Mods you think are suitable and deserving of official implementation into MCC

So far I think…

CE maps:

Ascetic
Blood Covenant
Intensity

H2C maps:

Chiron Station

H3 maps:

Conflux
Dynamis
Homefront

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There’s a few others I think are nearly good enough but need changes first. Like the H3 Sanctuary and H3 Coagulation. But both need a few changes, that are mostly aesthetic, which I listed on their Steam pages.

I’d like to see the Reach Grenade Launcher added to every game and have it supported as an official mod with spawns across the all the levels, and Forge implementation.

I totally not obsessed with this weapon.

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MAPS:

  • Overall: All of the 1:1 remastered maps of prior/successor titles (H3 Ivory Tower, Resuscitation, Chiron Station, H3 Foundation, H3 Relic, etc.)
  • H1: Hemoasis, Intensity, Coldsnap, Portent, Shipment 2552, as well as a community-polled selection of seven CE+ and Social Map Pack maps
  • H3: Dynamis, Conflux, Sand Blast replacing Sandtrap (mostly due to increased movement options across map)
  • ODST Firefight: Dust Unto Dawn, Cyclone, Lost Platoon (NIGHT)
  • Reach Firefight: Sundance (this might have even been planned for official implementation at some point, given the existence of “ff35_hill” in the official careerdb xml file)

Content:

  • Operational Pelican and Phantom added to H3/Reach Forge palette on large maps
  • Operational Albatross (ref: Wert AC’s ‘Albatross Battle’) added to H3 Forge palettes on large maps
  • Skaboodlydoodle’s M73 LMG officially added to Reach Campaign + Firefight + Multiplayer as power weapon

I’d like the Reach Grenade Launcher added to H3 & H3ODST and maybe to CE & 2C if made to fit graphically. Same for Sticky Detonator, textures should be spruced up and then added to Reach, H3 & H3ODST and also maybe CE & 2C if made to fit graphically.

  • Reach concept art M73 Light Machine Gun. WOW, seriously, check this out. I love that it’s from official concept art, it looks gorgeous and is animated beautifully. Should be officially implemented into at least Reach.
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I don’t think anyone, purist or otherwise, would be disappointed with an official addition of this weapon to Reach. That video showcasing it was a joy to watch.

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Offline bot support.

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Yeah it’s great. It’s a perfect example of what should be officially implemented, high quality and lore accurate.