if you let the community run afterburner (more specifically RivaTuner Statistics Server,) we can give you better optimization feedback. i really don’t like AMD’s overlay as i feel it has some drawbacks, on top of that its can help narrow down issues faster. i say this as Bungie doesn’t currently allow the program to run in overlay with Destiny 2. it can also give you information on compatible hardware from those who are testing the game. cant wait to play this btw.
Using it for years now I really hope that this will be allowed and somehow supported, same with the Discord overlay later on.
<mark>This post has been edited by a moderator. Please do not discuss modded content</mark>
*Original post. Click at your own discretion.
I said that people with an AMD graphics card have a lot of trouble to display <mark>REDACTED</mark> in full, there is a lot of missing texture mainly the characters and the ground.
I hope for the AMD hardware owners that the developers are thinking of you … where stop buying -Yoink- AMD and take Nvdia x)
This would big a big plus for me too as I run the program everyday
While I see why many people love looking at graphs and frame counters etc from MSI afterburner (and other programs similar), practically speaking Bungie’s decision to prevent applications from injecting into Destiny 2 was a brilliant decision. Reason you ask? Cheaters. Unlike console gaming, PC games are plagued with skilled programmers who will do anything to give themselves an advantage over others via external means. Blocking applications from hooking into the game is the first step in preventing this problem.
I would personally commend them if they block such applications simply because they would be a vast problem in the future. Games such as Tom Clancy’s Division were exploited during its 3 day beta phase, ruining the game as a whole and eventually killing the whole player base. Apex Legends (been out a month) banned 16K players in the first week and reached a total ban count of half a MILLION players. This is a HUGE issue on PC and should be address appropriately.
A built in FPS counter would solve this issue as external assistance will no longer be required.
yeah cheating could be an issue, just give me some console commands to let me see how my computer will run it then, i do it in bf4 anyway cause some servers will outright ban you for using afterburner.
> 2533274888894343;5:
> While I see why many people love looking at graphs and frame counters etc from MSI afterburner (and other programs similar), practically speaking Bungie’s decision to prevent applications from injecting into Destiny 2 was a brilliant decision. Reason you ask? Cheaters. Unlike console gaming, PC games are plagued with skilled programmers who will do anything to give themselves an advantage over others via external means. Blocking applications from hooking into the game is the first step in preventing this problem.
>
> I would personally commend them if they block such applications simply because they would be a vast problem in the future. Games such as Tom Clancy’s Division were exploited during its 3 day beta phase, ruining the game as a whole and eventually killing the whole player base. Apex Legends (been out a month) banned 16K players in the first week and reached a total ban count of half a MILLION players. This is a HUGE issue on PC and should be address appropriately.
>
> A built in FPS counter would solve this issue as external assistance will no longer be required.
Just because afterburner is a common hooking method doesn’t mean it should always be flagged by anti-cheat though, considering many other programs that enable OSD (On-screen display) and overlays (ex.discord) have been used in the past as hooking methods as well for other games…
Modern anti-cheats like battleye are setting the standard for catching sophisticated cheats with ease these days, sure would like to see a similar anti-cheat situation for MCC if it came down to it.
It would be nice to be able to use afterburner and be able to benchmark just to see what needs improvements.
Nowadays benchmarks are standard procedure in pc games, so I think it will be supported.
> 2535454811309439;6:
> yeah cheating could be an issue, just give me some console commands to let me see how my computer will run it then, i do it in bf4 anyway cause some servers will outright ban you for using afterburner.
Hopefully this isn’t the case for Halo games; I primarily use MSI AB since I have an Ibuypower board. c:
Most games don’t have issues with overlays, I wasn’t aware that it was something that developers had to specifically add-in support for. I suspect that the MSI-AB overlay will probably work just fine. However, something very smart for 343 to look into with MCC on PC would be Discord rich-presence. Getting really good Discord integration would be fantastic because then that will let you use the Discord overlay, allow others see that you are playing MCCPC, and allow you to generate / join game invites directly from Discord.
> 2535454811309439;1:
> if you let the community run afterburner (more specifically RivaTuner Statistics Server,) we can give you better optimization feedback. i really don’t like AMD’s overlay as i feel it has some drawbacks, on top of that its can help narrow down issues faster. i say this as Bungie doesn’t currently allow the program to run in overlay with Destiny 2. it can also give you information on compatible hardware from those who are testing the game. cant wait to play this btw.
Well bungie are going worse and worse as time goes on. While destiny 1 was good but repetitive and with an horrible dlc sale strategy destiny 2 just takes what was good out of it. 343 is doing the smart move going to pc on steam. No doubt it will be supported, and if not at the start of the flight then later on.
> 2728296738564974;7:
> > 2533274888894343;5:
> > While I see why many people love looking at graphs and frame counters etc from MSI afterburner (and other programs similar), practically speaking Bungie’s decision to prevent applications from injecting into Destiny 2 was a brilliant decision. Reason you ask? Cheaters. Unlike console gaming, PC games are plagued with skilled programmers who will do anything to give themselves an advantage over others via external means. Blocking applications from hooking into the game is the first step in preventing this problem.
> >
> > I would personally commend them if they block such applications simply because they would be a vast problem in the future. Games such as Tom Clancy’s Division were exploited during its 3 day beta phase, ruining the game as a whole and eventually killing the whole player base. Apex Legends (been out a month) banned 16K players in the first week and reached a total ban count of half a MILLION players. This is a HUGE issue on PC and should be address appropriately.
> >
> > A built in FPS counter would solve this issue as external assistance will no longer be required.
>
> Just because afterburner is a common hooking method doesn’t mean it should always be flagged by anti-cheat though, considering many other programs that enable OSD (On-screen display) and overlays (ex.discord) have been used in the past as hooking methods as well for other games…
>
> Modern anti-cheats like battleye are setting the standard for catching sophisticated cheats with ease these days, sure would like to see a similar anti-cheat situation for MCC if it came down to it.
I’m not sure you entirely understood what I was getting at. I’m not suggesting any application that hooks should be flagged as an anti-cheat in the slightest, I’m saying nothing should be able to hook period. If we start allowing specific software to hook into the game and block everything else, who’s to say I can’t just spoof my cheats to look like a discord hook or afterburner hook? The game won’t know any different. Remember cheaters always find a way.
As for modern anti-cheat software, while most software will catch the vast majority of cheaters (especially those who grab free cheats from the front page of google), it doesn’t usually have a good time finding user specific self created cheats. For example, I personally know someone I went to High school with (won’t really consider them a friend, more of an acquaintance) who developed his own cheat software for Counter Strike GO. He made them back in 2015, and VAC hasn’t even noticed. We’re now seeing something similar with Apex Legends and “Easy Anti-Cheat”. I’ve got plenty of videos I’ve personally taken of cheaters in this game. If you don’t believe me, PM me and I’ll forward them over. Then we have Battleye, which is renowned for false positives and actually banning users who aren’t even cheating. To top it off, ARMA 3 is plagued with people who abuse exploits despite its existence. Moral of the story, anti-cheats don’t prevent, they help to prevent, and while preventing hooks isn’t flawless, it’s another step towards a cheat free environment.
that would be very useful, I hope it can be used
I play the Halo 5: Forge multiplayer, and MSI afterburner runs fine, if that’s any indication of what’s to come.
Show Tooltip
> 2533274888894343;13:
> > 2728296738564974;7:
> > > 2533274888894343;5:
> > > While I see why many people love looking at graphs and frame counters etc from MSI afterburner (and other programs similar), practically speaking Bungie’s decision to prevent applications from injecting into Destiny 2 was a brilliant decision. Reason you ask? Cheaters. Unlike console gaming, PC games are plagued with skilled programmers who will do anything to give themselves an advantage over others via external means. Blocking applications from hooking into the game is the first step in preventing this problem.
> > >
> > > I would personally commend them if they block such applications simply because they would be a vast problem in the future. Games such as Tom Clancy’s Division were exploited during its 3 day beta phase, ruining the game as a whole and eventually killing the whole player base. Apex Legends (been out a month) banned 16K players in the first week and reached a total ban count of half a MILLION players. This is a HUGE issue on PC and should be address appropriately.
> > >
> > > A built in FPS counter would solve this issue as external assistance will no longer be required.
> >
> > Just because afterburner is a common hooking method doesn’t mean it should always be flagged by anti-cheat though, considering many other programs that enable OSD (On-screen display) and overlays (ex.discord) have been used in the past as hooking methods as well for other games…
> >
> > Modern anti-cheats like battleye are setting the standard for catching sophisticated cheats with ease these days, sure would like to see a similar anti-cheat situation for MCC if it came down to it.
>
> I’m not sure you entirely understood what I was getting at. I’m not suggesting any application that hooks should be flagged as an anti-cheat in the slightest, I’m saying nothing should be able to hook period. If we start allowing specific software to hook into the game and block everything else, who’s to say I can’t just spoof my cheats to look like a discord hook or afterburner hook? The game won’t know any different. Remember cheaters always find a way.
>
> As for modern anti-cheat software, while most software will catch the vast majority of cheaters (especially those who grab free cheats from the front page of google), it doesn’t usually have a good time finding user specific self created cheats. For example, I personally know someone I went to High school with (won’t really consider them a friend, more of an acquaintance) who developed his own cheat software for Counter Strike GO. He made them back in 2015, and VAC hasn’t even noticed. We’re now seeing something similar with Apex Legends and “Easy Anti-Cheat”. I’ve got plenty of videos I’ve personally taken of cheaters in this game. If you don’t believe me, PM me and I’ll forward them over. Then we have Battleye, which is renowned for false positives and actually banning users who aren’t even cheating. To top it off, ARMA 3 is plagued with people who abuse exploits despite its existence. Moral of the story, anti-cheats don’t prevent, they help to prevent, and while preventing hooks isn’t flawless, it’s another step towards a cheat free environment.
The game developer doesn’t prevent something from hooking into the game bud, that’s your anti-virus… I agree with some things you say but I’m not sure you understand what the game developer has control of and anti-cheat software. Either way, done with this topic lol
> 2728296738564974;16:
> > 2533274888894343;13:
> > > 2728296738564974;7:
> > > > 2533274888894343;5:
> > > > While I see why many people love looking at graphs and frame counters etc from MSI afterburner (and other programs similar), practically speaking Bungie’s decision to prevent applications from injecting into Destiny 2 was a brilliant decision. Reason you ask? Cheaters. Unlike console gaming, PC games are plagued with skilled programmers who will do anything to give themselves an advantage over others via external means. Blocking applications from hooking into the game is the first step in preventing this problem.
> > > >
> > > > I would personally commend them if they block such applications simply because they would be a vast problem in the future. Games such as Tom Clancy’s Division were exploited during its 3 day beta phase, ruining the game as a whole and eventually killing the whole player base. Apex Legends (been out a month) banned 16K players in the first week and reached a total ban count of half a MILLION players. This is a HUGE issue on PC and should be address appropriately.
> > > >
> > > > A built in FPS counter would solve this issue as external assistance will no longer be required.
> > >
> > > Just because afterburner is a common hooking method doesn’t mean it should always be flagged by anti-cheat though, considering many other programs that enable OSD (On-screen display) and overlays (ex.discord) have been used in the past as hooking methods as well for other games…
> > >
> > > Modern anti-cheats like battleye are setting the standard for catching sophisticated cheats with ease these days, sure would like to see a similar anti-cheat situation for MCC if it came down to it.
> >
> > I’m not sure you entirely understood what I was getting at. I’m not suggesting any application that hooks should be flagged as an anti-cheat in the slightest, I’m saying nothing should be able to hook period. If we start allowing specific software to hook into the game and block everything else, who’s to say I can’t just spoof my cheats to look like a discord hook or afterburner hook? The game won’t know any different. Remember cheaters always find a way.
> >
> > As for modern anti-cheat software, while most software will catch the vast majority of cheaters (especially those who grab free cheats from the front page of google), it doesn’t usually have a good time finding user specific self created cheats. For example, I personally know someone I went to High school with (won’t really consider them a friend, more of an acquaintance) who developed his own cheat software for Counter Strike GO. He made them back in 2015, and VAC hasn’t even noticed. We’re now seeing something similar with Apex Legends and “Easy Anti-Cheat”. I’ve got plenty of videos I’ve personally taken of cheaters in this game. If you don’t believe me, PM me and I’ll forward them over. Then we have Battleye, which is renowned for false positives and actually banning users who aren’t even cheating. To top it off, ARMA 3 is plagued with people who abuse exploits despite its existence. Moral of the story, anti-cheats don’t prevent, they help to prevent, and while preventing hooks isn’t flawless, it’s another step towards a cheat free environment.
>
> The game developer doesn’t prevent something from hooking into the game bud, that’s your anti-virus… I agree with some things you say but I’m not sure you understand what the game developer has control of and anti-cheat software. Either way, done with this topic lol
…Anti-virus. Are you actually serious? THATS NOT HOW IT WORKS. A program can SPECIFICALLY CHECK if something like RTSS is attempting to hook into it. Destiny 2 was mentioned and is a prime example. __Destiny 2 was coded to be able to see externals attempting to hook in.__What on earth made you think anti virus would attempt to prevent a program from hooking in?? Anti virus doesn’t work like that nor can it, in any way, prevent a program from attaching itself to another. Anti virus just look for a file in its list of “bad” and puts it in another folder so it can’t literally be used by the program that needs it.
Well, Halo 5 Forge supports it , so i think it will be supported too in TMCC
> 2728296738564974;7:
> > 2533274888894343;5:
> > While I see why many people love looking at graphs and frame counters etc from MSI afterburner (and other programs similar), practically speaking Bungie’s decision to prevent applications from injecting into Destiny 2 was a brilliant decision. Reason you ask? Cheaters. Unlike console gaming, PC games are plagued with skilled programmers who will do anything to give themselves an advantage over others via external means. Blocking applications from hooking into the game is the first step in preventing this problem.
> >
> > I would personally commend them if they block such applications simply because they would be a vast problem in the future. Games such as Tom Clancy’s Division were exploited during its 3 day beta phase, ruining the game as a whole and eventually killing the whole player base. Apex Legends (been out a month) banned 16K players in the first week and reached a total ban count of half a MILLION players. This is a HUGE issue on PC and should be address appropriately.
> >
> > A built in FPS counter would solve this issue as external assistance will no longer be required.
>
> Just because afterburner is a common hooking method doesn’t mean it should always be flagged by anti-cheat though, considering many other programs that enable OSD (On-screen display) and overlays (ex.discord) have been used in the past as hooking methods as well for other games…
>
> Modern anti-cheats like battleye are setting the standard for catching sophisticated cheats with ease these days, sure would like to see a similar anti-cheat situation for MCC if it came down to it.
If you go back pubg ended up banning even some of the more popular programs because of people hooking in. I’d say no to external programs. Discord is different because it’s a very large platform and as far as I know you can’t use it for anything other talking with other people or sharing in discord text channels. And no matter how well battle eye works it won’t catch everything. Easier to limit external programs while still using anti cheat systems/programs. I hate playing many PC games now a days just to have cheaters. Sometimes it makes wanna go back to my Xbox full time where it’s not very common place.
> 2533274809721165;17:
> > 2728296738564974;16:
> > > 2533274888894343;13:
> > > > 2728296738564974;7:
> > > > > 2533274888894343;5:
> > > > > While I see why many people love looking at graphs and frame counters etc from MSI afterburner (and other programs similar), practically speaking Bungie’s decision to prevent applications from injecting into Destiny 2 was a brilliant decision. Reason you ask? Cheaters. Unlike console gaming, PC games are plagued with skilled programmers who will do anything to give themselves an advantage over others via external means. Blocking applications from hooking into the game is the first step in preventing this problem.
> > > > >
> > > > > I would personally commend them if they block such applications simply because they would be a vast problem in the future. Games such as Tom Clancy’s Division were exploited during its 3 day beta phase, ruining the game as a whole and eventually killing the whole player base. Apex Legends (been out a month) banned 16K players in the first week and reached a total ban count of half a MILLION players. This is a HUGE issue on PC and should be address appropriately.
> > > > >
> > > > > A built in FPS counter would solve this issue as external assistance will no longer be required.
> > > >
> > > > Just because afterburner is a common hooking method doesn’t mean it should always be flagged by anti-cheat though, considering many other programs that enable OSD (On-screen display) and overlays (ex.discord) have been used in the past as hooking methods as well for other games…
> > > >
> > > > Modern anti-cheats like battleye are setting the standard for catching sophisticated cheats with ease these days, sure would like to see a similar anti-cheat situation for MCC if it came down to it.
> > >
> > > I’m not sure you entirely understood what I was getting at. I’m not suggesting any application that hooks should be flagged as an anti-cheat in the slightest, I’m saying nothing should be able to hook period. If we start allowing specific software to hook into the game and block everything else, who’s to say I can’t just spoof my cheats to look like a discord hook or afterburner hook? The game won’t know any different. Remember cheaters always find a way.
> > >
> > > As for modern anti-cheat software, while most software will catch the vast majority of cheaters (especially those who grab free cheats from the front page of google), it doesn’t usually have a good time finding user specific self created cheats. For example, I personally know someone I went to High school with (won’t really consider them a friend, more of an acquaintance) who developed his own cheat software for Counter Strike GO. He made them back in 2015, and VAC hasn’t even noticed. We’re now seeing something similar with Apex Legends and “Easy Anti-Cheat”. I’ve got plenty of videos I’ve personally taken of cheaters in this game. If you don’t believe me, PM me and I’ll forward them over. Then we have Battleye, which is renowned for false positives and actually banning users who aren’t even cheating. To top it off, ARMA 3 is plagued with people who abuse exploits despite its existence. Moral of the story, anti-cheats don’t prevent, they help to prevent, and while preventing hooks isn’t flawless, it’s another step towards a cheat free environment.
> >
> > The game developer doesn’t prevent something from hooking into the game bud, that’s your anti-virus… I agree with some things you say but I’m not sure you understand what the game developer has control of and anti-cheat software. Either way, done with this topic lol
>
> …Anti-virus. Are you actually serious? THATS NOT HOW IT WORKS. A program can SPECIFICALLY CHECK if something like RTSS is attempting to hook into it. Destiny 2 was mentioned and is a prime example. __Destiny 2 was coded to be able to see externals attempting to hook in.__What on earth made you think anti virus would attempt to prevent a program from hooking in?? Anti virus doesn’t work like that nor can it, in any way, prevent a program from attaching itself to another. Anti virus just look for a file in its list of “bad” and puts it in another folder so it can’t literally be used by the program that needs it.
yo chill I was trolling. I’ve already heard about D2 in the start of this thread… btw RTSS should not be banned, it’s VERY helpful to people with custom liquid cooled builds that need to know when something goes wrong. Anti-virus can tell when a program has injection capabilities thats why you have to make most cheats exclusions in windows defender fyi. You should calm down bro lol