For example, what does the acceleration setting do? Does that mean that the game output spikes when the joystick is at maximum, and only maximum, input? Or does that mean the game output scales with the acceleration of the input?
What does the Max Input Threshold do to the move thumbstick? What does lower variance in the acceleration curve mean? How does a higher value reduce slow turn when the move thumbstick doesn’t turn at all?
That’s just two examples. It would be nice if these settings gave more precise information about their effect on the relationship between stick input and game output.