More action sack variants.

I was thinking that there could be more action sack variants when 343 finally decides to update playlists.

Team Fifles (Focus Rifles and Plasma Pistol starts)
Team Flaunchers (Frg and Plasma launcher starts)
Two Flag Shotty
Team sumo
Stab-out
Dodgeball
Team Stickies
Team Fiesta
and if it is possible: Team Chaos (Both random weapons and AA’s)

I guess no one would think these would be fun huh?

> I guess no one would think these would be fun huh?

I just doubt anyone really cares about action sack.

Edit
After I read the op. The answer is no. I personally dont think any of them would be fun except for dodgeball. But that would require a gym.

Scrap all those. I’ll just take cloneball.

> I was thinking that there could be more action sack variants when 343 finally decides to update playlists.
>
> Team Fifles (Focus Rifles and Plasma Pistol starts)
> Team Flaunchers (Frg and Plasma launcher starts)
> Two Flag Shotty
> Team sumo
> Stab-out
> Dodgeball
> Team Stickies
> Team Fiesta
> and if it is possible: Team Chaos (Both random weapons and AA’s)

Sumo and Dodgeball were pretty fun in Halo 3.

I’d also like to see Tug-of-War too.

Not that I really play Action Sack that much, for the fear of getting Dimo Blasters.

I would like to see more custom game-style maps and gametypes in Action Sack. Hockey was a good start, and something along the lines of Fat Guy or Sumo would be good too. Just nothing that requires elaborate explanations or honor rules.

Id be happy to lose dino blasters and splockets

IDK why Action Sack affects your K/D.

Bungie made another irreparable mistake.

> IDK why Action Sack affects your K/D.
>
> Bungie made another irreparable mistake.

its in the community playlist, as is mlg and grifball, having one not affect your k/d means all these gametypes shouldnt affect it.

Floormaster. Nuff said. Team Fifles sounds nice, but I’d only play it if damage got bumped to 150%-200%. And 343, NEVER take Spockets out of Action Sack, that’s Action Sack’s artificial backone, I would say though make the map spread a bit bigger for gametypes. eg, Paradiso/Abridged/Mt. Lam Lam would be great maps for Hog Potato. As for your idea of ‘Stab-Out’, I’m sure everybody remembers 'Til the Death don’t we now?

> Floormaster. Nuff said. Team Fifles sounds nice, but I’d only play it if damage got bumped to 150%-200%. And 343, NEVER take Spockets out of Action Sack, that’s Action Sack’s artificial backone, I would say though make the map spread a bit bigger for gametypes. eg, Paradiso/Abridged/Mt. Lam Lam would be great maps for Hog Potato. As for your idea of ‘Stab-Out’, I’m sure everybody remembers 'Til the Death don’t we now?

*To the Death

And yeah it sucked. Because swordfights in Reach suck.

> > IDK why Action Sack affects your K/D.
> >
> > Bungie made another irreparable mistake.
>
> its in the community playlist, as is mlg and grifball, having one not affect your k/d means all these gametypes shouldnt affect it.

That is illogical reasoning.

MLG and Classic are the most competitive gametypes in the game. Action Sack on the other hand is exclusively gimicks.

Just b/c its made by the community doesn’t warrant its own hopper.

If there was a ranked/social structure the former gametypes would be at the head of the ranked hopper and the latter at the bottom of the social hopper with Grifball.

Hey thanks james I’m glad you like the game.

I want sticky fight back! It was pretty usefull to improve aiming with grenades.

Also there should be a Fiesta gametype with random AA’s too.

> > Floormaster. Nuff said. Team Fifles sounds nice, but I’d only play it if damage got bumped to 150%-200%. And 343, NEVER take Spockets out of Action Sack, that’s Action Sack’s artificial backone, I would say though make the map spread a bit bigger for gametypes. eg, Paradiso/Abridged/Mt. Lam Lam would be great maps for Hog Potato. As for your idea of ‘Stab-Out’, I’m sure everybody remembers 'Til the Death don’t we now?
>
> *To the Death
>
> And yeah it sucked. Because swordfights in Reach suck.

To the death they made it a gang bang gametype. Why you would put extremely lowered damage resistance in sword is beyond me.

> Hey thanks james I’m glad you like the game.

:smiley:

> Scrap all those. I’ll just take cloneball.

God, I love that gametype! =D

But yes, Action Sack really needs more gametypes. Team Fiesta is a golden oldie, so I’m really wondering why it’s not in the playlist. Random main weapon, no secondary weapon, and sprint, evade, hologram, or camo as AAs.