More map theme variety

In halo 5 maps should all have highly differing themes to keep things visually interesting.

Each of the 10 maps (usual amount) should have these themes as suggestions:

Forrunner desert theme (like sandbox)

UNSC woodland (think like the moon of endor from SW)

Tower like map with lots of levels to add vertical combat back

Typical halo theme (green grass, forrunner bases etc.)

Arctic map with a blizzard to minimise rifle spam

Covenant themed map like heretic.

Ruins map like waterwork (destroyed and desolate structures)

Space map mainly made up of low grav zones

UNSC base map (possibly CQC on Infinity)

Flood map

Lava and ash themed map

Urban map but with various interactive map features

Normal forruner map like constuct

Water and island themed map

Sure thats more than 10 but they can pick between a few, also if the maps are to be forruner themed, make them fit into the background environment like sandbox and guardian

Biotic! Nice to see you again! :slight_smile:

OT: Agreed, we do need a variety of themes for maps, makes them more unique and brings abit more variety to the experience.

> Space map mainly made up of low grav zones

Not sure on this though, not really a fan of them, perhaps if we just changed the audio to make it feel like a low-gravity zone? That would be good.

> Biotic! Nice to see you again! :slight_smile:
>
> OT: Agreed, we do need a variety of themes for maps, makes them more unique and brings abit more variety to the experience.
>
>
>
> > Space map mainly made up of low grav zones
>
> Not sure on this though, not really a fan of them, perhaps if we just changed the audio to make it feel like a low-gravity zone? That would be good.

Thanks avak =]

True the audio should be altered for them.

> > Biotic! Nice to see you again! :slight_smile:
> >
> > OT: Agreed, we do need a variety of themes for maps, makes them more unique and brings abit more variety to the experience.
> >
> >
> >
> > > Space map mainly made up of low grav zones
> >
> > Not sure on this though, not really a fan of them, perhaps if we just changed the audio to make it feel like a low-gravity zone? That would be good.
>
> Thanks avak =]
>
> True the audio should be altered for them.

But there must be a way to toggle the audio distortions on and off, and I’d even like a Forge Object that could do that on any map!

> > > Biotic! Nice to see you again! :slight_smile:
> > >
> > > OT: Agreed, we do need a variety of themes for maps, makes them more unique and brings abit more variety to the experience.
> > >
> > >
> > >
> > > > Space map mainly made up of low grav zones
> > >
> > > Not sure on this though, not really a fan of them, perhaps if we just changed the audio to make it feel like a low-gravity zone? That would be good.
> >
> > Thanks avak =]
> >
> > True the audio should be altered for them.
>
> But there must be a way to toggle the audio distortions on and off, and I’d even like a Forge Object that could do that on any map!

That would be cool having different noise levels in certain rooms since it would help with the silence in some custom games.

Yes! They also need to bring back interactive maps.