Before the Anvil’s Legacy update, I made a map called “Spartan Sasuke T4 S2” in it I had a part where there were 5 fusion coils that moved back and forward every second. How ever with the update it doesn’t work anymore. Something in the update messed up “Move: Offset” scripting, and this does not make any sense. Please fix Move Offset Scripting 343.
Yeah, timers are all messed up right now. All my obstacle courses are broken, because of this bug.
That’s why I wait 2 months to do my forging. 1 month for the new update, and the next month to fix last months bugs.
If only hotfixes we’re consistent. Oh well.
It’s not even limited to movement scripting, it includes any kind of scripting and even some objects (and their physics). Half of the items scripted in something as basic as UG Wipeout aren’t working as intended. Many of the objects remain still, until the scripting “loads”. Puzzle map buttons don’t work and lot of items that are used, like Soccer balls, often fly erratically and jump around frequently.
This, on top of the fact that I can’t scroll through my Bookmarks (I only get the same 12 results). Overall, I would think that a majority of these bugs would be caught prior to release, but maybe the development environment is different from the actual release. Either way, it’s disappointing given the duration that this browser has been in development.