shoot down on enemies. A UNSC Mammoth can also be placed on the map for the Spartans to hold and resupply.

These are just some things that I would personally like to see in the game and I’m sure others will have their own ideas. Feel free to let us know what you would like to see in Halo 5: Guardians.

Well, a lot of good ideas over here… I hope some of them make their way to the final game.

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> Well, a lot of good ideas over here… I hope some of them make their way to the final game.

It would be neat if they added at least one of these maps, IMO. Maybe even for future DLC? Although it’s a little early to be discussing DLC. While Halo Reach isn’t my favorite multiplayer, I always really liked The Cage. I think it would be pretty neat to see that one be remade from the ground up and made as a real map. As apposed to another Forge creation.