Monitor's Bounty FAQ

Monitor’s Bounty, the tenth free content update for Halo 5, has released for Xbox One and Windows 10! This massive update is jam-packed with goodness from new REQs, huge additions to Forge, new features and some significant changes to Arena matchmaking and Warzone Firefight.

Everything you need to know about Monitor’s Bounty:

  • The complete breakdown of everything included with Monitor’s Bounty, including full patch notes, is available right HERE. - Read all about the updates and improvements to Forge, including design documentation for the brand new mini games, right HERE. - Get the latest on the changes made to Warzone Firefight HERE. - For all the details on Halo 5’s matchmaking playlist changes check out this ARTICLE. - Lastly, for insights into the lore behind the new weapons, vehicles and more, check out this special installment of CANON FODDER.Monitor’s Bounty Frequently Asked Questions

I’ve noticed several recurring questions across the Halo community that I’ve attempted to answer below. I will update this FAQ as new questions arise:

Q: What’s the file size of the Monitor’s Bounty update?
A: This jam-packed update comes in at approx. 7.2 GB.

Q: How do I get all of the amazing old-school helmets that were shown on Halowaypoint?
A: The ICARUS armor and helmet are currently the only ones available to players. We will have more information on the rest of the helmets early next year but can confirm that they’ll be available for both RP and real currency purchase.

Q: Why isn’t the Voices of War REQ Pack available in my region?
A: Don’t worry, it’s coming! There was a slight delay in releasing the new Voices of War REQ pack in non-English regions (“non-English” as defined by the regional settings of your Xbox One). We anticipate the pack will be released worldwide to non-English regions the week of Dec. 12 and will spread the word once we’ve verified it’s available. Thank you for your patience!

Note: Some players are reporting a “season pass” error when trying to purchase the Voices of War pack from the Marketplace store. This is a result of the pack not being officially available yet in your region.
UPDATE: 12/15/16 - Unfortunately a bigger issue has been discovered that is regrettably going to further delay the release of the Voices of War REQ pack to non-English regions. We are deeply sorry for this delay and the resulting inconvenience this brings to Halo 5 fans across the world. We appreciate your support and enthusiasm for Voices of War and are working to release it worldwide as soon as possible. We’re unable to commit to a firm ETA at this time but expect it will take at least several more weeks to resolve. Again, our apologies and thank you for your patience.

Q: Will the Voices of War announcers be in English or is it localized?
A: All three announcer voices will be in English, regardless of the language your console is set to.

Q: When I opened REQs after the release of “Monitor’s Bounty” none of the items were showing up. What’s up?
A: There was a temporary issue affecting the display of the REQ card imagery but not the actual REQs themselves. This issue was short-term and has since been resolved.

Q: How/where can I play the new Mythic Warzone Firefight playlist?
A: This new challenging experience is designed as a special weekend-only rotating offering and is targeted for release on Friday, Dec. 9. The current plan is for a new Mythic Firefight playlist to be available each weekend. Prepare yourselves.

Q: Why has the fire team limit for Warzone been reduced to 6 players?
A: This change was made by the Warzone design team as a test to better understand the impact of larger team sizes on overall player sentiment in Warzone (particularly amongst solo players) as well as determining if smaller Fireteams cut down on the frequency of “blow out” matches and facilitate less stressful and competitive play in Warzone. The team is monitoring feedback and playlist data while also exploring other alternatives to potentially address these issues.

Q: Why are more players joining my Custom Game lobby beyond the specified player-size limit?
A: We’re super excited to see the new Customs Game Browser taking off in the wild but there is an issue that allows more players to join than the host has specified. We understand this is less than an ideal situation and the team is aware and investigating.

Q: I heard that an “FOV Slider” is coming to Halo 5: Forge on Windows 10?
A: We know this is something many fans want and the team is continuing to evaluate for potential future updates.

Q: I thought the mouse/keyboard input was supposed to be improved for Halo 5: Forge?
A: The most recent update did address some bugs and issues that were impacting mouse/keyboard control but we understand this continues to be an important topic for players and your feedback is top of mind as the team looks ahead to future priorities and ongoing support for Halo 5: Forge. In the meantime, please also keep in mind that Halo 5: Forge supports an Xbox One controller in addition to mouse & keyboard.

Q: Will the framerate be “uncapped” for Halo 5: Forge? I have a high end PC and video card and want to push it beyond 60FPS!
A: We’ve heard fan requests for this functionality loud and clear and the team has looked deeply into this issue. Unfortunately since all of the game code and logic for Halo 5 - in both the client and dedicated servers - is built around and assumes 60hz it’s not going to be possible to implement this change. Currently there are some “hacks” that allow players to go beyond 60hz but doing so really highlights the issues as physics start to break, particle effects misfiring, water and surfaces behaving incorrectly and so on. This is certainly something the team will continue to think about as we move into the future but is unfortunately beyond scope for Halo 5: Forge.

Thank you for your support and we hope you enjoy Monitor’s Bounty!