Moving forward with halo 6

Before I start I think halo 5 is a really good game. The multiplayer is great and the campaign lived up to my expectations.

The things that hold halo 5 back (imo) are the lack of good multiplayer maps. The lack of content at launch, I’m talking about game types. The warzone maps are good but I feel we should have had 6 maps at launch so it didn’t seem like we were playing the same 3 maps. The campaign was good, short but good. It set up for a whole lot to happen in halo 6.

What I think 343 needs to do is focus on making great multiplayer maps. And deliver a full game at launch with all the game types and modes we’ve come to expect. The campaign needs to focus on chief only. Locke needs to be an Ai only. I honestly think Locke is my biggest complaint with this game, I never cared for him and still dont.

-what do you think halo 6 needs to focus on in the future?

Considering the solid gameplay mechanics, and map designs (even if there are too few) the next Halo NEEDS to focus on the campaign pacing and the story. Dont spoon feed us, and transitions between cutscene and gameplay should be fluid. No blank black screen. Maybe some level altering function in MP maps. But that’s all in my opinion

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> Considering the solid gameplay mechanics, and map designs (even if there are too few) the next Halo NEEDS to focus on the campaign pacing and the story. Dont spoon feed us, and transitions between cutscene and gameplay should be fluid. No blank black screen. Maybe some level altering function in MP maps. But that’s all in my opinion

Yes But needs more than that.