More severe punishments for players who leave

Infection hasn’t been out for too long now and overall I think it’s a great addition to halo 5. However, in some cases when I infect people they decide to leave the game and this ultimately ruins the game for others. So should there be more severe punishments for those who decide to leave the game.

Barrel of Monkeys opening in 3…2…

Well, if they ragequit like you’re saying then sure. Unfortunately the bot in charge of bans isn’t smart enough to tell the difference between a Ragequit, a Life Quit (where something in REAL LIFE like someone at your door or an unexpected bathroom emergency), and a server crash.

I think they should make it more severe and maybe even make it so other players can fill their slot or maybe a good AI player like in Gears of War

> 2535415539486588;4:
> I think they should make it more severe and maybe even make it so other players can fill their slot or maybe a good AI player like in Gears of War

NO more JiPs please, I would accept the bot but flipping on a Boost and getting JiP’d is awful. AT LEAST give us some financial compensation with some spare REQ points