Challenges such as the objective-based ones shouldn’t even exist if we can’t queue for the specific modes required, it’s tedious to go from session to session hoping that the desired mode for your challenge appears,
I currently have a control challenge and I’m yet to play the mode, I’m starting to believe I’m part of an April fools joke in November.
It’s artificially inflating playtime & frustrating when the current progression system is already a mundane task.
I had the same, but got it after about 10 games. I just enjoyed playing Big Team until it showed up. It’s a weekly challenge after all. People are complaining on day 0 and we have 7 more days. I only have 5 challenges left already (no swaps used).
The problem is that it’s entirely possible (though admittedly probably unlikely) that you never end up in that game mode all week and have no swaps to get rid of it. Your progress shouldn’t be gated behind luck. It’s just bad design, and feels like it’s entirely made to just push people to buy challenge swaps from the store.