With Halo Infinite’s focus on its sandbox, I hope they take a look at a long-deprived area of Halo’s sandbox: Heavy Weapons. Sometimes referred to as Support weapons. Those often overlooked machines of death, that knock you into a 3rd person view as you haul them around. Having Turrets being detachable was a neat idea stylistically, really feeds into the power fantasy aspects of Halo. But following their introduction in Halo 3, Heavy weapons haven’t seen any significant update or expansion. They have just been stagnant and have seemed a bit underpowered in many titles. Here’s a link to a great video by Latenight gaming about the visual presentation of Detachable Turrets.
Firstly they need to be powerful. Not only do they stop you from throwing grenades, meleeing, and slow down your base movement, but they also lock you out of other movement abilities, like Sprint, and in Halo 5’s case Clamber and thrust. They need to be powerful enough to warrant these penalties. Not to the point that they completely outclass power weapons, but I think they should be at least high tier 2 pick-ups, if not tier 3. You know there is a problem when a SAW LMG can out DPS a Heavy Chain-Gun. I think the Heavy weapons in Ruby’s Rebalance Mods (Halo 3, Reach) are a good benchmark, maybe minus the speed increase.
I like the look of the Scrap cannon, a Gatling Mortar Turret sounds pretty cool. It’s a good start. But it is just another faction turret. I would love to find heavy weapons in new ways. Like the Hunter Cannons, I would love to actually defeat a Hunter, pick up its Fuelrod Gauntlet, and turn it against the Covenant/ Banished. Halo 5 gave us a taste in Warzone, please give us Hunter Gauntlets in Campaign! Could also have a Focus Cannon variant, plus maybe one or two more.
Another way to find heavy weapons could be by shooting off Chin turrets on vehicles like the Spirits or Phantoms. Imagine destroying a Spirit‘s Tri-Plasma Cannon fixings, picking it up, and using it for yourself. Something similar could be done to heavy tank units, like a Juggernaut Sentinel, shooting a week shot to steal its heavy Ion Cannon. There is so much potential.
Additionally, 343 could increase Heavy weapons cohesion in the Sandbox by allowing you to carry heavy weapons in the passenger seats of vehicles. Imagine picking up a squad of teammates all carrying heavy weapons and driving them around on the back of a Razorback, and raining terror. It would be magnificent, or terrifying, depending on your perspective.
What do you guys think? Should Heavy weapons get more love?