Multiplayer Arena games, MAKE ONE that can't camp

I’m still bothered by how you haven’t fixed the basic problem with multiplayer arena matches, the camping. Its THE WORST part of the game, when 6, 7, 14, or 15 other people are having a good go, at a good match and one or two people are just trying to earn points by doing nothing but playing defense. Those are the people that aren’t there to just play a game, they are their because they have nothing better to do, and don’t care if they sit there for 15 minutes hoping to only surprise someone. Those are the people who aren’t trying to play a game against other people. Those campers are only trying to play against a map.

It is not skill stay locked in a scope, and sit there focused down a hallway. It is not skill to hide around a corner just waiting, so you can try to stab someone in the back. It is not skill to learn the maps and just play the deficiencies in them. Why have you not addressed this, ever? Are there any actual gamers at 343?

Can you just make (at least) one multiplayer style that starts to reduce someone’s health, when they have been stationary, (especially if crouched) for too long?

I think this is more likely then you adding in a 3 second/2 step spawn shield.

If someone wants to camp and take an opportunistic shot, then I guess that’s their strategy. It may not be the most sporting or fun way to play the game, but it’s not like the person is AFK and not doing anything. They’re employing a strategy. Just because you don’t like that strategy doesn’t mean they shouldn’t be allowed to do it.

My recommendation would be to learn the maps just as they have and go hunting for them and force them to play the game like they should by attacking them.

Back in the golden age of Halo (Halo 3) my friends and I played a lot of BTB we mainly went for objective based games. We all had our roll to play attack, map control and of course defence. One man back at base the last line of defence against anyone who got past the other 7 players. They weren’t camping, they locked down the base, no one got in to plant a bomb and no one got out with our flag. Your offence is only as good as your defence, defending a base properly means your team is free to complete their roles effectively.

If you keep dying try to mix it up a little, but don’t call some one a camper if you can’t get past their defence, that’s your problem not theirs.

Totally agree with the OP.

And I agree that there is a definite strategy of camping with a solid defence… but objective games are ruined by those whose sole purpose is to feather their K:D. They have no interest in helping to escort the flag back to the base, protect a team-mate with the oddball (unless it’s taking pot shots from 150m away), or putting their body on the line to hold the hill.

I don’t even know why your K:D is recorded in some of the games anyway.

Halo is one of the least “campy” games on the market. If you are camped up somewhere then you are probably losing. There is not much element of surprise in Halo and it rarely makes a significant difference if such a moment were to occur.

At least pick a game with a low TTK if you are going to complain about campers (Siege, PUBG, for example) but even then it is a legitimate playstyle. Rather than tell others how to play, why don’t you figure out a way to deal with an enemy team who is content with turtling.

I’ve never had an issue with campers as an opposing player, but I agree that it can be annoying if one of your teammates doesn’t play the objective and camps somewhere for kills instead. But camping as a defensive strategy (not just for getting solo kills) is a legitimate strategy IMO.

> 2585548714655118;4:
> Totally agree with the OP.
>
> And I agree that there is a definite strategy of camping with a solid defence… but objective games are ruined by those whose sole purpose is to feather their K:D. They have no interest in helping to escort the flag back to the base, protect a team-mate with the oddball (unless it’s taking pot shots from 150m away), or putting their body on the line to hold the hill.
>
> I don’t even know why your K:D is recorded in some of the games anyway.

I’ve always said that K:D stats shouldn’t take objective based games in to consideration. That should be done on a win/lose basis, stat padding in objective games can ruin a game if one team is just going for kills while the trying to PTFO.

K:D should only count in slayer based games.

The unreal games used to have a mutator you could turn on called campfire. If you camped too long youd blow up.

> 2535435902217648;2:
> If someone wants to camp and take an opportunistic shot, then I guess that’s their strategy. It may not be the most sporting or fun way to play the game, but it’s not like the person is AFK and not doing anything. They’re employing a strategy. Just because you don’t like that strategy doesn’t mean they shouldn’t be allowed to do it.
>
> My recommendation would be to learn the maps just as they have and go hunting for them and force them to play the game like they should by attacking them.

I’m not talking about games with flags or zones that need to be covered. I’m talking about normal play where the objective is a kill count. I know the maps, and just because I don’t target someone spawning in, or choose to sit there and wait for someone to pop around a corner, doesn’t mean I don’t.

Its not a strategy. Its not even PLAYING. They are content with sitting there for 15 minutes, and having a score of 0 vs 0. They are waiting for someone else to play the game for them. They are waiting for someone else to create a situation so they can be part of the game.

When someone camps, they are also cheating their own teammates. Its even worse on a 4 vs 4. They are making the rest of their team play a 3 on 4 game. They are doing this to give them selves the advantage of surprise, by stealing that from their team, and giving their own team a disadvantage. Those campers usually get a better ratio, only because they aren’t engaging in a fair fight. If they played offense instead of defense, they would have a much worse ratio, and their team would get more assists by having more members in the fire fights. That also results in their own teammates having more deaths and fewer kills. When the match is over, the camper has the best ratio; but if they played with their team, instead of against their own team, they would probably be the worst player.

> 2812739231567241;3:
> Back in the golden age of Halo (Halo 3) my friends and I played a lot of BTB we mainly went for objective based games. We all had our roll to play attack, map control and of course defence. One man back at base the last line of defence against anyone who got past the other 7 players. They weren’t camping, they locked down the base, no one got in to plant a bomb and no one got out with our flag. Your offence is only as good as your defence, defending a base properly means your team is free to complete their roles effectively.
>
> If you keep dying try to mix it up a little, but don’t call some one a camper if you can’t get past their defence, that’s your problem not theirs.

I’m not talking about zoned maps or ones with special objectives. Just normal kill count play.

> 2535431933064458;5:
> Halo is one of the least “campy” games on the market. If you are camped up somewhere then you are probably losing. There is not much element of surprise in Halo and it rarely makes a significant difference if such a moment were to occur.
>
> At least pick a game with a low TTK if you are going to complain about campers (Siege, PUBG, for example) but even then it is a legitimate playstyle. Rather than tell others how to play, why don’t you figure out a way to deal with an enemy team who is content with turtling.

“If you are camped up somewhere then you are probably losing and it rarely makes a significant difference if such a moment were to occur.”? Come on… If you had a good point to make, you could stick with the truth, and you wouldn’t need to make up fake stats. Pick a different game? Do you know what website you are on? You don’t need to comment at every post. I think you should have skipped this one.

They don’t do it for surprise, they do it to just sit there and cover doors, holes, and spawning.

You are spawning behind a building. You can go left or you can go right. There is a sniper just sitting there camped on the left side, and once you show anything they are going to pull the trigger. If you go out, they will kill you before you even turn the corner. If you don’t go out, they will sit there the entire 15 minutes, staring in a scope, never moving, never firing. That is not playstyle, when you are content with not playing. When you making any effort at all to interact with someone in a game relies 100% on somebody else making a move for you, that is not playing. Camping is 100% defensive play. This isn’t a street fight where you are getting backed in to a corner. This is a boxing ring, that you agreed to come to, then you’re just backed up in a corner waiting to shoot off the ropes, or else you won’t even try.

The ultimate defense against camping is a microphone. Camping will always get worse as long as players are microphobic or only in party chat. If your upset about camping and your either in a party chat that alienates part of your team. Or not rocking a mic at all. You then only have yourself to blame for your experience. And 343 cant fix that

I’ve never got the mind set of those who spend the whole game crouch walking from shadow to shadow just waiting for someone to pass by. I’ve even seen them let enemies go right past them (I assume they only wanted wounded prey).

It’s inexcusable behaviour in objective games. They are only there to farm their KD. And it ruins the game for everyone else.

And then there is Slayer. On one hand - you need to embrace all game styles… and you could argue that if they go +ve on their KD then they have done the job for the team.

But… for the majority of the game they have left their team-mates out numbered… and that negatively affects the KD of the team. Being one short it makes it harder to push for power ups and weapons. You have no hope of establishing the high ground.

I just don’t get their mindset… they want to play a team game - but not actually be part of the team?

It may be a ‘valid’ play style… but one that should be confined to FFA slayer games.

At the competitive level, none of the Halo titles really promote camping.

You need map control to rotate weapon spawns. If a map has too many campers, it probably indicates that the map is badly designed.
For example, on Sanctuary in Halo 5 where everyone just sits top mid with swords and shotties that respawn every 2 minutes.

They don’t need to take anti-camping measures. Just make good maps and put in good mechanics.

> 2793974233130299;10:
> The ultimate defense against camping is a microphone. Camping will always get worse as long as players are microphobic or only in party chat. If your upset about camping and your either in a party chat that alienates part of your team. Or not rocking a mic at all. You then only have yourself to blame for your experience. And 343 cant fix that

If you’re telling me the problem with other people camping is that my team doesn’t stop them, I’m going to tell you that’s ridiculous. Somebody’s lack of effort or lack of class in their game play is not determined by how long they are able to do it.

Have you ever played Halo multiplayer arena? I speak English. Do you think its my fault that other people are camping, because I don’t speak Spanish? Give the credit where its due. You’re trying to blame the person, trying to play an engaging game, and trying to come up with a way to take the blame off the person who you even acknowledge as starting the problem.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

> 2533274823705367;13:
> > 2793974233130299;10:
> > The ultimate defense against camping is a microphone. Camping will always get worse as long as players are microphobic or only in party chat. If your upset about camping and your either in a party chat that alienates part of your team. Or not rocking a mic at all. You then only have yourself to blame for your experience. And 343 cant fix that
>
> If you’re telling me the problem with other people camping is that my team doesn’t stop them, I’m going to tell you that’s ridiculous. Somebody’s lack of effort or lack of class in their game play is not determined by how long they are able to do it.
>
> Have you ever played Halo multiplayer arena? I speak English. Do you think its my fault that other people are camping, because I don’t speak Spanish? Give the credit where its due. You’re trying to blame the person, trying to play an engaging game, and trying to come up with a way to take the blame off the person who you even acknowledge as starting the problem.

What the -Yoink- are you talking about. Someone take this guy home hes drunk

Campers in slayer are the biggest noobs out there. Just played a match of Heavies on Avalanche and this one player just stood on the othet side of our teleporter with a rocket launcher. Sorry but you cannot call that skill, it’s straight noobish.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

> 2793974233130299;14:
> > 2533274823705367;13:
> > > 2793974233130299;10:
> > > The ultimate defense against camping is a microphone. Camping will always get worse as long as players are microphobic or only in party chat. If your upset about camping and your either in a party chat that alienates part of your team. Or not rocking a mic at all. You then only have yourself to blame for your experience. And 343 cant fix that
> >
> > If you’re telling me the problem with other people camping is that my team doesn’t stop them, I’m going to tell you that’s ridiculous. Somebody’s lack of effort or lack of class in their game play is not determined by how long they are able to do it.
> >
> > Have you ever played Halo multiplayer arena? I speak English. Do you think its my fault that other people are camping, because I don’t speak Spanish? Give the credit where its due. You’re trying to blame the person, trying to play an engaging game, and trying to come up with a way to take the blame off the person who you even acknowledge as starting the problem.

If thats all you have to say, grow up, and feel free to move on. Are you able to have a conversation with real facts?

I don’t think there’s a single shooter where players don’t camp, some games or maps even promote it. I also admit, some players are really good at it. I don’t believe 343i can stop it. We often have a camper on maps with a sniper, the job is to lockdown the map and let the others know where enemies are.

I do agree with what other players have posted, remove K/D from objective based games like flag, etc. That would help with stopping players boosting K/D, but it won’t stop campers, you’ll often find teams camping to keep opposing players out of certain areas like the koth or to protect flags.

Then there is the one or two players that are hiding because the entire team quit. A surrender or mercy option would help with that issue. I don’t believe camping will ever be stopped, but I do think there are ways that you can reduce it in certain scenarios.

> 2592250499819446;17:
> I don’t think there’s a single shooter where players don’t camp, some games or maps even promote it. I also admit, some players are really good at it. I don’t believe 343i can stop it. We often have a camper on maps with a sniper, the job is to lockdown the map and let the others know where enemies are.
>
> I do agree with what other players have posted, remove K/D from objective based games like flag, etc. That would help with stopping players boosting K/D, but it won’t stop campers, you’ll often find teams camping to keep opposing players out of certain areas like the koth or to protect flags.
>
> Then there is the one or two players that are hiding because the entire team quit. A surrender or mercy option would help with that issue. I don’t believe camping will ever be stopped, but I do think there are ways that you can reduce it in certain scenarios.

I’m not talking about other games. I’m not talking about sniper maps. I’m not talking all maps. I’m talking about one variety (slayer, team slayer, quickplay, ctf, oddball, capture the flag, infection, crazy king, grifball, assault, the single shot)… It could be called (Active, attack, offense, aggressive…) Doesn’t even have to be permanent, just give it a try, and see. I don’t think they have ever tried this in any multiplayer variation in any Halo.

Don’t be like that now, everyone has their own play style, no matter how divisive it might be, at least they aren’t breaking any rules. Plus, I find campers oddly fun to play against since they are a good source of adrenaline and they are quite satisfying to catch when you do.

> 2533274870308953;19:
> Don’t be like that now, everyone has their own place style, no matter how divisive it might be, at least they aren’t breaking any rules. Plus, I find campers oddly fun to play against since they are a good source of adrenaline and they are quite satisfying to catch when you do.

My problem isn’t campers on the other team as much as when they end up on your team.

It’s like… get off your -yoink- and get out here and get your hands dirty.

It’s very hard to win the game when the majority of it is 3 vs 4. Especially objective based games.

Is the problem the importance we seem to put on K:D stats? People always seem overly proud of it… but whenever I see someone with a K:D above 1.0 - my first thought is that you are either a camping K:D farmer… or a smurf account who is doing everything they can to avoid playing their own level.

Remember that matchmaking should be pushing you to a win-loss of 50% and a K:D of 1.0… and if your numbers vary from that then either matchmaking has failed - or you are gaming the system.