I hadn’t played action sack in a while, but today we came back with friends and, in every game of mongoose sumo that we played, we had the same problem: the squares disappear later than they should by around 5 sec. This can be a problem when trying to time when to push someone towards a soon-disapearing square.
This could be connection problem or server problem too, however I have not tried the game type.
Maybe they changed the time in which the floor disappeared to speed up the game?
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> Maybe they changed the time in which the floor disappeared to speed up the game?
If that’s why, they should change the numbers on floor tiles.
This is a common problem. Many times when a map on Forge loads the timing can get messed up. I wouldn’t fret on it too much.