In the past few days i have replayed through the halo 3 campaign with a friend and it struck me just how fun and well-designed the vehicle combat was, and also how much of it there was. Levels such as the Ark, The Covenant, and the 4th and 5th missions where you fight the Scarab (sorry for bad memory) were full of vehicles such as mongeese, warthogs and ghosts. The ark and Covenant missions had large-scale battles including Scorpions, Wraiths and Hornets. I really, really enjoyed these missions and it made me realize that these were missing from Halo reach.
Halo Reach consisted of mainly small skirmishes. The mission with the Falcon in the city and Long Night of Solace were impressive and good fun but what else was there? A short drive in civilian vehicles in Winter Contingency, a short mongoose run in the final mission, and a few scattered parts during other missions. I don’t mean to sound ungrateful because i was amazed by LNoS and i really enjoyed flying the falcon but that was about it. The mission that looked like it would be a huge clash of vehicles was Tip Of The Spear. The cutscene prior to the mission really got me going for a huge showdown with the covenant. What we got instead - A boring side mission to take out AA guns while the huge battle was shown in the distance.
Reach was mostly small infantry battles with little scale. The same can be said in multiplayer, where not a single vehicle can be found in the 4v4 maps, compared to Halo 3’s mongeese, warthogs and ghosts.
What i’m trying to say is, Vehicles are an important aspect of Halo’s gameplay and are incredibly fun to drive and fight with. 343i, please keep this in mind and have some huge-scale vehicle warfare in Halo 4.
Because i know some people are incredibly lazy - TLDR; Halo 3 had lots of fun vehicular combat whilst Halo Reach had little. Halo 4 should have a lot of battles with vehicles.