> 2535435902217648;2:
> If someone wants to camp and take an opportunistic shot, then I guess that’s their strategy. It may not be the most sporting or fun way to play the game, but it’s not like the person is AFK and not doing anything. They’re employing a strategy. Just because you don’t like that strategy doesn’t mean they shouldn’t be allowed to do it.
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> My recommendation would be to learn the maps just as they have and go hunting for them and force them to play the game like they should by attacking them.
I’m not talking about games with flags or zones that need to be covered. I’m talking about normal play where the objective is a kill count. I know the maps, and just because I don’t target someone spawning in, or choose to sit there and wait for someone to pop around a corner, doesn’t mean I don’t.
Its not a strategy. Its not even PLAYING. They are content with sitting there for 15 minutes, and having a score of 0 vs 0. They are waiting for someone else to play the game for them. They are waiting for someone else to create a situation so they can be part of the game.
When someone camps, they are also cheating their own teammates. Its even worse on a 4 vs 4. They are making the rest of their team play a 3 on 4 game. They are doing this to give them selves the advantage of surprise, by stealing that from their team, and giving their own team a disadvantage. Those campers usually get a better ratio, only because they aren’t engaging in a fair fight. If they played offense instead of defense, they would have a much worse ratio, and their team would get more assists by having more members in the fire fights. That also results in their own teammates having more deaths and fewer kills. When the match is over, the camper has the best ratio; but if they played with their team, instead of against their own team, they would probably be the worst player.
> 2812739231567241;3:
> Back in the golden age of Halo (Halo 3) my friends and I played a lot of BTB we mainly went for objective based games. We all had our roll to play attack, map control and of course defence. One man back at base the last line of defence against anyone who got past the other 7 players. They weren’t camping, they locked down the base, no one got in to plant a bomb and no one got out with our flag. Your offence is only as good as your defence, defending a base properly means your team is free to complete their roles effectively.
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> If you keep dying try to mix it up a little, but don’t call some one a camper if you can’t get past their defence, that’s your problem not theirs.
I’m not talking about zoned maps or ones with special objectives. Just normal kill count play.
> 2535431933064458;5:
> Halo is one of the least “campy” games on the market. If you are camped up somewhere then you are probably losing. There is not much element of surprise in Halo and it rarely makes a significant difference if such a moment were to occur.
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> At least pick a game with a low TTK if you are going to complain about campers (Siege, PUBG, for example) but even then it is a legitimate playstyle. Rather than tell others how to play, why don’t you figure out a way to deal with an enemy team who is content with turtling.
“If you are camped up somewhere then you are probably losing and it rarely makes a significant difference if such a moment were to occur.”? Come on… If you had a good point to make, you could stick with the truth, and you wouldn’t need to make up fake stats. Pick a different game? Do you know what website you are on? You don’t need to comment at every post. I think you should have skipped this one.
They don’t do it for surprise, they do it to just sit there and cover doors, holes, and spawning.
You are spawning behind a building. You can go left or you can go right. There is a sniper just sitting there camped on the left side, and once you show anything they are going to pull the trigger. If you go out, they will kill you before you even turn the corner. If you don’t go out, they will sit there the entire 15 minutes, staring in a scope, never moving, never firing. That is not playstyle, when you are content with not playing. When you making any effort at all to interact with someone in a game relies 100% on somebody else making a move for you, that is not playing. Camping is 100% defensive play. This isn’t a street fight where you are getting backed in to a corner. This is a boxing ring, that you agreed to come to, then you’re just backed up in a corner waiting to shoot off the ropes, or else you won’t even try.